Player Matchup

Geb
Geb
A_Walkin_Splikak
Geb
Level 153
God Stats
3W - 1L
1,475 SR
Queue Stats
215W - 226L
1,497 Elo+
Party 2
Bastet
Bastet
GroceryList_1
Bastet
Level 124
God Stats
8W - 4L
1,702 SR
Queue Stats
671W - 654L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Iksnaa
Kukulkan
Level 45
God Stats
1W - 0L
1,441 SR
Queue Stats
19W - 12L
1,531 Elo+
Party 1
Agni
Agni
Neowowo
Agni
Level 60
God Stats
1W - 0L
1,735 SR
Queue Stats
22W - 16L
1,499 Elo+
Party 1
He Bo
He Bo
Pwnninja221
He Bo
Level 74
God Stats
3W - 1L
1,659 SR
Queue Stats
142W - 139L
1,454 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,491 Elo+

VS

Team Averages
Level 77
1,456 SR
1,455 Elo+
Ullr
Ullr
J0RGEc210
Ullr
Level 84
God Stats
0W - 3L
1,156 SR
Queue Stats
134W - 137L
1,469 Elo+
Party 3
Chernobog
Chernobog
Jessu18
Chernobog
Level 68
God Stats
2W - 3L
1,405 SR
Queue Stats
140W - 162L
1,419 Elo+
Party 4
Ganesha
Ganesha
KickShadoww420
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Solo
Fenrir
Fenrir
Splurgio00
Fenrir
Level 109
God Stats
1W - 2L
1,714 SR
Queue Stats
146W - 147L
1,452 Elo+
Party 3
Nemesis
Nemesis
collectorofsoul
Nemesis
Level 108
God Stats
3W - 4L
1,502 SR
Queue Stats
239W - 245L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,556
778
7,040
9,318
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 9
9,128
830
19,642
9,863
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Iksnaa
Kukulkan
16
1 / 0 / 14
8,620
784
8,953
4,501
2,193
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Neowowo
Agni
15
6 / 0 / 9
8,870
806
13,112
3,654
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
0 / 3 / 11
6,935
630
2,993
6,202
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 2 / 2
8,061
733
5,684
7,832
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
Jessu18
Chernobog
13
0 / 2 / 1
7,258
660
4,244
6,391
2,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
7,803
709
3,943
13,376
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Splurgio00
Fenrir
10
1 / 6 / 0
6,662
606
2,930
11,180
6,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 1
9,031
821
13,173
18,901
14,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
16
Kills
5
5
Deaths
16
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
1
9
10.5
W
Kukulkan
Iksnaa
Kukulkan
1
0
14
8
L
Ullr
0
2
2
0.5
L
Chernobog
Jessu18
Chernobog
0
2
1
0.25
L
0
4
2
0.25
W
Agni
Neowowo
Agni
6
0
9
10.5
W
0
3
11
1.83
L
Fenrir
Splurgio00
Fenrir
1
6
0
0.17
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
29,974
33,538
Taken
57,680
17,925
Mitigated
39,076
12,226
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,040
933
580
1,786
9,318
7,630
270
1,290
7,758
8,839
0
W
19,642
4,620
1,587
2,949
9,863
4,864
301
1,775
7,832
0
26,443
W
Kukulkan
Iksnaa
Kukulkan
8,953
690
353
1,132
4,501
2,193
320
250
4,107
39,937
0
L
Ullr
5,684
1,986
1,624
1,323
7,832
3,205
0
3,418
4,414
0
24,112
L
Chernobog
Jessu18
Chernobog
4,244
1,948
0
508
6,391
2,363
0
2,327
4,064
0
18,223
L
3,943
727
265
2,786
13,376
13,078
0
6,981
6,395
7,412
0
W
Agni
Neowowo
Agni
13,112
580
496
464
3,654
1,502
424
0
3,468
23,488
0
W
2,993
170
2,049
830
6,202
1,736
0
628
5,164
3,716
0
L
Fenrir
Splurgio00
Fenrir
2,930
332
592
438
11,180
6,109
0
7,522
3,658
0
3,969
L
13,173
2,286
1,410
9,316
18,901
14,321
0
11,850
7,051
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
38,815
117
Minions Killed
135
0
Camps Cleared
0
1,132,297
Distance Traveled
1,004,418
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,556
778
0
0
0
192,157
0
W
Bastet
9,128
830
21
2
0
244,515
0
W
Kukulkan
8,620
784
63
6
0
243,957
0
L
Ullr
8,061
733
45
4
0
179,812
0
L
Chernobog
7,258
660
32
3
0
215,219
1
L
Ganesha
7,803
709
0
0
0
181,557
0
W
Agni
8,870
806
31
3
0
266,498
0
W
He Bo
6,935
630
2
0
0
185,170
0
L
Fenrir
6,662
606
11
1
0
190,095
0
L
Nemesis
9,031
821
47
4
0
237,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role