Player Matchup

Janus
Janus
ChaccoBlue
Janus
Level 55
God Stats
4W - 16L
1,290 SR
Queue Stats
85W - 94L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
Onini1546
Sun Wukong
Level 25
God Stats
2W - 2L
1,314 SR
Queue Stats
10W - 5L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
costagaming18
Kuzenbo
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,462 Elo+
Party 4
Neith
Neith
nil_filipinos
Neith
Level 99
God Stats
2W - 1L
1,669 SR
Queue Stats
44W - 32L
1,488 Elo+
Party 4
Ao Kuang
Ao Kuang
xXBlackjesus76
Ao Kuang
Level 48
God Stats
4W - 2L
1,314 SR
Queue Stats
26W - 13L
1,533 Elo+
Party 3
Team Averages
Level 68
1,417 SR
1,480 Elo+

VS

Team Averages
Level 71
1,469 SR
1,343 Elo+
Raijin
Raijin
ACY-Fayght
Raijin
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 16L
1,204 Elo+
Party 2
Ymir
Ymir
Cheese477
Ymir
Level 124
God Stats
3W - 4L
1,599 SR
Queue Stats
376W - 346L
1,486 Elo+
Solo
Chernobog
Chernobog
Daimyoc952
Chernobog
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 14L
1,137 Elo+
Party 2
Fenrir
Fenrir
Mayésépa
Fenrir
Level 129
God Stats
1W - 3L
1,291 SR
Queue Stats
24W - 24L
1,492 Elo+
Party 1
Anubis
Anubis
gabi91
Anubis
Level 7
God Stats
3W - 5L
1,457 SR
Queue Stats
11W - 13L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 3 / 2
7,027
541
8,308
6,977
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Onini1546
Sun Wukong
13
1 / 0 / 0
7,900
608
4,533
7,071
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
12
7 / 1 / 2
8,166
628
6,601
8,737
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
8,017
617
8,120
6,631
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
0 / 1 / 1
7,088
545
1,375
10,813
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ACY-Fayght
Raijin
9
0 / 5 / 3
5,815
447
3,523
6,717
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
5 / 4 / 0
6,997
538
7,789
12,940
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Daimyoc952
Chernobog
10
0 / 2 / 2
6,096
469
4,057
6,092
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mayésépa
Fenrir
10
1 / 1 / 1
6,006
462
3,610
11,542
7,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
gabi91
Anubis
12
0 / 1 / 0
6,621
509
2,543
6,653
2,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
6
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
ACY-Fayght
Raijin
0
5
3
0.3
W
Janus
2
3
2
1
L
Ymir
5
4
0
1.25
L
Chernobog
Daimyoc952
Chernobog
0
2
2
0.5
L
Fenrir
Mayésépa
Fenrir
1
1
1
1.5
W
Sun Wukong
Onini1546
Sun Wukong
1
0
0
1
W
Kuzenbo
7
1
2
8
L
Anubis
gabi91
Anubis
0
1
0
0
W
2
1
3
3.5
W
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
21,522
40,229
Taken
43,944
22,887
Mitigated
21,148
11,311
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ACY-Fayght
Raijin
3,523
538
0
500
6,717
2,383
0
4,023
2,500
35,233
0
W
Janus
8,308
288
0
1,771
6,977
2,707
138
4,442
2,535
49,676
0
L
Ymir
7,789
3,003
0
1,070
12,940
6,723
0
4,561
8,253
57,100
723
L
Chernobog
Daimyoc952
Chernobog
4,057
2,734
0
788
6,092
2,147
84
1,700
4,374
0
37,858
L
Fenrir
Mayésépa
Fenrir
3,610
793
0
3,340
11,542
7,356
0
5,386
5,880
0
24,588
W
Sun Wukong
Onini1546
Sun Wukong
4,533
652
0
3,121
7,071
3,478
0
1,562
5,509
0
59,034
W
Kuzenbo
6,601
2,843
145
2,281
8,737
9,730
49
2,841
5,896
19,276
0
L
Anubis
gabi91
Anubis
2,543
126
0
2,667
6,653
2,539
0
0
6,653
47,193
0
W
8,120
3,195
0
2,269
6,631
3,055
2,130
1,565
5,066
0
58,653
W
Ao Kuang
1,375
325
0
1,724
10,813
3,917
575
3,302
7,511
61,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
31,535
411
Minions Killed
333
0
Camps Cleared
0
1,311,215
Distance Traveled
1,263,580
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,815
447
65
5
0
224,803
0
W
Janus
7,027
541
84
6
0
257,437
0
L
Ymir
6,997
538
76
6
0
277,463
0
L
Chernobog
6,096
469
70
5
0
237,106
0
L
Fenrir
6,006
462
40
3
0
278,197
4
W
Sun Wukong
7,900
608
109
8
0
245,465
4
W
Kuzenbo
8,166
628
17
1
0
280,202
3
L
Anubis
6,621
509
82
6
0
246,011
0
W
Neith
8,017
617
104
8
0
240,207
0
W
Ao Kuang
7,088
545
97
7
0
287,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role