Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
DeadlySouljur
Cernunnos
Level 156
God Stats
3W - 3L
1,570 SR
Queue Stats
116W - 105L
1,545 Elo+
Party 3
Achilles
Achilles
PolarEdge
Achilles
Level 101
God Stats
5W - 5L
1,443 SR
Queue Stats
175W - 170L
1,554 Elo+
Party 2
Ra
Ra
PryingSafe2
Ra
Level 141
God Stats
4W - 1L
1,705 SR
Queue Stats
192W - 158L
1,543 Elo+
Party 2
Janus
Janus
hatsunemiku3911
Janus
Level 225
God Stats
29W - 21L
1,566 SR
Queue Stats
896W - 896L
1,504 Elo+
Solo
Team Averages
Level 156
1,557 SR
1,529 Elo+

VS

Team Averages
Level 123
1,528 SR
1,539 Elo+
Yu Huang
Yu Huang
Cesar_Vr
Yu Huang
Level 127
God Stats
1W - 4L
1,322 SR
Queue Stats
143W - 150L
1,561 Elo+
Solo
Ix Chel
Ix Chel
LokiDokiPoki
Ix Chel
Level 225
God Stats
1W - 5L
1,383 SR
Queue Stats
442W - 457L
1,506 Elo+
Solo
Izanami
Izanami
dwil8175
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,559 Elo+
Party 1
Maui
Maui
legion_310
Maui
Level 31
God Stats
8W - 4L
1,714 SR
Queue Stats
152W - 135L
1,515 Elo+
Solo
Xbalanque
Xbalanque
xBrian14
Xbalanque
Level 127
God Stats
10W - 5L
1,718 SR
Queue Stats
234W - 248L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 2 / 9
12,394
689
15,727
18,204
9,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DeadlySouljur
Cernunnos
18
2 / 1 / 12
11,473
637
14,810
18,562
10,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PolarEdge
Achilles
20
7 / 2 / 15
12,408
689
15,164
25,176
37,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 2 / 8
13,185
733
15,219
14,798
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 15
12,113
673
16,019
12,170
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cesar_Vr
Yu Huang
17
0 / 6 / 8
10,636
591
17,562
16,170
9,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
LokiDokiPoki
Ix Chel
19
5 / 4 / 2
12,010
667
17,135
15,650
10,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
dwil8175
Izanami
18
1 / 6 / 5
10,779
599
4,450
15,867
9,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 6
11,269
626
6,847
23,042
30,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
xBrian14
Xbalanque
18
1 / 4 / 4
10,724
596
24,792
14,061
8,732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
24
Kills
8
9
Deaths
24
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
9
5.25
L
Yu Huang
Cesar_Vr
Yu Huang
0
6
8
0.67
W
Cernunnos
DeadlySouljur
Cernunnos
2
1
12
8
L
Ix Chel
LokiDokiPoki
Ix Chel
5
4
2
1.5
W
Achilles
PolarEdge
Achilles
7
2
15
7.25
W
6
2
8
5
L
Izanami
dwil8175
Izanami
1
6
5
0.58
W
3
2
15
5.25
L
1
4
6
1
L
Xbalanque
xBrian14
Xbalanque
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,939
Damage
70,786
88,910
Taken
84,790
72,408
Mitigated
68,676
55,140
Healing
27,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,727
265
959
3,785
18,204
9,056
1,518
10,970
7,234
32,061
0
L
Yu Huang
Cesar_Vr
Yu Huang
17,562
726
0
2,898
16,170
9,440
265
10,255
5,628
37,530
0
W
Cernunnos
DeadlySouljur
Cernunnos
14,810
2,194
1,726
2,914
18,562
10,432
3,545
8,771
9,791
0
28,520
L
Ix Chel
LokiDokiPoki
Ix Chel
17,135
2,197
8,690
4,359
15,650
10,298
408
7,701
7,441
36,896
0
W
Achilles
PolarEdge
Achilles
15,164
1,665
4,220
4,538
25,176
37,943
243
8,383
16,793
0
18,351
W
15,219
433
26,924
7,500
14,798
8,518
1,264
7,170
7,628
59,066
0
L
Izanami
dwil8175
Izanami
4,450
1,915
2,832
1,270
15,867
9,952
2,473
9,513
5,730
0
30,061
W
16,019
414
879
1,695
12,170
6,459
1,276
6,250
5,920
36,848
0
L
6,847
728
2,184
3,084
23,042
30,254
0
9,186
13,171
9,782
0
L
Xbalanque
xBrian14
Xbalanque
24,792
8,530
1,277
1,136
14,061
8,732
1,750
9,381
4,240
0
40,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,573
Gold Earned
55,418
217
Minions Killed
182
0
Camps Cleared
0
1,809,073
Distance Traveled
1,570,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,394
689
30
2
0
351,755
0
L
Yu Huang
10,636
591
49
3
0
303,206
0
W
Cernunnos
11,473
637
28
2
0
341,885
0
L
Ix Chel
12,010
667
52
3
0
345,393
0
W
Achilles
12,408
689
4
0
0
385,601
0
W
Ra
13,185
733
104
6
0
376,958
0
L
Izanami
10,779
599
35
2
0
295,624
0
W
Janus
12,113
673
51
3
0
352,874
0
L
Maui
11,269
626
8
0
0
330,917
0
L
Xbalanque
10,724
596
38
2
0
295,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role