Player Matchup

Kuzenbo
Kuzenbo
DaddyDenethor
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,161 Elo+
Party 1
Zhong Kui
Zhong Kui
First48 Pocho
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,337 Elo+
Solo
Fenrir
Fenrir
Gibby_of_ICarly
Fenrir
Level 45
God Stats
0W - 2L
1,288 SR
Queue Stats
101W - 123L
1,217 Elo+
Party 1
Team Averages
Level 44
1,429 SR
1,238 Elo+

VS

Team Averages
Level 50
1,554 SR
1,360 Elo+
Khepri
Khepri
Crimsomnia
Khepri
Level 45
God Stats
5W - 2L
1,720 SR
Queue Stats
11W - 7L
1,499 Elo+
Solo
Arachne
Arachne
Tony_Chain_PR
Arachne
Level 61
God Stats
28W - 17L
1,577 SR
Queue Stats
165W - 196L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
Wade20105721
Ao Kuang
Level 44
God Stats
5W - 10L
1,365 SR
Queue Stats
174W - 172L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 2 / 1
8,373
644
3,812
10,480
11,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
First48 Pocho
Zhong Kui
11
2 / 4 / 0
8,978
691
13,769
14,028
9,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
7,992
615
3,467
12,763
7,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crimsomnia
Khepri
12
0 / 1 / 9
9,018
694
5,476
6,890
6,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
7 / 0 / 4
10,639
818
11,781
10,299
6,056
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Wade20105721
Ao Kuang
13
5 / 1 / 6
10,043
773
12,323
12,467
6,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
12
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Crimsomnia
Khepri
0
1
9
4.5
L
Kuzenbo
0
2
1
0.25
L
Zhong Kui
First48 Pocho
Zhong Kui
2
4
0
0.5
L
0
6
0
0
W
Arachne
7
0
4
9
W
Ao Kuang
Wade20105721
Ao Kuang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
29,580
37,271
Taken
29,656
27,968
Mitigated
19,903
7,094
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Crimsomnia
Khepri
5,476
179
0
1,684
6,890
6,972
101
4,894
1,768
16,842
0
L
Kuzenbo
3,812
1,532
0
500
10,480
11,775
120
4,379
6,101
17,046
0
L
Zhong Kui
First48 Pocho
Zhong Kui
13,769
2,345
135
4,156
14,028
9,141
0
9,061
4,967
36,995
0
L
3,467
1,551
0
2,303
12,763
7,052
0
5,116
7,647
0
20,470
W
Arachne
11,781
8,817
145
4,295
10,299
6,056
2,042
4,704
5,459
0
38,243
W
Ao Kuang
Wade20105721
Ao Kuang
12,323
2,921
0
4,332
12,467
6,875
751
7,996
4,139
44,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
29,700
120
Minions Killed
107
0
Camps Cleared
0
624,814
Distance Traveled
750,771
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,018
694
16
1
0
237,583
2
L
Kuzenbo
8,373
644
17
1
0
230,979
0
L
Zhong Kui
8,978
691
70
5
0
188,529
4
L
Fenrir
7,992
615
33
3
0
205,306
0
W
Arachne
10,639
818
38
3
0
268,798
5
W
Ao Kuang
10,043
773
53
4
0
244,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role