Player Matchup

Sobek
Sobek
DRAKELORDVan
Sobek
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,258 Elo+
Party 1
Agni
Agni
Gemíní
Agni
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,544 Elo+
Party 1
Chernobog
Chernobog
L4dyDiana
Chernobog
Level 127
God Stats
10W - 5L
1,677 SR
Queue Stats
181W - 178L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
MobilizedEagle4
Ah Puch
Level 157
God Stats
2W - 1L
1,785 SR
Queue Stats
90W - 96L
1,450 Elo+
Party 1
Thor
Thor
pr4yf0rpl4gues
Thor
Level 230
God Stats
2W - 1L
1,542 SR
Queue Stats
158W - 157L
1,502 Elo+
Party 1
Team Averages
Level 141
1,601 SR
1,444 Elo+

VS

Team Averages
Level 173
1,345 SR
1,467 Elo+
Xing Tian
Xing Tian
ElNegroCero
Xing Tian
Level 109
God Stats
2W - 3L
1,371 SR
Queue Stats
198W - 187L
1,446 Elo+
Party 2
Kali
Kali
N9NETYME
Kali
Level 216
God Stats
1W - 3L
1,316 SR
Queue Stats
273W - 295L
1,458 Elo+
Solo
Raijin
Raijin
Th34LCh3MI5T
Raijin
Level 265
God Stats
0W - 5L
1,146 SR
Queue Stats
325W - 324L
1,478 Elo+
Solo
Mercury
Mercury
oVo SLICC
Mercury
Level 155
God Stats
1W - 1L
1,720 SR
Queue Stats
658W - 663L
1,448 Elo+
Solo
Zeus
Zeus
proofje11yfish4
Zeus
Level 118
God Stats
0W - 2L
1,172 SR
Queue Stats
42W - 35L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 12
11,471
819
4,580
18,939
27,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
20
10 / 3 / 14
13,283
949
18,351
12,313
6,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
L4dyDiana
Chernobog
20
5 / 1 / 19
12,599
900
12,377
9,411
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 12
11,468
819
11,048
11,494
9,083
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 16
10,934
781
16,032
14,024
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElNegroCero
Xing Tian
18
1 / 7 / 10
10,700
764
4,019
21,952
26,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
2
0 / 2 / 0
3,792
271
0
1,478
88
Raijin
16
1 / 8 / 8
9,737
696
5,078
14,608
7,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
oVo SLICC
Mercury
18
9 / 6 / 3
11,417
816
10,038
13,937
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 7 / 8
11,507
822
20,374
15,060
6,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
30
Kills
16
16
Deaths
30
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Xing Tian
ElNegroCero
Xing Tian
1
7
10
0.86
W
Agni
10
3
14
5.67
W
Chernobog
L4dyDiana
Chernobog
5
1
19
14.5
W
5
2
12
5.5
L
Kali
0
2
0
0
L
Raijin
1
8
8
0.63
L
Mercury
oVo SLICC
Mercury
9
6
3
1.75
W
6
5
16
2.8
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
39,509
66,181
Taken
67,035
53,217
Mitigated
47,583
21,515
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,580
196
319
3,296
18,939
27,114
676
5,774
13,165
10,293
0
L
Xing Tian
ElNegroCero
Xing Tian
4,019
384
1,557
1,982
21,952
26,890
0
10,729
11,223
12,349
0
W
Agni
18,351
1,529
1,861
5,536
12,313
6,047
1,937
6,566
5,747
43,788
0
W
Chernobog
L4dyDiana
Chernobog
12,377
6,795
292
2,007
9,411
4,711
3,998
4,781
4,488
0
40,817
W
11,048
467
753
3,674
11,494
9,083
851
4,959
6,535
29,745
0
L
Kali
0
0
0
0
1,478
88
0
0
1,478
0
0
L
Raijin
5,078
177
203
1,227
14,608
7,098
0
7,461
7,147
25,120
0
L
Mercury
oVo SLICC
Mercury
10,038
1,592
633
1,559
13,937
6,710
0
7,571
6,366
0
22,128
W
16,032
2,750
1,637
2,140
14,024
6,262
738
7,391
5,714
0
25,255
L
20,374
754
235
693
15,060
6,797
0
8,218
6,842
39,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,755
Gold Earned
47,153
164
Minions Killed
137
0
Camps Cleared
0
1,314,479
Distance Traveled
883,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,471
819
10
1
0
258,337
0
L
Xing Tian
10,700
764
15
1
0
203,858
0
W
Agni
13,283
949
43
3
0
252,674
0
W
Chernobog
12,599
900
72
5
0
281,101
0
W
Ah Puch
11,468
819
23
2
0
250,232
0
L
Kali
3,792
271
0
0
0
0
0
L
Raijin
9,737
696
46
3
0
180,573
0
L
Mercury
11,417
816
24
2
0
279,827
0
W
Thor
10,934
781
16
1
0
272,135
0
L
Zeus
11,507
822
52
4
0
219,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role