Player Matchup

Ao Kuang
Ao Kuang
PureMidheaven
Ao Kuang
Level 107
God Stats
11W - 4L
1,730 SR
Queue Stats
112W - 114L
1,457 Elo+
Party 1
Hachiman
Hachiman
monster69-XI
Hachiman
Level 49
God Stats
19W - 18L
1,567 SR
Queue Stats
119W - 115L
1,448 Elo+
Solo
Serqet
Serqet
musixboc
Serqet
Level 64
God Stats
1W - 1L
1,303 SR
Queue Stats
141W - 158L
1,322 Elo+
Solo
Yu Huang
Yu Huang
thundershock301
Yu Huang
Level 128
God Stats
2W - 1L
1,385 SR
Queue Stats
88W - 77L
1,512 Elo+
Solo
Horus
Horus
tylerr412
Horus
Level 106
God Stats
3W - 5L
1,373 SR
Queue Stats
91W - 85L
1,475 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,443 Elo+

VS

Team Averages
Level 94
1,583 SR
1,450 Elo+
Jormungandr
Jormungandr
Chambeh3
Jormungandr
Level 132
God Stats
0W - 1L
1,293 SR
Queue Stats
165W - 156L
1,411 Elo+
Party 2
Skadi
Skadi
OG_WOMP_AS5
Skadi
Level 67
God Stats
69W - 61L
1,546 SR
Queue Stats
281W - 277L
1,507 Elo+
Solo
Athena
Athena
cgthanatos
Athena
Level 115
God Stats
10W - 15L
1,419 SR
Queue Stats
119W - 115L
1,390 Elo+
Party 2
Tiamat
Tiamat
theSpaceGh0st
Tiamat
Level 91
God Stats
4W - 1L
1,961 SR
Queue Stats
408W - 411L
1,461 Elo+
Solo
Nemesis
Nemesis
unsaid_puddle0
Nemesis
Level 66
God Stats
12W - 4L
1,694 SR
Queue Stats
169W - 156L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PureMidheaven
Ao Kuang
18
10 / 0 / 3
11,368
568
17,965
19,944
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
monster69-XI
Hachiman
17
4 / 3 / 0
10,083
504
12,473
12,826
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
musixboc
Serqet
15
0 / 2 / 5
7,865
393
4,006
15,678
6,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
18
6 / 2 / 3
11,566
578
15,591
12,738
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
tylerr412
Horus
17
2 / 3 / 4
10,255
513
9,425
18,392
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chambeh3
Jormungandr
16
4 / 2 / 0
9,952
498
14,697
16,800
14,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 0
8,870
444
9,569
12,631
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
cgthanatos
Athena
14
0 / 1 / 0
8,643
432
6,009
14,584
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 9 / 0
8,842
442
6,081
18,445
10,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 3
10,660
533
12,500
19,673
9,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
22
Kills
9
10
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chambeh3
Jormungandr
4
2
0
2
L
2
5
0
0.4
W
Ao Kuang
PureMidheaven
Ao Kuang
10
0
3
11.5
L
Athena
cgthanatos
Athena
0
1
0
0
W
Hachiman
monster69-XI
Hachiman
4
3
0
1.33
W
Serqet
musixboc
Serqet
0
2
5
1.25
L
2
9
0
0.22
W
Yu Huang
6
2
3
3.75
W
Horus
tylerr412
Horus
2
3
4
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,460
Damage
48,856
79,578
Taken
82,133
41,990
Mitigated
53,876
29,412
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chambeh3
Jormungandr
14,697
2,459
0
2,091
16,800
14,471
153
4,594
11,182
78,320
748
L
9,569
2,588
0
1,549
12,631
5,597
610
3,075
9,226
0
73,306
W
Ao Kuang
PureMidheaven
Ao Kuang
17,965
5,176
0
14,643
19,944
9,287
0
4,037
15,833
91,998
0
L
Athena
cgthanatos
Athena
6,009
1,910
114
3,685
14,584
13,788
252
4,487
9,892
25,473
0
W
Hachiman
monster69-XI
Hachiman
12,473
6,914
0
920
12,826
5,028
0
1,344
11,482
0
86,310
W
Serqet
musixboc
Serqet
4,006
1,962
130
3,668
15,678
6,440
0
5,948
9,652
0
37,909
L
6,081
192
0
2,220
18,445
10,326
0
13,535
4,699
46,325
0
W
Yu Huang
15,591
1,064
0
3,285
12,738
5,417
1,410
3,731
8,479
96,128
0
W
Horus
tylerr412
Horus
9,425
3,426
484
6,282
18,392
15,818
0
10,237
8,093
0
76,172
L
12,500
4,742
0
3,470
19,673
9,694
0
7,865
11,720
0
118,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
46,967
570
Minions Killed
490
0
Camps Cleared
0
2,000,264
Distance Traveled
1,903,355
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,952
498
113
6
0
359,491
2
L
Skadi
8,870
444
95
5
0
349,629
6
W
Ao Kuang
11,368
568
110
6
0
440,955
2
L
Athena
8,643
432
32
2
0
396,637
0
W
Hachiman
10,083
504
121
6
0
370,806
0
W
Serqet
7,865
393
47
2
0
425,452
8
L
Tiamat
8,842
442
90
5
0
351,769
2
W
Yu Huang
11,566
578
179
9
0
381,066
2
W
Horus
10,255
513
113
6
0
381,985
0
L
Nemesis
10,660
533
160
8
0
445,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role