Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
LucaVegas
He Bo
Gold I
Level 119
God Stats
6W - 8L
1,536 SR
Queue Stats
191W - 184L
1,651 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Zerpic
Morgan Le Fay
Gold I
Level 88
God Stats
0W - 2L
1,503 SR
Queue Stats
269W - 254L
1,540 MMR
Solo
Martichoras
Martichoras
Platinum V
crâzyy
Martichoras
Platinum V
Level 225
God Stats
6W - 6L
1,575 SR
Queue Stats
235W - 225L
1,558 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,523 SR
1,550 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,639 SR
1,609 MMR
Zeus
Zeus
Platinum III
AmVeryStronk
Zeus
Platinum III
Level 87
God Stats
3W - 2L
1,781 SR
Queue Stats
234W - 223L
1,666 MMR
Solo
Yemoja
Yemoja
Gold III
ChakaL-006
Yemoja
Gold III
Level 158
God Stats
6W - 1L
1,634 SR
Queue Stats
313W - 318L
1,557 MMR
Solo
Jing Wei
Jing Wei
Gold I
JumaTheExplorer
Jing Wei
Gold I
Level 177
God Stats
16W - 5L
1,716 SR
Queue Stats
288W - 282L
1,536 MMR
Solo
Thoth
Thoth
Gold II
SoletakenBlood
Thoth
Gold II
Level 107
God Stats
10W - 7L
1,576 SR
Queue Stats
779W - 794L
1,623 MMR
Solo
Osiris
Osiris
Gold I
Vadabone
Osiris
Gold I
Level 142
God Stats
3W - 1L
1,487 SR
Queue Stats
65W - 60L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 0 / 2
3,782
756
3,615
1,987
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
 
Sobek
6
0 / 0 / 2
3,705
741
2,625
3,039
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
LucaVegas
He Bo
7
2 / 0 / 1
3,806
761
2,087
3,376
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
Zerpic
Morgan Le Fay
5
0 / 3 / 0
3,561
712
2,978
5,431
1,689
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
crâzyy
Martichoras
4
0 / 2 / 0
2,985
597
108
2,401
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonAthenaThanatosSusano

VS

Bans
Ah PuchRaijinMaman BrigitteAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,517
903
4,236
4,202
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
ChakaL-006
Yemoja
5
0 / 1 / 0
3,474
695
1,305
4,375
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
5
0 / 1 / 0
3,186
637
1,410
4,466
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 2
4,092
818
1,331
1,902
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Vadabone
Osiris
6
1 / 0 / 2
3,923
785
1,598
3,329
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
5
5
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
2
2
L
Sobek
 
Sobek
0
0
2
1
W
4
0
1
4.5
W
Yemoja
ChakaL-006
Yemoja
0
1
0
0
W
Jing Wei
0
1
0
0
L
He Bo
LucaVegas
He Bo
2
0
1
2.5
W
0
1
2
1
W
Osiris
Vadabone
Osiris
1
0
2
2
L
Morgan Le Fay
Zerpic
Morgan Le Fay
0
3
0
0
L
Martichoras
crâzyy
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
9,880
16,234
Taken
18,274
6,073
Mitigated
7,681
7,007
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,615
2,119
0
913
1,987
622
0
1,143
844
0
19,826
L
Sobek
 
Sobek
2,625
274
28
2,132
3,039
1,977
0
541
2,498
9,916
0
W
4,236
1,212
0
450
4,202
1,203
0
1,293
2,909
29,272
0
W
Yemoja
ChakaL-006
Yemoja
1,305
237
1,209
1,780
4,375
2,137
0
1,743
2,632
8,165
0
W
Jing Wei
1,410
1,182
0
1,425
4,466
1,373
0
1,925
2,541
0
16,489
L
He Bo
LucaVegas
He Bo
2,087
351
0
2,152
3,376
969
0
1,419
1,957
18,983
0
W
1,331
243
0
250
1,902
585
135
774
1,128
23,769
0
W
Osiris
Vadabone
Osiris
1,598
546
0
1,017
3,329
2,383
0
1,955
1,374
0
14,926
L
Morgan Le Fay
Zerpic
Morgan Le Fay
2,978
232
0
1,746
5,431
1,689
0
1,877
3,375
17,586
0
L
Martichoras
crâzyy
Martichoras
108
0
0
36
2,401
816
0
1,892
509
0
8,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,839
Gold Earned
19,192
119
Minions Killed
165
0
Camps Cleared
0
501,755
Distance Traveled
534,946
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,782
756
31
6
0
95,408
0
L
Sobek
3,705
741
11
2
0
121,589
0
W
Zeus
4,517
903
49
10
0
118,344
0
W
Yemoja
3,474
695
9
2
0
88,063
1
W
Jing Wei
3,186
637
33
7
0
116,495
0
L
He Bo
3,806
761
30
6
0
118,832
0
W
Thoth
4,092
818
36
7
0
91,388
0
W
Osiris
3,923
785
38
8
0
120,656
0
L
Morgan Le Fay
3,561
712
29
6
0
112,174
0
L
Martichoras
2,985
597
18
4
0
53,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role