Player Matchup

Charon
Charon
Bronze II
 
Charon
Bronze II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver V
 
Thor
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver V
CrunchyBird
Scylla
Silver V
Level 147
God Stats
12W - 12L
1,540 SR
Queue Stats
914W - 962L
387 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Mystyle_rosen
Hun Batz
Silver IV
Level 125
God Stats
5W - 3L
1,714 SR
Queue Stats
666W - 709L
776 MMR
Solo
Skadi
Skadi
Bronze II
eyeHondaGang
Skadi
Bronze II
Level 120
God Stats
0W - 1L
1,514 SR
Queue Stats
24W - 66L
437 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,554 SR
920 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,496 SR
695 MMR
Surtr
Surtr
Bronze II
 
Surtr
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
Bildo baggens
Izanami
Silver V
Level 47
God Stats
23W - 31L
1,433 SR
Queue Stats
31W - 53L
737 MMR
Solo
Ares
Ares
Bronze I
KingKorn
Ares
Bronze I
Level 89
God Stats
4W - 0L
1,531 SR
Queue Stats
250W - 280L
353 MMR
Solo
Lancelot
Lancelot
Bronze III
PharoRift
Lancelot
Bronze III
Level 103
God Stats
11W - 10L
1,467 SR
Queue Stats
133W - 200L
85 MMR
Solo
Poseidon
Poseidon
Silver III
natsirrocssor
Poseidon
Silver III
Level 154
God Stats
45W - 37L
1,547 SR
Queue Stats
145W - 163L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 1
5,774
444
1,548
7,230
5,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
 
Thor
9
1 / 3 / 0
5,700
438
3,302
11,097
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
13
3 / 1 / 2
6,895
530
4,324
7,872
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mystyle_rosen
Hun Batz
12
2 / 0 / 1
6,634
510
7,379
10,813
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 2
6,419
494
5,896
7,246
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
Ah PuchArachnePeleHeimdallr

VS

Bans
Sun WukongThanatosChang'eVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 1
6,998
538
8,332
12,498
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
1 / 3 / 0
7,253
558
3,773
8,449
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
1 / 3 / 2
7,055
543
3,672
12,802
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
PharoRift
Lancelot
12
1 / 2 / 1
6,820
525
3,574
7,927
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
natsirrocssor
Poseidon
13
3 / 1 / 1
7,708
593
7,962
5,160
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
8
8
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
L
Thor
 
Thor
1
3
0
0.33
W
Surtr
 
Surtr
2
2
1
1.25
W
Izanami
1
3
0
0.33
L
Scylla
3
1
2
4
W
Ares
1
3
2
0.67
L
Hun Batz
Mystyle_rosen
Hun Batz
2
0
1
2.5
W
Lancelot
PharoRift
Lancelot
1
2
1
0.75
L
3
2
2
2
W
Poseidon
natsirrocssor
Poseidon
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
27,313
44,258
Taken
46,836
22,406
Mitigated
25,822
9,690
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,548
432
102
884
7,230
5,103
0
2,314
4,872
15,975
0
L
Thor
 
Thor
3,302
703
0
2,756
11,097
3,851
0
2,902
8,116
0
33,226
W
Surtr
 
Surtr
8,332
3,294
0
4,487
12,498
7,908
400
1,125
11,373
1,800
44,942
W
Izanami
3,773
1,813
104
865
8,449
3,299
986
440
8,009
0
57,966
L
Scylla
4,324
759
0
1,285
7,872
2,934
0
4,400
3,384
61,517
0
W
Ares
3,672
382
161
3,075
12,802
9,820
19
2,101
10,701
26,841
0
L
Hun Batz
Mystyle_rosen
Hun Batz
7,379
764
0
2,930
10,813
7,947
0
566
9,576
1,488
45,935
W
Lancelot
PharoRift
Lancelot
3,574
336
84
611
7,927
3,029
354
1,072
6,855
0
34,699
L
5,896
2,153
0
1,733
7,246
2,571
0
2,224
5,022
0
41,579
W
Poseidon
natsirrocssor
Poseidon
7,962
939
0
500
5,160
1,766
1,277
1,762
3,398
61,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
35,834
301
Minions Killed
362
0
Camps Cleared
0
1,192,622
Distance Traveled
1,228,719
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,774
444
20
2
0
225,876
4
L
Thor
5,700
438
56
4
0
256,509
2
W
Surtr
6,998
538
71
5
0
265,293
6
W
Izanami
7,253
558
101
8
0
209,383
1
L
Scylla
6,895
530
98
8
0
239,392
6
W
Ares
7,055
543
29
2
0
205,145
4
L
Hun Batz
6,634
510
70
5
0
261,881
0
W
Lancelot
6,820
525
57
4
0
293,131
0
L
Skadi
6,419
494
57
4
0
208,964
2
W
Poseidon
7,708
593
104
8
0
255,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role