Player Matchup

Discordia
Discordia
FlipKilla77
Discordia
Level 127
God Stats
1W - 5L
1,082 SR
Queue Stats
266W - 296L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Isragamex2333
Cthulhu
Level 83
God Stats
2W - 1L
1,449 SR
Queue Stats
132W - 136L
1,441 Elo+
Solo
Hercules
Hercules
PremierIcon
Hercules
Level 108
God Stats
3W - 4L
1,117 SR
Queue Stats
203W - 205L
1,396 Elo+
Solo
Kukulkan
Kukulkan
osrskiller
Kukulkan
Level 89
God Stats
3W - 1L
1,674 SR
Queue Stats
114W - 123L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
xOG TRAINWRECKx
Guan Yu
Level 129
God Stats
4W - 2L
1,546 SR
Queue Stats
99W - 110L
1,477 Elo+
Party 1
Team Averages
Level 107
1,374 SR
1,424 Elo+

VS

Team Averages
Level 99
1,550 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HOLLINHOFF
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,487 Elo+
Party 3
Ullr
Ullr
Jasper03
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,483 Elo+
Party 2
Agni
Agni
Matt031
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 2
Mercury
Mercury
Sir McNEILSON
Mercury
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
125W - 96L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FlipKilla77
Discordia
15
3 / 3 / 8
8,680
789
12,561
7,117
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
13
0 / 3 / 7
7,976
725
6,642
9,553
8,528
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
PremierIcon
Hercules
16
7 / 0 / 6
9,291
845
8,934
9,276
8,098
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
osrskiller
Kukulkan
17
5 / 1 / 9
9,681
880
13,107
7,150
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 14
9,591
872
8,163
15,874
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 3
7,665
697
3,082
13,401
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
HOLLINHOFF
Serqet
15
1 / 2 / 6
8,126
739
4,813
9,635
12,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
1 / 2 / 3
7,355
669
6,852
9,897
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
Matt031
Agni
15
2 / 3 / 5
7,678
698
15,918
10,159
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
14
4 / 7 / 4
8,217
747
5,681
11,581
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
17
Kills
9
9
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
3
0.83
W
Discordia
FlipKilla77
Discordia
3
3
8
2.33
L
Serqet
HOLLINHOFF
Serqet
1
2
6
2
W
Cthulhu
0
3
7
1.17
L
Ullr
1
2
3
1.25
L
Agni
Matt031
Agni
2
3
5
1.5
W
Hercules
PremierIcon
Hercules
7
0
6
10
L
Mercury
4
7
4
0.86
W
Kukulkan
osrskiller
Kukulkan
5
1
9
9.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
36,346
48,970
Taken
54,673
35,344
Mitigated
43,219
25,956
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,082
1,168
3,486
3,543
13,401
14,145
0
9,026
4,375
5,924
0
W
Discordia
FlipKilla77
Discordia
12,561
824
538
344
7,117
3,213
731
2,459
4,658
27,433
0
L
Serqet
HOLLINHOFF
Serqet
4,813
436
1,451
1,610
9,635
12,394
0
4,900
4,735
1,639
6,632
W
Cthulhu
6,642
306
537
214
9,553
8,528
0
3,587
5,966
16,357
0
L
Ullr
6,852
3,171
1,220
3,815
9,897
5,508
0
5,932
3,965
0
17,963
L
Agni
Matt031
Agni
15,918
479
614
3,351
10,159
4,883
0
6,296
3,863
26,099
0
W
Hercules
PremierIcon
Hercules
8,934
502
4,248
3,557
9,276
8,098
0
4,936
4,196
0
12,535
L
Mercury
5,681
874
1,091
591
11,581
6,289
0
6,156
5,425
0
16,208
W
Kukulkan
osrskiller
Kukulkan
13,107
964
870
324
7,150
3,860
238
3,165
3,985
29,824
0
W
8,163
638
6,965
8,359
15,874
11,645
89
5,684
9,758
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
39,041
131
Minions Killed
76
0
Camps Cleared
0
1,150,830
Distance Traveled
997,353
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,665
697
4
0
0
141,072
0
W
Discordia
8,680
789
34
3
0
222,833
0
L
Serqet
8,126
739
14
1
0
236,866
2
W
Cthulhu
7,976
725
21
2
0
197,272
0
L
Ullr
7,355
669
26
2
0
191,031
0
L
Agni
7,678
698
17
2
0
211,728
0
W
Hercules
9,291
845
10
1
0
257,623
0
L
Mercury
8,217
747
15
1
0
216,656
1
W
Kukulkan
9,681
880
52
5
0
240,976
0
W
Guan Yu
9,591
872
14
1
0
232,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role