Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FumacinhaMotoboy
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,478 Elo+
Party 1
Poseidon
Poseidon
LeonardoChermaut
Poseidon
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
38W - 48L
1,409 Elo+
Solo
Chiron
Chiron
MarleneLanches
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,382 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,454 Elo+

VS

Team Averages
Level 155
1,524 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Frostterxx
Bakasura
Level 148
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 2
Thoth
Thoth
Gnomba
Thoth
Level 194
God Stats
6W - 7L
1,529 SR
Queue Stats
326W - 317L
1,518 Elo+
Party 2
Khepri
Khepri
SanMath8679
Khepri
Level 124
God Stats
5W - 4L
1,440 SR
Queue Stats
258W - 300L
1,436 Elo+
Party 3
Arachne
Arachne
퓹퓮퓰퓸퓾
Arachne
Level 220
God Stats
0W - 2L
1,790 SR
Queue Stats
111W - 110L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 2 / 8
8,668
867
9,061
6,515
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
 
Mulan
15
4 / 4 / 7
8,109
811
10,348
13,332
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 7
8,826
883
11,228
7,940
3,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 5
7,054
705
2,034
2,393
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 3 / 9
7,637
764
7,168
6,420
2,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 5 / 7
7,691
769
6,036
8,856
3,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Frostterxx
Bakasura
13
2 / 2 / 5
7,632
763
4,114
8,558
4,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Gnomba
Thoth
16
1 / 3 / 4
8,557
856
7,929
6,754
2,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
0 / 3 / 5
7,021
702
3,565
9,501
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 2 / 3
9,254
925
7,757
9,976
9,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
15
Kills
12
12
Deaths
15
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
8
3
W
Mulan
 
Mulan
4
4
7
1.88
L
Raijin
 
Raijin
1
5
7
0.9
L
Bakasura
Frostterxx
Bakasura
2
2
5
2.25
W
7
2
7
5.25
L
Thoth
Gnomba
Thoth
1
3
4
1
W
0
1
5
2.5
W
2
3
9
2.17
L
Khepri
0
3
5
0.83
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
29,401
36,600
Taken
43,645
17,175
Mitigated
26,197
12,013
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,061
769
137
1,500
6,515
2,562
0
3,551
2,822
29,513
0
W
Mulan
 
Mulan
10,348
1,845
1,737
3,521
13,332
8,058
0
6,252
6,190
0
19,025
L
Raijin
 
Raijin
6,036
658
0
0
8,856
3,955
0
2,167
6,689
13,522
0
L
Bakasura
Frostterxx
Bakasura
4,114
2,477
0
3,048
8,558
4,636
0
2,566
5,992
0
4,389
W
11,228
1,855
722
2,250
7,940
3,201
10
2,597
5,133
0
15,445
L
Thoth
Gnomba
Thoth
7,929
95
0
771
6,754
2,723
0
1,338
5,416
33,018
0
W
2,034
440
0
422
2,393
904
31
1,454
869
10,644
0
W
7,168
2,453
1,006
718
6,420
2,450
0
3,676
2,604
0
17,642
L
Khepri
3,565
0
1,929
1,680
9,501
5,547
0
2,185
7,316
5,173
0
L
7,757
5,034
1,069
4,644
9,976
9,336
0
2,839
7,137
0
11,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
40,155
137
Minions Killed
108
0
Camps Cleared
0
880,468
Distance Traveled
829,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,668
867
54
5
0
182,196
0
W
Mulan
8,109
811
35
4
0
187,754
0
L
Raijin
7,691
769
26
3
0
149,031
0
L
Bakasura
7,632
763
10
1
0
188,013
0
W
Bastet
8,826
883
15
2
0
217,811
0
L
Thoth
8,557
856
51
5
0
162,446
0
W
Poseidon
7,054
705
8
1
0
101,755
0
W
Chiron
7,637
764
25
3
0
190,952
0
L
Khepri
7,021
702
7
1
0
141,615
0
L
Arachne
9,254
925
14
1
0
188,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role