Player Matchup

Cthulhu
Cthulhu
Ghostwolf52
Cthulhu
Level 46
God Stats
1W - 4L
1,541 SR
Queue Stats
105W - 118L
1,356 Elo+
Solo
Da Ji
Da Ji
LittleRhino-5541
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 95L
1,216 Elo+
Solo
Hera
Hera
demonqueen101269
Hera
Level 64
God Stats
0W - 2L
1,154 SR
Queue Stats
63W - 72L
1,243 Elo+
Solo
Team Averages
Level 47
1,398 SR
1,272 Elo+

VS

Team Averages
Level 55
1,477 SR
1,363 Elo+
Hou Yi
Hou Yi
Alucaddd97
Hou Yi
Level 65
God Stats
8W - 7L
1,239 SR
Queue Stats
326W - 342L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
ManWeedy3433
Sun Wukong
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 30L
1,072 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGSlatGang
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,691 SR
Queue Stats
82W - 22L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostwolf52
Cthulhu
14
1 / 3 / 2
11,894
700
9,590
19,529
19,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 5 / 2
10,786
634
3,890
16,862
9,101
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 1
13,026
766
3,818
11,587
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alucaddd97
Hou Yi
17
3 / 1 / 7
13,458
792
10,529
10,355
4,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ManWeedy3433
Sun Wukong
4
0 / 0 / 0
9,162
539
0
109
40
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
OGSlatGang
Morgan Le Fay
19
8 / 2 / 3
14,941
879
28,509
11,201
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
11
11
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alucaddd97
Hou Yi
3
1
7
6.5
L
Cthulhu
Ghostwolf52
Cthulhu
1
3
2
0.67
L
0
5
2
0.2
W
Sun Wukong
ManWeedy3433
Sun Wukong
0
0
0
0
W
Morgan Le Fay
OGSlatGang
Morgan Le Fay
8
2
3
4.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
39,038
47,978
Taken
21,665
32,900
Mitigated
10,835
3,289
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alucaddd97
Hou Yi
10,529
5,021
0
3,032
10,355
4,984
1,784
5,402
4,953
0
48,797
L
Cthulhu
Ghostwolf52
Cthulhu
9,590
245
373
504
19,529
19,464
420
10,536
8,514
46,071
799
L
3,890
755
0
2,162
16,862
9,101
704
8,271
8,073
0
17,096
W
Sun Wukong
ManWeedy3433
Sun Wukong
0
0
0
0
109
40
0
109
0
0
0
W
Morgan Le Fay
OGSlatGang
Morgan Le Fay
28,509
1,682
0
1,530
11,201
5,811
515
7,284
3,917
100,061
0
L
3,818
1,219
0
250
11,587
4,335
738
8,961
2,292
62,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
37,561
206
Minions Killed
195
0
Camps Cleared
0
922,263
Distance Traveled
609,854
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,458
792
65
4
0
273,479
4
L
Cthulhu
11,894
700
65
4
0
321,819
6
L
Da Ji
10,786
634
27
2
0
323,519
0
W
Sun Wukong
9,162
539
0
0
0
13,697
0
W
Morgan Le Fay
14,941
879
130
8
0
322,678
2
L
Hera
13,026
766
114
7
0
276,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role