Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
QuietMimic
Ne Zha
Level 143
God Stats
8W - 9L
1,392 SR
Queue Stats
266W - 261L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Rxhib
Zhong Kui
Level 129
God Stats
4W - 7L
1,419 SR
Queue Stats
493W - 492L
1,528 Elo+
Solo
Team Averages
Level 135
1,462 SR
1,508 Elo+

VS

Team Averages
Level 142
1,509 SR
1,525 Elo+
Loki
Loki
Snow_Ice90
Loki
Level 158
God Stats
5W - 2L
1,668 SR
Queue Stats
304W - 310L
1,575 Elo+
Solo
Odin
Odin
Stingraycal
Odin
Level 148
God Stats
0W - 2L
1,269 SR
Queue Stats
76W - 81L
1,511 Elo+
Party 2
Medusa
Medusa
TimeToGrow
Medusa
Level 182
God Stats
5W - 6L
1,517 SR
Queue Stats
755W - 802L
1,482 Elo+
Solo
Terra
Terra
UkGuardianx
Terra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
loppemaster
Baba Yaga
Level 126
God Stats
1W - 3L
1,594 SR
Queue Stats
103W - 113L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 3
8,843
804
11,534
10,372
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
 
Xbalanque
16
1 / 1 / 9
8,686
790
10,237
11,394
5,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
 
Ix Chel
14
0 / 1 / 9
8,104
737
3,173
9,734
7,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
QuietMimic
Ne Zha
15
2 / 1 / 7
8,570
779
8,198
7,656
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Rxhib
Zhong Kui
16
2 / 1 / 8
8,820
802
9,219
13,641
18,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
7,768
706
8,985
8,999
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 3
8,493
772
10,003
14,000
14,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
TimeToGrow
Medusa
6
0 / 0 / 1
6,076
552
951
1,636
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 2
8,352
759
6,190
14,529
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
loppemaster
Baba Yaga
18
1 / 0 / 5
9,073
825
16,886
6,376
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
10
Kills
6
6
Deaths
10
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
3
3.25
W
Xbalanque
 
Xbalanque
1
1
9
5.5
W
Ix Chel
 
Ix Chel
0
1
9
4.5
W
Ne Zha
QuietMimic
Ne Zha
2
1
7
5.5
W
Zhong Kui
Rxhib
Zhong Kui
2
1
8
6
L
0
3
3
0.5
L
3
3
3
1.5
L
Medusa
TimeToGrow
Medusa
0
0
1
0.5
L
2
4
2
0.75
L
Baba Yaga
loppemaster
Baba Yaga
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
43,015
52,797
Taken
45,540
40,871
Mitigated
34,120
34,134
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,534
521
0
4,293
10,372
5,545
216
4,955
5,417
13,282
0
W
Xbalanque
 
Xbalanque
10,237
3,601
588
1,504
11,394
5,725
951
5,893
5,501
0
28,293
W
Ix Chel
 
Ix Chel
3,173
666
12,261
5,657
9,734
7,168
144
3,671
6,063
11,456
0
W
Ne Zha
QuietMimic
Ne Zha
8,198
965
688
1,568
7,656
4,035
350
3,491
4,165
0
22,901
W
Zhong Kui
Rxhib
Zhong Kui
9,219
777
2,419
5,156
13,641
18,398
87
5,506
8,135
25,721
0
L
8,985
0
1,417
1,156
8,999
4,183
0
4,596
4,403
0
28,638
L
10,003
495
477
713
14,000
14,688
0
7,182
6,818
580
13,004
L
Medusa
TimeToGrow
Medusa
951
78
0
0
1,636
589
0
937
699
0
2,889
L
6,190
165
5,712
3,539
14,529
10,821
0
8,571
5,958
9,034
0
L
Baba Yaga
loppemaster
Baba Yaga
16,886
280
740
2,386
6,376
3,839
0
2,640
3,736
41,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
39,762
144
Minions Killed
118
0
Camps Cleared
0
1,153,329
Distance Traveled
911,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,843
804
8
1
0
225,735
0
W
Xbalanque
8,686
790
49
4
0
231,989
0
W
Ix Chel
8,104
737
16
1
0
222,808
0
W
Ne Zha
8,570
779
32
3
0
253,299
0
W
Zhong Kui
8,820
802
39
4
0
219,498
0
L
Loki
7,768
706
20
2
0
213,076
0
L
Odin
8,493
772
17
2
0
192,517
0
L
Medusa
6,076
552
4
0
0
57,652
0
L
Terra
8,352
759
5
0
0
209,177
0
L
Baba Yaga
9,073
825
72
7
0
238,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role