Player Matchup

Bacchus
Bacchus
Silver IV
Fallen Ziion
Bacchus
Silver IV
Level 69
God Stats
2W - 1L
1,512 SR
Queue Stats
32W - 53L
789 MMR
Solo
Thanatos
Thanatos
Silver II
LilSquirter
Thanatos
Silver II
Level 88
God Stats
25W - 29L
1,485 SR
Queue Stats
134W - 153L
987 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
drewxdgamer19
Morgan Le Fay
Silver II
Level 109
God Stats
4W - 3L
1,438 SR
Queue Stats
70W - 89L
1,011 MMR
Solo
Charybdis
Charybdis
Silver III
imfamous128
Charybdis
Silver III
Level 89
God Stats
5W - 6L
1,419 SR
Queue Stats
38W - 54L
935 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
terminatorXD77
Sun Wukong
Silver IV
Level 138
God Stats
9W - 5L
1,589 SR
Queue Stats
131W - 145L
775 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,489 SR
899 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,459 SR
1,004 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver III
Carlosbtr09
Ix Chel
Silver III
Level 86
God Stats
2W - 1L
1,624 SR
Queue Stats
168W - 170L
967 MMR
Solo
Hachiman
Hachiman
Silver IV
Kchiporra4050
Hachiman
Silver IV
Level 149
God Stats
5W - 12L
1,371 SR
Queue Stats
486W - 529L
771 MMR
Solo
Ne Zha
Ne Zha
Silver IV
gofetch13
Ne Zha
Silver IV
Level 143
God Stats
5W - 8L
1,457 SR
Queue Stats
563W - 619L
788 MMR
Solo
Nemesis
Nemesis
Silver V
jayshon111
Nemesis
Silver V
Level 122
God Stats
4W - 8L
1,342 SR
Queue Stats
14W - 38L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fallen Ziion
Bacchus
13
3 / 1 / 7
8,524
533
5,447
12,365
10,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
LilSquirter
Thanatos
13
7 / 3 / 4
8,419
526
10,867
13,324
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
drewxdgamer19
Morgan Le Fay
16
7 / 0 / 2
9,151
572
14,094
11,744
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
imfamous128
Charybdis
13
1 / 0 / 7
7,548
472
7,638
9,293
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
terminatorXD77
Sun Wukong
15
3 / 1 / 2
9,809
613
10,278
18,901
14,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bans
HeraRatatoskrLokiMaman Brigitte

VS

Bans
AphroditeAnhurArtemisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 0
8,148
509
13,533
16,597
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Carlosbtr09
Ix Chel
12
0 / 4 / 0
7,660
479
8,474
12,800
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Kchiporra4050
Hachiman
12
2 / 5 / 0
7,648
478
9,438
12,149
4,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
gofetch13
Ne Zha
11
1 / 4 / 2
7,474
467
4,221
14,667
11,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
jayshon111
Nemesis
12
0 / 2 / 3
7,358
460
5,804
13,045
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
5
5
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
0
0.33
L
Ix Chel
Carlosbtr09
Ix Chel
0
4
0
0
W
Bacchus
Fallen Ziion
Bacchus
3
1
7
6.5
L
Hachiman
Kchiporra4050
Hachiman
2
5
0
0.4
W
Thanatos
LilSquirter
Thanatos
7
3
4
3
W
Morgan Le Fay
drewxdgamer19
Morgan Le Fay
7
0
2
8
L
Ne Zha
gofetch13
Ne Zha
1
4
2
0.5
W
Charybdis
imfamous128
Charybdis
1
0
7
4.5
L
Nemesis
jayshon111
Nemesis
0
2
3
0.75
W
Sun Wukong
terminatorXD77
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,324
Damage
41,470
65,627
Taken
69,258
40,015
Mitigated
36,360
31,607
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,533
2,124
0
6,160
16,597
11,179
0
1,865
14,732
0
68,647
L
Ix Chel
Carlosbtr09
Ix Chel
8,474
379
264
3,428
12,800
4,980
141
7,068
5,732
56,988
0
W
Bacchus
Fallen Ziion
Bacchus
5,447
275
2,429
3,132
12,365
10,678
0
1,586
10,779
19,685
0
L
Hachiman
Kchiporra4050
Hachiman
9,438
6,996
0
3,427
12,149
4,012
715
3,281
8,868
0
67,964
W
Thanatos
LilSquirter
Thanatos
10,867
3,704
0
9,413
13,324
5,595
0
1,649
11,586
0
59,425
W
Morgan Le Fay
drewxdgamer19
Morgan Le Fay
14,094
709
0
4,197
11,744
5,556
0
5,825
5,870
68,294
0
L
Ne Zha
gofetch13
Ne Zha
4,221
778
146
3,250
14,667
11,211
0
3,402
11,265
0
22,621
W
Charybdis
imfamous128
Charybdis
7,638
3,124
0
3,984
9,293
3,233
320
408
8,836
0
57,234
L
Nemesis
jayshon111
Nemesis
5,804
1,423
0
1,868
13,045
4,978
0
4,401
8,644
0
55,955
W
Sun Wukong
terminatorXD77
Sun Wukong
10,278
2,028
73
8,379
18,901
14,953
673
0
17,760
1,010
77,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
38,288
397
Minions Killed
413
0
Camps Cleared
0
1,508,947
Distance Traveled
1,494,752
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,148
509
110
7
0
285,473
2
L
Ix Chel
7,660
479
92
6
0
283,972
0
W
Bacchus
8,524
533
23
1
0
334,315
4
L
Hachiman
7,648
478
99
6
0
269,168
0
W
Thanatos
8,419
526
60
4
0
250,012
0
W
Morgan Le Fay
9,151
572
106
7
0
325,763
4
L
Ne Zha
7,474
467
24
2
0
293,764
7
W
Charybdis
7,548
472
89
6
0
302,865
0
L
Nemesis
7,358
460
88
6
0
362,375
7
W
Sun Wukong
9,809
613
119
7
0
295,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role