Player Matchup

Baron Samedi
Baron Samedi
BeczkaPiwa
Baron Samedi
Level 69
God Stats
16W - 3L
1,871 SR
Queue Stats
259W - 46L
1,935 Elo+
Party 1
Horus
Horus
GAMBITonAW
Horus
Level 125
God Stats
18W - 17L
1,532 SR
Queue Stats
137W - 129L
1,521 Elo+
Solo
Ishtar
Ishtar
Majorbane1337
Ishtar
Level 42
God Stats
4W - 3L
1,475 SR
Queue Stats
224W - 228L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
PogromcaTytanow
Nu Wa
Level 157
God Stats
2W - 1L
1,681 SR
Queue Stats
323W - 110L
1,793 Elo+
Party 1
King Arthur
King Arthur
mrkosar
King Arthur
Level 87
God Stats
5W - 17L
1,373 SR
Queue Stats
207W - 211L
1,475 Elo+
Party 2
Team Averages
Level 96
1,586 SR
1,640 Elo+

VS

Team Averages
Level 82
1,504 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JackyDz
Baron Samedi
Level 65
God Stats
20W - 27L
1,473 SR
Queue Stats
91W - 104L
1,483 Elo+
Party 3
Thor
Thor
KafalarSiena
Thor
Level 96
God Stats
45W - 33L
1,521 SR
Queue Stats
303W - 324L
1,497 Elo+
Solo
Hades
Hades
KalliStone
Hades
Level 23
God Stats
1W - 2L
1,574 SR
Queue Stats
30W - 29L
1,504 Elo+
Party 3
Apollo
Apollo
Thecutekidy
Apollo
Level 100
God Stats
17W - 17L
1,451 SR
Queue Stats
65W - 63L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeczkaPiwa
Baron Samedi
15
10 / 2 / 7
10,938
1,367
20,502
7,609
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
2 / 1 / 12
9,569
1,196
5,824
13,729
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 1 / 13
8,979
1,122
8,701
6,835
3,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 13
8,906
1,113
11,119
3,109
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mrkosar
King Arthur
14
2 / 2 / 14
8,645
1,081
10,803
11,498
10,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

306

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 5 / 3
8,895
1,112
6,947
17,898
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JackyDz
Baron Samedi
13
0 / 5 / 4
7,933
992
11,805
10,289
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
7,687
961
4,854
11,668
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
13
1 / 2 / 4
8,331
1,041
6,793
10,054
4,321
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
14
4 / 3 / 2
9,300
1,163
9,290
10,880
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
19
Kills
7
7
Deaths
19
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
3
0.7
W
Baron Samedi
BeczkaPiwa
Baron Samedi
10
2
7
6.75
W
Horus
2
1
12
8
L
Baron Samedi
JackyDz
Baron Samedi
0
5
4
0.4
L
0
4
4
0.5
L
Hades
1
2
4
1.5
W
3
1
13
9.5
W
2
1
13
8.5
L
Apollo
4
3
2
1.67
W
King Arthur
mrkosar
King Arthur
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
39,689
42,780
Taken
60,789
34,561
Mitigated
32,401
11,642
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,947
1,854
0
2,920
17,898
16,792
0
8,460
9,188
0
20,361
W
Baron Samedi
BeczkaPiwa
Baron Samedi
20,502
1,647
3,294
3,012
7,609
4,489
0
2,769
4,799
36,163
0
W
Horus
5,824
1,742
673
3,760
13,729
14,909
0
4,846
8,443
0
11,351
L
Baron Samedi
JackyDz
Baron Samedi
11,805
1,378
1,426
795
10,289
4,386
0
5,331
4,873
34,037
0
L
4,854
237
0
238
11,668
3,894
0
6,457
5,092
0
12,223
L
Hades
6,793
490
291
1,890
10,054
4,321
0
5,269
4,544
18,598
0
W
8,701
6,744
0
577
6,835
3,419
0
3,082
3,657
0
19,024
W
11,119
2,915
0
326
3,109
1,271
0
1,287
1,778
32,963
0
L
Apollo
9,290
5,736
0
1,283
10,880
3,008
0
5,813
4,930
0
29,164
W
King Arthur
mrkosar
King Arthur
10,803
754
0
0
11,498
10,473
0
6,614
4,717
541
19,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,037
Gold Earned
42,146
157
Minions Killed
162
6
Camps Cleared
5
790,402
Distance Traveled
697,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,895
1,112
20
3
1
135,069
0
W
Baron Samedi
10,938
1,367
40
5
1
157,638
0
W
Horus
9,569
1,196
15
2
1
170,734
0
L
Baron Samedi
7,933
992
48
6
0
137,272
0
L
Thor
7,687
961
18
2
2
136,600
0
L
Hades
8,331
1,041
28
4
1
141,254
0
W
Ishtar
8,979
1,122
39
5
0
144,336
0
W
Nu Wa
8,906
1,113
44
6
3
148,847
0
L
Apollo
9,300
1,163
48
6
1
147,373
0
W
King Arthur
8,645
1,081
19
2
1
168,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role