Player Matchup

Nike
Nike
LordCrossPurpose
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,676 Elo+
Solo
Anhur
Anhur
POC4sTr4nC4S
Anhur
Level 87
God Stats
2W - 3L
1,495 SR
Queue Stats
973W - 958L
1,494 Elo+
Solo
Skadi
Skadi
SukMiDic
Skadi
Level 114
God Stats
2W - 2L
1,636 SR
Queue Stats
504W - 514L
1,505 Elo+
Solo
Artio
Artio
blackpsyk
Artio
Level 153
God Stats
0W - 2L
1,317 SR
Queue Stats
58W - 62L
1,504 Elo+
Solo
Hercules
Hercules
Райдер
Hercules
Level 144
God Stats
0W - 5L
1,471 SR
Queue Stats
104W - 119L
1,484 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,533 Elo+

VS

Team Averages
Level 127
1,507 SR
1,552 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Krixtos
Charon
Level 122
God Stats
1W - 1L
1,290 SR
Queue Stats
316W - 313L
1,561 Elo+
Party 1
Olorun
Olorun
Lambadao
Olorun
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 302L
1,529 Elo+
Party 1
Neith
Neith
MoketarZ
Neith
Level 146
God Stats
12W - 4L
1,736 SR
Queue Stats
295W - 299L
1,554 Elo+
Solo
Jormungandr
Jormungandr
thanoss112
Jormungandr
Level 122
God Stats
2W - 1L
1,509 SR
Queue Stats
258W - 120L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
9,535
733
14,156
21,010
22,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 2 / 1
6,716
517
187
3,337
1,196
Skadi
SukMiDic
Skadi
14
1 / 5 / 3
8,704
670
5,404
10,513
5,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artio
blackpsyk
Artio
17
4 / 6 / 4
9,199
708
7,453
20,833
17,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Райдер
Hercules
19
5 / 4 / 4
10,749
827
9,254
17,140
20,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 2 / 11
11,611
893
16,431
8,982
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Krixtos
Charon
19
2 / 2 / 16
10,913
839
9,212
15,057
20,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Lambadao
Olorun
14
0 / 4 / 8
9,073
698
4,991
16,693
14,349
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
MoketarZ
Neith
20
8 / 2 / 13
11,883
914
17,182
14,850
8,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
thanoss112
Jormungandr
18
5 / 3 / 11
11,084
853
17,132
17,643
23,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
12
Kills
24
24
Deaths
13
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
11
7.25
W
Charon
Krixtos
Charon
2
2
16
5
W
Olorun
Lambadao
Olorun
0
4
8
1
L
2
7
8
0.86
W
Neith
MoketarZ
Neith
8
2
13
7.25
L
0
2
1
0.25
L
Skadi
SukMiDic
Skadi
1
5
3
0.5
L
Artio
blackpsyk
Artio
4
6
4
1
W
Jormungandr
thanoss112
Jormungandr
5
3
11
3.5
L
Hercules
Райдер
Hercules
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
64,948
72,833
Taken
73,225
66,686
Mitigated
72,331
17,096
Healing
28,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,431
5,786
3,503
1,304
8,982
4,883
2,564
1,300
7,682
0
34,135
W
Charon
Krixtos
Charon
9,212
1,242
926
2,223
15,057
20,589
1,177
2,240
12,817
20,843
959
W
Olorun
Lambadao
Olorun
4,991
2,020
5,309
4,409
16,693
14,349
1,368
1,332
15,361
13,768
367
L
14,156
774
826
574
21,010
22,323
0
7,902
13,004
3,305
22,375
W
Neith
MoketarZ
Neith
17,182
7,977
2,601
5,258
14,850
8,644
3,303
1,788
13,062
0
45,074
L
187
18
0
0
3,337
1,196
0
1,669
1,509
0
325
L
Skadi
SukMiDic
Skadi
5,404
1,682
0
590
10,513
5,151
0
5,034
5,228
0
21,542
L
Artio
blackpsyk
Artio
7,453
705
2,518
5,621
20,833
17,102
0
7,848
12,738
19,129
0
W
Jormungandr
thanoss112
Jormungandr
17,132
2,922
725
2,064
17,643
23,866
303
2,758
14,885
27,949
1,314
L
Hercules
Райдер
Hercules
9,254
2,757
621
6,346
17,140
20,914
0
5,428
11,659
0
22,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
54,564
101
Minions Killed
158
0
Camps Cleared
0
871,343
Distance Traveled
1,193,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,611
893
35
3
0
230,472
0
W
Charon
10,913
839
9
1
0
256,762
0
W
Olorun
9,073
698
21
2
0
230,811
0
L
Nike
9,535
733
27
2
0
215,070
0
W
Neith
11,883
914
54
4
0
259,200
0
L
Anhur
6,716
517
1
0
0
32,517
0
L
Skadi
8,704
670
28
2
0
167,638
2
L
Artio
9,199
708
22
2
0
217,138
0
W
Jormungandr
11,084
853
39
3
0
216,483
0
L
Hercules
10,749
827
23
2
0
238,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role