Player Matchup

Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold I
 
Ares
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
Jerry3CZ
Jormungandr
Gold V
Level 149
God Stats
3W - 1L
1,922 SR
Queue Stats
33W - 29L
1,579 MMR
Solo
Jing Wei
Jing Wei
Gold I
USNJ
Jing Wei
Gold I
Level 129
God Stats
2W - 8L
1,290 SR
Queue Stats
253W - 237L
1,383 MMR
Party 2
Susano
Susano
Gold III
mikel19lxrd
Susano
Gold III
Level 141
God Stats
7W - 12L
1,362 SR
Queue Stats
307W - 313L
1,655 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,515 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,616 SR
1,559 MMR
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
Antonio-41100
Anubis
Gold V
Level 147
God Stats
1W - 4L
1,541 SR
Queue Stats
22W - 25L
1,538 MMR
Solo
Xing Tian
Xing Tian
Gold I
Lack_Of_Skills__
Xing Tian
Gold I
Level 159
God Stats
3W - 0L
1,856 SR
Queue Stats
374W - 377L
1,756 MMR
Party 3
Cupid
Cupid
Gold III
RooXooR
Cupid
Gold III
Level 121
God Stats
14W - 13L
1,529 SR
Queue Stats
174W - 175L
1,464 MMR
Party 1
Thor
Thor
Gold II
Zerpic
Thor
Gold II
Level 88
God Stats
5W - 2L
1,656 SR
Queue Stats
269W - 254L
1,537 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 2
8,410
601
7,138
7,989
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
12
4 / 2 / 3
7,935
567
6,446
12,443
10,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Jerry3CZ
Jormungandr
13
1 / 4 / 3
7,742
553
5,443
11,772
7,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
USNJ
Jing Wei
15
2 / 2 / 1
9,003
643
8,598
8,682
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
10
2 / 4 / 3
6,770
484
5,289
9,795
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PoseidonTyrAthenaAo Kuang

VS

Bans
ThothLokiArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 3 / 4
8,193
585
4,397
7,091
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
8,359
597
10,111
11,251
6,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
11
0 / 3 / 7
7,195
514
4,952
17,047
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
RooXooR
Cupid
13
0 / 1 / 1
7,335
524
4,375
9,371
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Zerpic
Thor
14
8 / 3 / 4
8,745
625
11,369
11,728
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
14
15
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
2
1.33
L
Ares
 
Ares
4
2
3
2.75
W
Baba Yaga
 
Baba Yaga
3
3
4
1.67
W
3
3
1
1.17
L
Jormungandr
Jerry3CZ
Jormungandr
1
4
3
0.63
W
Xing Tian
0
3
7
1.17
W
Cupid
RooXooR
Cupid
0
1
1
0.5
L
Jing Wei
USNJ
Jing Wei
2
2
1
1.25
W
Thor
Zerpic
Thor
8
3
4
3.33
L
Susano
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
35,204
50,681
Taken
56,488
27,311
Mitigated
31,677
11,103
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,138
563
0
750
7,989
2,741
0
2,931
5,058
71,352
0
L
Ares
 
Ares
6,446
920
0
1,904
12,443
10,640
0
6,766
5,677
19,055
0
W
Baba Yaga
 
Baba Yaga
4,397
79
0
1,552
7,091
2,883
0
3,293
3,798
67,322
0
W
10,111
857
0
6,787
11,251
6,139
301
5,714
5,537
73,312
0
L
Jormungandr
Jerry3CZ
Jormungandr
5,443
1,080
0
1,501
11,772
7,436
0
6,405
5,367
57,515
0
W
Xing Tian
4,952
681
0
2,683
17,047
14,345
0
5,562
11,485
27,071
0
W
Cupid
RooXooR
Cupid
4,375
2,042
114
4,880
9,371
3,470
0
483
8,888
0
56,845
L
Jing Wei
USNJ
Jing Wei
8,598
6,036
0
3,468
8,682
3,345
457
612
8,070
0
84,132
W
Thor
Zerpic
Thor
11,369
2,566
0
1,030
11,728
4,840
660
3,975
7,753
0
52,120
L
Susano
5,289
1,343
0
3,480
9,795
3,149
0
2,746
7,049
0
31,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
39,827
443
Minions Killed
433
0
Camps Cleared
0
1,356,006
Distance Traveled
1,389,130
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,410
601
133
10
0
296,614
2
L
Ares
7,935
567
23
2
0
278,204
0
W
Baba Yaga
8,193
585
125
9
0
281,159
3
W
Anubis
8,359
597
110
8
0
229,312
0
L
Jormungandr
7,742
553
100
7
0
278,343
2
W
Xing Tian
7,195
514
23
2
0
299,516
3
W
Cupid
7,335
524
106
8
0
261,982
5
L
Jing Wei
9,003
643
140
10
0
279,635
2
W
Thor
8,745
625
69
5
0
317,161
0
L
Susano
6,770
484
47
3
0
223,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role