Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze IV
Angú
Mulan
Bronze IV
Level 110
God Stats
1W - 0L
1,651 SR
Queue Stats
7W - 3L
1,492 MMR
Solo
Shiva
Shiva
Platinum V
MustyOnions123
Shiva
Platinum V
Level 114
God Stats
1W - 2L
1,324 SR
Queue Stats
153W - 156L
1,492 MMR
Solo
The Morrigan
The Morrigan
Gold II
RandosFault
The Morrigan
Gold II
Level 155
God Stats
1W - 2L
1,198 SR
Queue Stats
48W - 53L
1,519 MMR
Solo
Charybdis
Charybdis
Platinum IV
Ru5h77
Charybdis
Platinum IV
Level 204
God Stats
4W - 3L
1,748 SR
Queue Stats
899W - 901L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,484 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,511 SR
1,495 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
BrADIpo-DiUrNo69
Artemis
Gold IV
Level 155
God Stats
10W - 12L
1,512 SR
Queue Stats
135W - 148L
1,514 MMR
Solo
Mercury
Mercury
Gold III
PrietoMejia
Mercury
Gold III
Level 128
God Stats
4W - 10L
1,413 SR
Queue Stats
236W - 237L
1,477 MMR
Solo
Nox
Nox
Gold III
TriIIe
Nox
Gold III
Level 150
God Stats
1W - 2L
1,729 SR
Queue Stats
131W - 131L
1,489 MMR
Solo
Agni
Agni
Gold IV
luisitosoto
Agni
Gold IV
Level 154
God Stats
1W - 1L
1,400 SR
Queue Stats
28W - 30L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 0 / 1
5,471
608
1,487
5,907
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Angú
Mulan
9
0 / 2 / 1
5,639
627
5,120
7,040
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 2
6,568
730
6,582
9,696
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
RandosFault
The Morrigan
10
1 / 2 / 1
5,864
652
3,268
6,248
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ru5h77
Charybdis
10
2 / 1 / 2
6,025
669
5,829
6,140
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliThorHachimanPele

VS

Bans
Maman BrigitteAnubisThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 0
5,195
577
3,797
8,892
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,264
474
4,014
6,741
2,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
PrietoMejia
Mercury
9
1 / 2 / 0
5,046
561
2,827
8,312
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
TriIIe
Nox
9
1 / 0 / 3
5,793
644
3,004
4,937
3,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 0
6,047
672
3,248
3,951
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
1
1.5
L
Fenrir
 
Fenrir
2
1
0
2
W
Mulan
Angú
Mulan
0
2
1
0.25
L
0
4
1
0.13
W
4
1
2
5
L
Mercury
PrietoMejia
Mercury
1
2
0
0.5
W
The Morrigan
RandosFault
The Morrigan
1
2
1
0.75
W
Charybdis
Ru5h77
Charybdis
2
1
2
3
L
Nox
TriIIe
Nox
1
0
3
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
16,890
35,031
Taken
32,833
15,281
Mitigated
14,503
8,670
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,487
542
0
740
5,907
1,982
0
348
5,559
0
45,217
L
Fenrir
 
Fenrir
3,797
658
0
2,938
8,892
5,364
0
0
8,892
0
27,057
W
Mulan
Angú
Mulan
5,120
1,286
0
1,695
7,040
3,728
0
305
6,390
0
32,881
L
4,014
2,387
0
1,941
6,741
2,009
0
24
6,717
0
17,972
W
6,582
950
220
2,161
9,696
5,001
0
1,125
8,529
231
19,863
L
Mercury
PrietoMejia
Mercury
2,827
1,711
0
1,599
8,312
2,664
0
930
7,382
0
34,707
W
The Morrigan
RandosFault
The Morrigan
3,268
828
0
990
6,248
2,510
0
3,659
2,589
44,456
404
W
Charybdis
Ru5h77
Charybdis
5,829
2,519
0
2,864
6,140
2,060
370
815
5,325
0
46,258
L
Nox
TriIIe
Nox
3,004
365
93
2,254
4,937
3,108
0
60
4,877
21,598
0
L
3,248
607
0
500
3,951
1,358
0
2,324
1,627
48,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
26,345
332
Minions Killed
255
0
Camps Cleared
0
963,958
Distance Traveled
959,608
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,471
608
72
8
0
240,093
2
L
Fenrir
5,195
577
44
5
0
208,126
0
W
Mulan
5,639
627
71
8
0
169,757
1
L
Artemis
4,264
474
25
3
0
157,396
2
W
Shiva
6,568
730
16
2
0
199,051
0
L
Mercury
5,046
561
62
7
0
241,658
0
W
The Morrigan
5,864
652
84
9
0
181,983
2
W
Charybdis
6,025
669
89
10
0
173,074
1
L
Nox
5,793
644
32
4
0
192,969
0
L
Agni
6,047
672
92
10
0
159,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role