Player Matchup

Merlin
Merlin
CptKotA
Merlin
Level 126
God Stats
0W - 1L
1,377 SR
Queue Stats
83W - 77L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
FastMogeko
Jormungandr
Level 41
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
Parpaza
Danzaburou
Level 35
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Odin
Odin
ThunderModu
Odin
Level 78
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
ZaioVolnutt
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,426 Elo+
Party 1
Team Averages
Level 78
1,464 SR
1,468 Elo+

VS

Team Averages
Level 109
1,725 SR
1,531 Elo+
Izanami
Izanami
DeDuxxa
Izanami
Level 79
God Stats
6W - 2L
1,864 SR
Queue Stats
34W - 24L
1,590 Elo+
Solo
Janus
Janus
Jäger94
Janus
Level 109
God Stats
2W - 2L
1,755 SR
Queue Stats
89W - 70L
1,521 Elo+
Solo
Ganesha
Ganesha
LadyBonkas
Ganesha
Level 99
God Stats
78W - 69L
1,502 SR
Queue Stats
93W - 92L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
NotImportantGuys
Hun Batz
Level 149
God Stats
1W - 0L
1,865 SR
Queue Stats
162W - 134L
1,562 Elo+
Party 2
Medusa
Medusa
bold-jupiter695
Medusa
Level 107
God Stats
10W - 6L
1,640 SR
Queue Stats
175W - 167L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CptKotA
Merlin
14
0 / 1 / 0
7,512
537
2,739
7,638
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
FastMogeko
Jormungandr
11
1 / 3 / 0
6,346
453
5,306
12,490
9,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Parpaza
Danzaburou
11
0 / 3 / 0
6,745
482
2,978
6,786
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 1
6,873
491
3,881
13,649
11,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
11
1 / 4 / 1
6,708
479
4,593
11,358
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeDuxxa
Izanami
14
6 / 1 / 1
8,614
615
7,771
8,482
3,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Jäger94
Janus
13
3 / 2 / 3
8,203
586
3,067
7,416
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LadyBonkas
Ganesha
12
0 / 0 / 11
8,056
575
5,327
8,242
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 5
8,521
609
8,929
9,922
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 6
9,142
653
9,617
10,114
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
CptKotA
Merlin
0
1
0
0
W
Izanami
DeDuxxa
Izanami
6
1
1
6.5
L
Jormungandr
FastMogeko
Jormungandr
1
3
0
0.33
W
Janus
Jäger94
Janus
3
2
3
2.25
W
Ganesha
LadyBonkas
Ganesha
0
0
11
5.5
W
5
0
5
7.5
L
Danzaburou
Parpaza
Danzaburou
0
3
0
0
L
1
4
1
0.38
L
Ne Zha
1
4
1
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
34,711
51,921
Taken
44,176
30,514
Mitigated
21,829
9,047
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CptKotA
Merlin
2,739
258
0
1,860
7,638
2,837
510
1,518
6,056
71,309
0
W
Izanami
DeDuxxa
Izanami
7,771
5,373
0
2,246
8,482
3,337
487
862
7,620
0
70,702
L
Jormungandr
FastMogeko
Jormungandr
5,306
2,244
0
2,906
12,490
9,965
0
693
11,797
33,587
0
W
Janus
Jäger94
Janus
3,067
558
0
1,201
7,416
2,478
704
1,385
6,031
49,040
0
W
Ganesha
LadyBonkas
Ganesha
5,327
461
535
3,955
8,242
7,633
227
2,240
6,002
29,797
0
W
8,929
2,956
0
1,736
9,922
3,986
271
2,176
7,746
0
71,922
L
Danzaburou
Parpaza
Danzaburou
2,978
1,537
0
726
6,786
2,388
0
2,209
4,531
0
42,692
L
3,881
449
0
1,773
13,649
11,484
0
1,838
11,811
563
22,738
L
Ne Zha
4,593
1,645
0
1,782
11,358
3,840
0
1,969
9,332
0
34,741
W
9,617
4,358
0
3,321
10,114
4,395
399
5,368
4,746
0
75,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
42,536
339
Minions Killed
449
0
Camps Cleared
0
1,455,553
Distance Traveled
1,389,279
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,512
537
135
10
0
271,455
7
W
Izanami
8,614
615
136
10
0
248,005
0
L
Jormungandr
6,346
453
53
4
0
266,464
7
W
Janus
8,203
586
96
7
0
265,986
3
W
Ganesha
8,056
575
16
1
0
300,423
4
W
Hun Batz
8,521
609
89
6
0
329,935
3
L
Danzaburou
6,745
482
85
6
0
278,323
6
L
Odin
6,873
491
21
2
0
292,940
0
L
Ne Zha
6,708
479
45
3
0
346,371
1
W
Medusa
9,142
653
112
8
0
244,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role