Player Matchup

Hachiman
Hachiman
BaroldGRemus
Hachiman
Level 110
God Stats
1W - 0L
1,346 SR
Queue Stats
71W - 53L
1,514 Elo+
Solo
Raijin
Raijin
Deuclemarine
Raijin
Level 115
God Stats
6W - 10L
1,417 SR
Queue Stats
319W - 299L
1,437 Elo+
Solo
Da Ji
Da Ji
MfH luvUlong
Da Ji
Level 37
God Stats
2W - 2L
1,467 SR
Queue Stats
113W - 129L
1,460 Elo+
Solo
Tyr
Tyr
Thend IsNear857
Tyr
Level 121
God Stats
4W - 9L
1,529 SR
Queue Stats
160W - 171L
1,448 Elo+
Solo
Sol
Sol
jermelbarney
Sol
Level 109
God Stats
2W - 3L
1,532 SR
Queue Stats
114W - 106L
1,491 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,470 Elo+

VS

Team Averages
Level 88
1,540 SR
1,439 Elo+
Hera
Hera
FOT156
Hera
Level 105
God Stats
4W - 3L
1,649 SR
Queue Stats
75W - 52L
1,551 Elo+
Solo
Odin
Odin
Matelmas
Odin
Level 154
God Stats
4W - 4L
1,552 SR
Queue Stats
426W - 455L
1,472 Elo+
Solo
Medusa
Medusa
WhoMakesTheLoot
Medusa
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 184L
1,358 Elo+
Solo
Chernobog
Chernobog
defreimM
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,463 Elo+
Solo
Ganesha
Ganesha
mah45fp
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 92L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaroldGRemus
Hachiman
18
9 / 1 / 19
11,342
872
16,010
10,801
6,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
19
4 / 1 / 21
11,586
891
14,801
10,199
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 5 / 18
11,151
858
12,732
13,087
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 20
9,779
752
10,201
12,577
15,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 19
10,815
832
9,684
9,196
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FOT156
Hera
16
4 / 6 / 0
9,266
713
19,750
11,282
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
14
3 / 6 / 2
8,208
631
4,731
11,043
9,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 2
7,407
570
3,399
14,642
6,336
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
defreimM
Chernobog
14
2 / 7 / 2
8,627
664
7,696
13,822
7,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
mah45fp
Ganesha
15
0 / 7 / 5
8,539
657
4,246
18,832
19,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
35
Kills
9
10
Deaths
35
97
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BaroldGRemus
Hachiman
9
1
19
18.5
W
Raijin
4
1
21
14.5
L
Hera
FOT156
Hera
4
6
0
0.67
L
Odin
3
6
2
0.67
W
13
5
18
4.4
W
3
2
20
6.5
L
0
9
2
0.11
L
Chernobog
defreimM
Chernobog
2
7
2
0.43
W
6
1
19
15.5
L
Ganesha
mah45fp
Ganesha
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,428
Damage
39,822
55,860
Taken
69,621
38,017
Mitigated
48,619
23,924
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BaroldGRemus
Hachiman
16,010
7,902
2,464
4,065
10,801
6,245
2,209
4,067
6,734
0
35,827
W
Raijin
14,801
1,505
1,381
3,369
10,199
4,938
1,627
4,342
5,857
47,201
126
L
Hera
FOT156
Hera
19,750
3,269
2,078
1,591
11,282
5,467
436
4,345
6,937
40,472
0
L
Odin
4,731
559
411
268
11,043
9,965
0
5,601
5,442
0
12,426
W
12,732
2,914
2,086
1,290
13,087
7,327
935
5,292
7,795
0
17,144
W
10,201
729
1,837
2,170
12,577
15,861
282
4,890
7,687
0
14,341
L
3,399
1,652
406
545
14,642
6,336
0
2,652
11,990
0
9,735
L
Chernobog
defreimM
Chernobog
7,696
3,432
356
1,387
13,822
7,161
0
3,958
9,864
0
17,831
W
9,684
2,193
1,431
3,831
9,196
3,646
3,516
5,405
3,791
28,257
0
L
Ganesha
mah45fp
Ganesha
4,246
374
178
1,500
18,832
19,690
0
7,887
10,945
8,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,673
Gold Earned
42,047
166
Minions Killed
110
0
Camps Cleared
0
1,259,648
Distance Traveled
981,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,342
872
34
3
0
252,598
0
W
Raijin
11,586
891
78
6
0
251,390
0
L
Hera
9,266
713
46
4
0
212,644
0
L
Odin
8,208
631
18
1
0
195,320
0
W
Da Ji
11,151
858
8
1
0
236,520
0
W
Tyr
9,779
752
9
1
0
279,167
0
L
Medusa
7,407
570
15
1
0
162,753
0
L
Chernobog
8,627
664
31
2
0
185,579
0
W
Sol
10,815
832
37
3
0
239,973
0
L
Ganesha
8,539
657
0
0
0
225,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role