Player Matchup

Sol
Sol
ENDERS37
Sol
Level 65
God Stats
3W - 3L
1,564 SR
Queue Stats
74W - 88L
1,503 Elo+
Party 1
Thanatos
Thanatos
Firefury2001
Thanatos
Level 109
God Stats
4W - 2L
1,663 SR
Queue Stats
120W - 132L
1,482 Elo+
Party 1
Mulan
Mulan
HugiePie
Mulan
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
25W - 26L
1,525 Elo+
Party 1
Neith
Neith
SteamChipper
Neith
Level 3
God Stats
3W - 3L
1,526 SR
Queue Stats
3W - 3L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
XxToXiC JAGUAR
Cthulhu
Level 154
God Stats
2W - 6L
1,389 SR
Queue Stats
62W - 63L
1,543 Elo+
Party 1
Team Averages
Level 87
1,573 SR
1,501 Elo+

VS

Team Averages
Level 56
1,353 SR
1,402 Elo+
Ne Zha
Ne Zha
InsaneErnesto
Ne Zha
Level 29
God Stats
0W - 6L
1,200 SR
Queue Stats
54W - 49L
1,507 Elo+
Party 3
Chernobog
Chernobog
Mr Navarra
Chernobog
Level 17
God Stats
0W - 5L
1,234 SR
Queue Stats
4W - 14L
1,276 Elo+
Solo
Freya
Freya
fartsnifferr
Freya
Level 124
God Stats
6W - 2L
1,659 SR
Queue Stats
88W - 71L
1,512 Elo+
Party 3
Bellona
Bellona
gotsaintsa1st
Bellona
Level 98
God Stats
1W - 1L
1,390 SR
Queue Stats
26W - 48L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
orpha-crippler2
Cu Chulainn
Level 10
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 8L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,209
1,242
8,345
5,096
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Firefury2001
Thanatos
10
0 / 1 / 6
5,021
1,004
617
3,285
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
HugiePie
Mulan
10
3 / 0 / 8
5,639
1,128
3,551
4,882
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 8
5,081
1,016
2,703
2,776
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 8
5,317
1,063
4,710
3,864
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,634
927
945
1,431
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Mr Navarra
Chernobog
10
1 / 1 / 1
4,820
964
1,549
4,402
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,271
854
657
1,847
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
9
0 / 5 / 1
4,454
891
2,451
7,471
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
orpha-crippler2
Cu Chulainn
9
0 / 5 / 0
4,576
915
3,205
7,243
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
13
Kills
1
2
Deaths
13
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Thanatos
Firefury2001
Thanatos
0
1
6
3
W
Mulan
HugiePie
Mulan
3
0
8
7
L
0
1
0
0
L
Chernobog
Mr Navarra
Chernobog
1
1
1
1.5
W
1
0
8
5
W
2
1
8
6
L
0
1
0
0
L
Bellona
0
5
1
0.1
L
Cu Chulainn
orpha-crippler2
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
8,807
19,903
Taken
22,394
10,995
Mitigated
13,364
5,805
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,345
4,842
0
2,358
5,096
1,594
2,076
175
4,879
18,576
1,031
W
Thanatos
Firefury2001
Thanatos
617
50
0
981
3,285
1,371
331
0
3,243
0
7,012
W
Mulan
HugiePie
Mulan
3,551
237
0
807
4,882
4,460
224
56
4,791
0
8,573
L
945
0
0
26
1,431
572
0
576
817
0
6,783
L
Chernobog
Mr Navarra
Chernobog
1,549
1,298
0
972
4,402
1,575
0
2,847
1,358
0
5,391
W
2,703
1,664
0
764
2,776
984
670
0
2,663
0
8,290
W
4,710
434
161
734
3,864
2,586
58
426
3,289
10,773
0
L
657
225
0
709
1,847
600
0
855
920
2,978
0
L
Bellona
2,451
500
0
254
7,471
6,105
0
4,532
2,580
0
5,103
L
Cu Chulainn
orpha-crippler2
Cu Chulainn
3,205
385
0
0
7,243
4,512
65
3,807
3,211
0
9,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
22,755
100
Minions Killed
49
0
Camps Cleared
0
548,618
Distance Traveled
381,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,209
1,242
41
8
0
104,768
0
W
Thanatos
5,021
1,004
19
4
0
116,142
0
W
Mulan
5,639
1,128
11
2
0
125,811
0
L
Ne Zha
4,634
927
16
3
0
55,678
0
L
Chernobog
4,820
964
9
2
0
89,437
0
W
Neith
5,081
1,016
14
3
0
78,300
0
W
Cthulhu
5,317
1,063
15
3
0
123,597
0
L
Freya
4,271
854
5
1
0
41,201
0
L
Bellona
4,454
891
4
1
0
94,642
0
L
Cu Chulainn
4,576
915
15
3
0
100,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role