Player Matchup

Vulcan
Vulcan
Bronze I
 
Vulcan
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
CrunchyBird
Ganesha
Bronze I
Level 147
God Stats
20W - 21L
1,513 SR
Queue Stats
914W - 962L
340 MMR
Solo
Odin
Odin
Bronze III
PharoRift
Odin
Bronze III
Level 103
God Stats
2W - 3L
1,709 SR
Queue Stats
133W - 200L
-10 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze I
SupaKamiokande
Maman Brigitte
Bronze I
Level 82
God Stats
14W - 15L
1,584 SR
Queue Stats
393W - 411L
393 MMR
Solo
Chernobog
Chernobog
Bronze II
uppr
Chernobog
Bronze II
Level 89
God Stats
18W - 21L
1,474 SR
Queue Stats
102W - 124L
226 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,556 SR
490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,443 SR
752 MMR
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze II
IamJxne
Hera
Bronze II
Level 124
God Stats
2W - 6L
1,289 SR
Queue Stats
380W - 441L
109 MMR
Solo
Loki
Loki
Bronze I
LilChubbyBear
Loki
Bronze I
Level 127
God Stats
5W - 4L
1,571 SR
Queue Stats
120W - 158L
299 MMR
Party 1
Tiamat
Tiamat
Bronze I
The231 Joker
Tiamat
Bronze I
Level 126
God Stats
3W - 10L
1,355 SR
Queue Stats
199W - 236L
352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 3
6,996
500
5,675
7,490
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
CrunchyBird
Ganesha
11
0 / 0 / 1
6,920
494
3,648
9,621
6,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
12
1 / 1 / 1
6,192
442
1,392
8,248
6,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Maman Brigitte
SupaKamiokande
Maman Brigitte
13
6 / 2 / 2
7,821
559
10,112
7,390
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
uppr
Chernobog
11
1 / 1 / 3
6,584
470
4,203
10,951
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LancelotAnubisAo KuangChaac

VS

Bans
ThanatosDanzaburouArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 0
7,630
545
5,016
10,649
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
 
Bacchus
10
0 / 1 / 1
6,299
450
4,497
9,530
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
IamJxne
Hera
12
1 / 2 / 0
7,148
511
6,583
5,592
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 1
7,779
556
3,628
9,979
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
1 / 1 / 0
8,130
581
5,858
8,507
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
5
5
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
3
1.5
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Ganesha
CrunchyBird
Ganesha
0
0
1
0.5
L
Hera
IamJxne
Hera
1
2
0
0.5
L
2
2
1
1.25
W
Odin
1
1
1
1.5
W
Maman Brigitte
SupaKamiokande
Maman Brigitte
6
2
2
3.5
L
Tiamat
1
1
0
1
W
Chernobog
uppr
Chernobog
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
25,582
43,700
Taken
44,257
23,328
Mitigated
25,994
12,368
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,675
1,797
0
1,685
7,490
3,064
641
4,503
2,987
54,105
0
L
King Arthur
 
King Arthur
5,016
327
0
750
10,649
6,670
0
4,861
5,788
1,071
48,542
L
Bacchus
 
Bacchus
4,497
933
307
2,097
9,530
9,220
241
4,586
4,944
15,840
0
W
Ganesha
CrunchyBird
Ganesha
3,648
282
1,767
2,817
9,621
6,619
0
4,078
5,463
34,485
0
L
Hera
IamJxne
Hera
6,583
1,313
0
500
5,592
2,007
414
1,820
3,772
53,910
0
L
3,628
1,004
0
1,210
9,979
3,590
0
3,962
6,017
0
62,585
W
Odin
1,392
135
182
1,089
8,248
6,770
261
419
7,829
0
25,748
W
Maman Brigitte
SupaKamiokande
Maman Brigitte
10,112
483
0
1,890
7,390
2,745
458
1,175
6,215
43,130
0
L
Tiamat
5,858
617
0
3,892
8,507
4,507
783
4,206
4,301
74,184
0
W
Chernobog
uppr
Chernobog
4,203
1,917
0
2,938
10,951
4,130
432
7,073
3,570
0
44,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
36,986
302
Minions Killed
406
0
Camps Cleared
0
1,425,471
Distance Traveled
1,331,124
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,996
500
111
8
0
289,520
4
L
King Arthur
7,630
545
57
4
0
250,290
0
L
Bacchus
6,299
450
29
2
0
254,459
0
W
Ganesha
6,920
494
22
2
0
288,961
14
L
Hera
7,148
511
94
7
0
238,156
0
L
Loki
7,779
556
92
7
0
315,024
6
W
Odin
6,192
442
45
3
0
239,192
0
W
Maman Brigitte
7,821
559
58
4
0
315,772
0
L
Tiamat
8,130
581
134
10
0
273,195
0
W
Chernobog
6,584
470
66
5
0
292,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role