Player Matchup

Sun Wukong
Sun Wukong
Bonecro
Sun Wukong
Level 109
God Stats
42W - 46L
1,404 SR
Queue Stats
299W - 335L
1,404 Elo+
Solo
Persephone
Persephone
Macher-_-Alex11
Persephone
Level 67
God Stats
11W - 12L
1,377 SR
Queue Stats
112W - 117L
1,450 Elo+
Party 2
Thanatos
Thanatos
Macher-_-Jstn
Thanatos
Level 89
God Stats
3W - 8L
1,340 SR
Queue Stats
116W - 111L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
Macher-_-Prco83
Cernunnos
Level 39
God Stats
22W - 18L
1,497 SR
Queue Stats
38W - 55L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Stvc25
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,423 Elo+
Solo
Team Averages
Level 71
1,424 SR
1,413 Elo+

VS

Team Averages
Level 70
1,501 SR
1,465 Elo+
Fenrir
Fenrir
Mirumoto_Hoshi
Fenrir
Level 154
God Stats
11W - 12L
1,475 SR
Queue Stats
149W - 165L
1,476 Elo+
Solo
Hachiman
Hachiman
TheWeedMaster-
Hachiman
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 3
Ra
Ra
Tyysoon
Ra
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 59L
1,500 Elo+
Party 3
Hades
Hades
WeellyWonka_
Hades
Level 84
God Stats
10W - 10L
1,528 SR
Queue Stats
43W - 46L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
kalkbrenner9
Erlang Shen
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonecro
Sun Wukong
13
1 / 2 / 3
7,658
511
7,608
13,580
10,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Macher-_-Alex11
Persephone
14
3 / 1 / 4
8,338
556
5,973
6,707
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Macher-_-Jstn
Thanatos
16
10 / 1 / 3
9,280
619
11,198
12,803
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Macher-_-Prco83
Cernunnos
14
3 / 1 / 2
8,395
560
8,059
12,209
5,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Stvc25
Cthulhu
12
3 / 1 / 4
8,036
536
4,930
11,827
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,471
498
4,237
14,367
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
9
0 / 5 / 1
6,074
405
4,266
8,831
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 0
6,032
402
6,190
7,980
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 1
6,417
428
7,171
10,756
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
kalkbrenner9
Erlang Shen
13
1 / 2 / 1
7,814
521
8,481
15,326
18,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
6
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bonecro
Sun Wukong
1
2
3
1.25
W
Persephone
Macher-_-Alex11
Persephone
3
1
4
5
W
Thanatos
Macher-_-Jstn
Thanatos
10
1
3
11.5
W
Cernunnos
Macher-_-Prco83
Cernunnos
3
1
2
4
L
3
4
1
0.88
W
Cthulhu
Stvc25
Cthulhu
3
1
4
5
L
Hachiman
0
5
1
0.1
L
1
6
0
0.17
L
1
3
1
0.5
L
Erlang Shen
kalkbrenner9
Erlang Shen
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
30,345
57,126
Taken
57,260
33,118
Mitigated
33,147
29,840
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bonecro
Sun Wukong
7,608
2,663
0
5,064
13,580
10,606
459
0
13,580
0
48,679
W
Persephone
Macher-_-Alex11
Persephone
5,973
288
0
2,613
6,707
2,112
120
1,318
5,386
56,442
0
W
Thanatos
Macher-_-Jstn
Thanatos
11,198
2,974
0
11,884
12,803
5,757
0
3,545
9,258
0
71,583
W
Cernunnos
Macher-_-Prco83
Cernunnos
8,059
4,195
0
5,674
12,209
5,134
2,144
5,301
6,908
0
61,499
L
4,237
850
0
2,871
14,367
5,736
0
1,913
12,334
0
54,025
W
Cthulhu
Stvc25
Cthulhu
4,930
550
1,430
3,175
11,827
9,509
74
3,103
8,630
36,690
0
L
Hachiman
4,266
3,704
0
1,173
8,831
2,191
567
1,650
7,155
0
17,864
L
6,190
1,437
650
677
7,980
2,319
302
811
7,169
34,066
0
L
7,171
154
20
2,471
10,756
4,683
0
4,770
5,838
39,248
0
L
Erlang Shen
kalkbrenner9
Erlang Shen
8,481
4,262
0
6,718
15,326
18,218
0
1,411
13,861
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
33,808
401
Minions Killed
299
0
Camps Cleared
0
1,434,291
Distance Traveled
1,317,106
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,658
511
68
5
0
264,032
0
W
Persephone
8,338
556
83
6
0
298,455
2
W
Thanatos
9,280
619
99
7
0
324,674
0
W
Cernunnos
8,395
560
106
7
0
260,422
2
L
Fenrir
7,471
498
81
5
0
304,542
0
W
Cthulhu
8,036
536
45
3
0
286,708
0
L
Hachiman
6,074
405
32
2
0
220,467
0
L
Ra
6,032
402
50
3
0
218,075
0
L
Hades
6,417
428
59
4
0
278,006
0
L
Erlang Shen
7,814
521
77
5
0
296,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role