Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CASTlNG_COUCH
Janus
Level 162
God Stats
6W - 6L
1,606 SR
Queue Stats
255W - 251L
1,495 Elo+
Solo
Thanatos
Thanatos
Fawakaa
Thanatos
Level 145
God Stats
24W - 17L
1,578 SR
Queue Stats
1,638W - 1,543L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
IIMarlon03II
Bake Kujira
Level 93
God Stats
2W - 2L
1,403 SR
Queue Stats
181W - 211L
1,431 Elo+
Party 1
Team Averages
Level 136
1,517 SR
1,492 Elo+

VS

Team Averages
Level 144
1,449 SR
1,473 Elo+
Charon
Charon
FrumpyManager
Charon
Level 134
God Stats
1W - 1L
1,521 SR
Queue Stats
4W - 7L
1,458 Elo+
Solo
Hercules
Hercules
Murermesteren
Hercules
Level 161
God Stats
10W - 14L
1,494 SR
Queue Stats
852W - 799L
1,492 Elo+
Solo
Hades
Hades
Parallel_Coolr
Hades
Level 123
God Stats
1W - 2L
1,580 SR
Queue Stats
137W - 139L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Rumdizi
Danzaburou
Level 109
God Stats
0W - 3L
1,198 SR
Queue Stats
114W - 115L
1,461 Elo+
Solo
Janus
Janus
SneakyNick4216
Janus
Level 191
God Stats
4W - 8L
1,454 SR
Queue Stats
163W - 173L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
7,613
761
6,889
7,346
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
 
Aphrodite
9
3 / 2 / 2
5,573
557
5,038
7,633
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,896
690
6,903
4,775
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Fawakaa
Thanatos
12
4 / 0 / 0
6,681
668
3,638
8,195
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
IIMarlon03II
Bake Kujira
9
1 / 0 / 6
6,025
603
5,429
11,529
9,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,254
525
5,411
9,937
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Murermesteren
Hercules
8
0 / 3 / 0
4,860
486
1,878
9,955
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,170
517
4,022
9,319
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Rumdizi
Danzaburou
8
1 / 4 / 0
5,177
518
5,448
7,329
2,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
5,906
591
4,594
6,809
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
2
2
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Aphrodite
 
Aphrodite
3
2
2
2
W
2
0
3
3.5
W
Thanatos
Fawakaa
Thanatos
4
0
0
4
L
0
1
2
1
W
Bake Kujira
IIMarlon03II
Bake Kujira
1
0
6
4
L
Hercules
Murermesteren
Hercules
0
3
0
0
L
1
3
1
0.5
L
Danzaburou
Rumdizi
Danzaburou
1
4
0
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
21,353
39,478
Taken
43,349
24,766
Mitigated
22,426
20,048
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,889
807
0
1,789
7,346
6,693
162
609
6,711
799
53,644
W
Aphrodite
 
Aphrodite
5,038
502
2,524
3,287
7,633
3,234
273
3,323
4,286
29,465
0
W
6,903
42
0
806
4,775
1,795
129
1,931
2,808
55,247
0
W
Thanatos
Fawakaa
Thanatos
3,638
933
0
7,582
8,195
3,353
0
1,348
6,805
0
51,744
L
5,411
1,542
0
1,177
9,937
6,656
138
5,785
4,022
16,405
0
W
Bake Kujira
IIMarlon03II
Bake Kujira
5,429
3,358
1,395
2,665
11,529
9,691
446
6,575
4,841
25,326
0
L
Hercules
Murermesteren
Hercules
1,878
897
0
2,286
9,955
7,737
0
204
9,751
0
24,790
L
4,022
471
135
4,072
9,319
3,363
0
3,294
5,929
32,606
0
L
Danzaburou
Rumdizi
Danzaburou
5,448
2,437
0
1,867
7,329
2,399
368
4,926
2,335
0
29,552
L
4,594
184
0
1,129
6,809
2,271
0
2,955
3,738
50,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
26,367
354
Minions Killed
273
0
Camps Cleared
0
1,106,888
Distance Traveled
1,001,571
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,613
761
82
8
0
204,138
0
W
Aphrodite
5,573
557
53
5
0
194,430
2
W
Janus
6,896
690
101
10
0
236,441
2
W
Thanatos
6,681
668
83
8
0
249,877
0
L
Charon
5,254
525
36
4
0
202,669
6
W
Bake Kujira
6,025
603
35
4
0
222,002
0
L
Hercules
4,860
486
42
4
0
178,802
0
L
Hades
5,170
517
52
5
0
216,425
0
L
Danzaburou
5,177
518
42
4
0
190,986
0
L
Janus
5,906
591
101
10
0
212,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role