Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
PaladinKenku
Surtr
Level 107
God Stats
6W - 3L
1,595 SR
Queue Stats
50W - 49L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
WyldeMetal
Kukulkan
Level 143
God Stats
2W - 3L
1,544 SR
Queue Stats
128W - 244L
1,301 Elo+
Party 2
Hun Batz
Hun Batz
businessman66
Hun Batz
Level 79
God Stats
9W - 7L
1,486 SR
Queue Stats
222W - 197L
1,503 Elo+
Party 2
Khepri
Khepri
kingdice1233912
Khepri
Level 143
God Stats
6W - 6L
1,454 SR
Queue Stats
292W - 569L
1,354 Elo+
Party 2
Team Averages
Level 107
1,516 SR
1,426 Elo+

VS

Team Averages
Level 117
1,534 SR
1,472 Elo+
Maui
Maui
Grandenzin
Maui
Level 106
God Stats
0W - 3L
1,639 SR
Queue Stats
143W - 131L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
SigmaMuffin
Aphrodite
Level 104
God Stats
93W - 93L
1,470 SR
Queue Stats
93W - 96L
1,407 Elo+
Party 1
Hachiman
Hachiman
TastyPigShark
Hachiman
Level 109
God Stats
1W - 6L
1,727 SR
Queue Stats
229W - 202L
1,514 Elo+
Party 3
Bastet
Bastet
ajatzio
Bastet
Level 155
God Stats
2W - 9L
1,288 SR
Queue Stats
146W - 166L
1,415 Elo+
Party 1
Horus
Horus
yyung_boosie
Horus
Level 111
God Stats
30W - 25L
1,547 SR
Queue Stats
278W - 248L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 11 / 0
6,002
429
4,336
13,610
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 2
8,975
641
10,302
14,360
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
WyldeMetal
Kukulkan
14
1 / 2 / 7
8,424
602
7,682
7,957
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
businessman66
Hun Batz
16
6 / 2 / 4
9,672
691
11,582
11,269
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 6
7,639
546
3,709
10,438
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,606
543
5,147
12,072
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
SigmaMuffin
Aphrodite
12
2 / 3 / 2
7,183
513
4,177
11,997
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TastyPigShark
Hachiman
15
10 / 2 / 4
9,787
699
14,677
12,049
5,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
ajatzio
Bastet
11
2 / 3 / 1
6,707
479
6,971
12,977
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 0
7,061
504
7,545
13,155
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
19
19
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
11
0
0
L
3
2
5
2.75
W
3
2
2
2
L
Aphrodite
SigmaMuffin
Aphrodite
2
3
2
1
L
Hachiman
TastyPigShark
Hachiman
10
2
4
6
W
Kukulkan
WyldeMetal
Kukulkan
1
2
7
2.25
L
Bastet
ajatzio
Bastet
2
3
1
0.83
W
Hun Batz
businessman66
Hun Batz
6
2
4
4
W
2
2
6
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
38,517
57,634
Taken
62,250
27,872
Mitigated
38,349
12,166
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,336
2,406
0
310
13,610
3,871
368
1,185
12,425
0
25,583
L
5,147
1,270
0
2,046
12,072
11,555
0
3,443
8,629
27,677
0
W
10,302
4,340
0
5,944
14,360
8,274
616
1,043
12,623
1,831
66,711
L
Aphrodite
SigmaMuffin
Aphrodite
4,177
143
2,095
6,169
11,997
5,626
985
5,505
6,492
51,840
0
L
Hachiman
TastyPigShark
Hachiman
14,677
10,525
0
6,466
12,049
5,118
774
235
11,814
0
97,267
W
Kukulkan
WyldeMetal
Kukulkan
7,682
478
0
1,922
7,957
3,401
0
3,413
4,544
85,042
0
L
Bastet
ajatzio
Bastet
6,971
1,973
0
4,815
12,977
5,107
0
2,277
10,700
0
41,728
W
Hun Batz
businessman66
Hun Batz
11,582
3,235
0
347
11,269
4,364
280
1,630
9,594
0
81,346
W
3,709
110
1,372
2,271
10,438
7,962
0
2,183
8,255
10,095
0
L
7,545
3,439
0
5,333
13,155
10,943
0
561
12,594
800
50,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
38,344
399
Minions Killed
431
0
Camps Cleared
0
1,422,502
Distance Traveled
1,310,703
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,002
429
42
3
0
243,969
0
L
Maui
7,606
543
29
2
0
289,924
4
W
Surtr
8,975
641
109
8
0
281,329
1
L
Aphrodite
7,183
513
107
8
0
244,102
0
L
Hachiman
9,787
699
149
11
0
258,890
0
W
Kukulkan
8,424
602
142
10
0
288,653
1
L
Bastet
6,707
479
66
5
0
267,963
2
W
Hun Batz
9,672
691
102
7
0
305,377
0
W
Khepri
7,639
546
4
0
0
303,174
6
L
Horus
7,061
504
80
6
0
249,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role