Player Matchup

Cthulhu
Cthulhu
AmissFortune
Cthulhu
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
289W - 282L
1,533 Elo+
Solo
Charon
Charon
BlakersW
Charon
Level 104
God Stats
12W - 15L
1,546 SR
Queue Stats
324W - 304L
1,508 Elo+
Solo
Pele
Pele
IsThatToxic
Pele
Level 87
God Stats
21W - 16L
1,668 SR
Queue Stats
104W - 93L
1,575 Elo+
Party 1
Thoth
Thoth
TimBlessed
Thoth
Level 154
God Stats
1W - 2L
1,480 SR
Queue Stats
186W - 182L
1,554 Elo+
Party 1
Ishtar
Ishtar
oUseable
Ishtar
Level 69
God Stats
1W - 1L
1,865 SR
Queue Stats
15W - 20L
1,393 Elo+
Party 1
Team Averages
Level 109
1,603 SR
1,513 Elo+

VS

Team Averages
Level 147
1,445 SR
1,494 Elo+
Ishtar
Ishtar
 
Ishtar
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CptLickalotopus
Thoth
Level 155
God Stats
10W - 9L
1,566 SR
Queue Stats
192W - 176L
1,491 Elo+
Solo
Kali
Kali
DeKayo
Kali
Level 124
God Stats
2W - 2L
1,418 SR
Queue Stats
160W - 153L
1,481 Elo+
Solo
Cerberus
Cerberus
OPeter JohnsonO
Cerberus
Level 128
God Stats
2W - 3L
1,184 SR
Queue Stats
152W - 173L
1,483 Elo+
Solo
Chang'e
Chang'e
OnlyKasya
Chang'e
Level 125
God Stats
4W - 4L
1,556 SR
Queue Stats
125W - 122L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmissFortune
Cthulhu
14
1 / 3 / 1
8,700
544
11,664
13,520
11,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
BlakersW
Charon
13
0 / 0 / 1
7,692
481
2,540
11,106
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 1
7,954
497
6,229
13,732
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
14
1 / 2 / 1
8,498
531
5,019
8,848
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
oUseable
Ishtar
12
1 / 4 / 0
7,834
490
4,858
9,175
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
2
0 / 0 / 0
3,558
222
0
0
0
16
3 / 2 / 1
9,990
624
11,354
6,807
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
DeKayo
Kali
15
7 / 0 / 2
9,511
594
9,331
11,608
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
13
0 / 0 / 3
8,102
506
4,898
14,778
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
OnlyKasya
Chang'e
15
2 / 2 / 1
9,240
578
8,009
16,974
9,189
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
0
0
L
Cthulhu
AmissFortune
Cthulhu
1
3
1
0.5
L
Charon
BlakersW
Charon
0
0
1
0.5
W
3
2
1
1.75
W
Kali
DeKayo
Kali
7
0
2
8
L
1
3
1
0.5
W
Cerberus
0
0
3
1.5
W
Chang'e
OnlyKasya
Chang'e
2
2
1
1.25
L
Thoth
1
2
1
0.75
L
Ishtar
oUseable
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
33,592
56,381
Taken
50,167
29,833
Mitigated
26,056
9,241
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
AmissFortune
Cthulhu
11,664
1,955
0
875
13,520
11,315
0
6,162
7,358
71,518
167
L
Charon
BlakersW
Charon
2,540
1,052
0
2,521
11,106
8,300
0
3,530
7,576
28,523
0
W
11,354
407
0
1,005
6,807
1,769
615
3,519
3,288
90,298
0
W
Kali
DeKayo
Kali
9,331
5,134
0
2,885
11,608
4,674
965
2,352
9,256
0
77,033
L
6,229
1,774
0
2,757
13,732
4,446
0
5,563
8,169
0
68,290
W
Cerberus
4,898
107
1,219
3,423
14,778
10,424
0
3,170
11,608
47,606
0
W
Chang'e
OnlyKasya
Chang'e
8,009
1,442
360
9,647
16,974
9,189
0
11,034
5,940
65,016
0
L
Thoth
5,019
263
0
1,763
8,848
2,481
144
5,953
2,895
72,077
0
L
Ishtar
oUseable
Ishtar
4,858
3,519
0
1,325
9,175
3,291
928
3,053
6,122
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
40,401
451
Minions Killed
492
0
Camps Cleared
0
1,489,990
Distance Traveled
1,276,145
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,558
222
0
0
0
0
0
L
Cthulhu
8,700
544
107
7
0
351,421
0
L
Charon
7,692
481
26
2
0
316,106
4
W
Thoth
9,990
624
158
10
0
286,629
2
W
Kali
9,511
594
115
7
0
392,357
1
L
Pele
7,954
497
88
6
0
299,806
2
W
Cerberus
8,102
506
110
7
0
306,027
2
W
Chang'e
9,240
578
109
7
0
291,132
3
L
Thoth
8,498
531
141
9
0
288,454
2
L
Ishtar
7,834
490
89
6
0
234,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role