Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
EpochTide
Janus
Level 154
God Stats
3W - 5L
1,659 SR
Queue Stats
115W - 127L
1,515 Elo+
Party 2
Bacchus
Bacchus
ItisPheonix
Bacchus
Level 68
God Stats
2W - 0L
1,735 SR
Queue Stats
12W - 8L
1,672 Elo+
Party 2
Rama
Rama
Slаte
Rama
Level 149
God Stats
4W - 2L
1,738 SR
Queue Stats
27W - 33L
1,589 Elo+
Party 2
Team Averages
Level 128
1,626 SR
1,555 Elo+

VS

Team Averages
Level 121
1,650 SR
1,573 Elo+
King Arthur
King Arthur
ImQuirkless
King Arthur
Level 83
God Stats
21W - 12L
1,632 SR
Queue Stats
48W - 25L
1,587 Elo+
Party 1
Athena
Athena
NotASmurf1390
Athena
Level 24
God Stats
1W - 1L
1,856 SR
Queue Stats
6W - 5L
1,590 Elo+
Party 1
Ra
Ra
crazysangheili
Ra
Level 183
God Stats
5W - 7L
1,482 SR
Queue Stats
446W - 475L
1,519 Elo+
Party 3
Rama
Rama
mgomar19
Rama
Level 157
God Stats
16W - 11L
1,629 SR
Queue Stats
255W - 224L
1,628 Elo+
Solo
Cerberus
Cerberus
xeeta
Cerberus
Level 157
God Stats
2W - 3L
1,651 SR
Queue Stats
243W - 235L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 3 / 2
8,802
677
10,930
15,267
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Maman Brigitte
 
Maman Brigitte
14
5 / 0 / 2
8,020
617
10,404
11,379
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
EpochTide
Janus
15
3 / 0 / 3
8,593
661
9,540
3,226
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ItisPheonix
Bacchus
9
0 / 3 / 5
6,229
479
5,893
11,125
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Slаte
Rama
13
2 / 1 / 1
8,085
622
7,183
7,470
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImQuirkless
King Arthur
12
2 / 3 / 1
7,000
538
9,448
16,117
11,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 2
6,476
498
4,490
17,025
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 0
7,574
583
3,652
6,293
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
12
1 / 3 / 2
7,284
560
7,185
10,194
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xeeta
Cerberus
11
1 / 3 / 3
6,505
500
6,000
13,586
5,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
7
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
2
1
W
Maman Brigitte
 
Maman Brigitte
5
0
2
6
W
Janus
EpochTide
Janus
3
0
3
4.5
L
King Arthur
ImQuirkless
King Arthur
2
3
1
0.83
W
Bacchus
ItisPheonix
Bacchus
0
3
5
0.83
L
2
2
2
1.5
W
Rama
Slаte
Rama
2
1
1
2.5
L
1
1
0
1
L
Rama
1
3
2
0.67
L
Cerberus
xeeta
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
30,775
48,467
Taken
63,215
26,691
Mitigated
34,928
23,066
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,930
6,457
0
8,744
15,267
9,280
231
1,327
13,940
0
49,266
W
Maman Brigitte
 
Maman Brigitte
10,404
1,357
0
6,262
11,379
4,403
0
4,252
7,127
75,776
1,969
W
Janus
EpochTide
Janus
9,540
268
0
824
3,226
978
0
1,591
1,635
83,395
0
L
King Arthur
ImQuirkless
King Arthur
9,448
656
0
3,153
16,117
11,658
0
1,332
12,182
0
62,381
W
Bacchus
ItisPheonix
Bacchus
5,893
711
0
3,862
11,125
9,510
0
6,040
5,043
16,790
0
L
4,490
1,442
0
3,714
17,025
10,599
0
10,606
6,107
19,115
0
W
Rama
Slаte
Rama
7,183
6,466
0
3,374
7,470
2,520
0
844
6,626
0
67,869
L
3,652
0
653
2,196
6,293
2,524
0
4,107
2,068
68,784
100
L
Rama
7,185
5,684
0
3,444
10,194
4,286
0
2,319
7,875
0
63,089
L
Cerberus
xeeta
Cerberus
6,000
342
0
4,813
13,586
5,861
0
6,588
6,802
49,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
34,839
531
Minions Killed
500
0
Camps Cleared
0
1,463,580
Distance Traveled
1,350,166
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,802
677
136
10
0
257,498
0
W
Maman Brigitte
8,020
617
118
9
0
336,435
0
W
Janus
8,593
661
140
11
0
305,599
0
L
King Arthur
7,000
538
98
8
0
272,930
2
W
Bacchus
6,229
479
11
1
0
299,857
0
L
Athena
6,476
498
26
2
0
291,036
7
W
Rama
8,085
622
126
10
0
264,191
4
L
Ra
7,574
583
136
10
0
282,698
2
L
Rama
7,284
560
120
9
0
240,486
2
L
Cerberus
6,505
500
120
9
0
263,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role