Player Matchup

Scylla
Scylla
Diamond III
SeduThor
Scylla
Diamond III
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 7L
2,083 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 83
1,500 SR
2,083 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,500 SR
1,500 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SeduThor
Scylla
15
4 / 0 / 0
10,647
1,183
7,942
10,992
8,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CamazotzVulcanErlang ShenNemesisCernunnos

VS

Bans
RavanaHeimdallrThothHachimanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 4 / 0
8,450
939
8,288
9,541
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Scylla
SeduThor
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,942
Damage
8,288
10,992
Taken
9,541
8,217
Mitigated
7,247
4,431
Healing
670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,288
292
0
670
9,541
7,247
0
8,112
1,429
43,370
0
W
Scylla
SeduThor
Scylla
7,942
1,281
0
4,431
10,992
8,217
984
8,730
2,262
57,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,647
Gold Earned
8,450
132
Minions Killed
96
8
Camps Cleared
2
185,676
Distance Traveled
184,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,450
939
96
11
2
184,441
0
W
Scylla
10,647
1,183
132
15
8
185,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role