Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Chrisslacross
Charybdis
Level 49
God Stats
5W - 2L
1,634 SR
Queue Stats
89W - 97L
1,510 Elo+
Party 2
Ymir
Ymir
MisterBombel
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,505 Elo+
Party 3
Tyr
Tyr
NAKURWIACZ1003
Tyr
Level 67
God Stats
3W - 3L
1,800 SR
Queue Stats
100W - 100L
1,567 Elo+
Party 3
Geb
Geb
amy roundhouse
Geb
Level 169
God Stats
7W - 3L
1,618 SR
Queue Stats
344W - 356L
1,518 Elo+
Solo
Team Averages
Level 96
1,610 SR
1,520 Elo+

VS

Team Averages
Level 101
1,560 SR
1,526 Elo+
Khepri
Khepri
MonstrKedr
Khepri
Level 121
God Stats
12W - 4L
1,834 SR
Queue Stats
337W - 324L
1,488 Elo+
Party 1
Thoth
Thoth
Nikitonschek
Thoth
Level 119
God Stats
1W - 1L
1,265 SR
Queue Stats
90W - 99L
1,537 Elo+
Party 4
Discordia
Discordia
Schoklin
Discordia
Level 89
God Stats
10W - 2L
1,649 SR
Queue Stats
155W - 162L
1,511 Elo+
Party 4
Nu Wa
Nu Wa
copperizen
Nu Wa
Level 69
God Stats
15W - 9L
1,552 SR
Queue Stats
314W - 306L
1,496 Elo+
Party 1
Neith
Neith
wetofka
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 2 / 1
10,916
728
15,720
8,794
4,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Chrisslacross
Charybdis
16
1 / 3 / 3
9,196
613
8,153
11,015
5,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 2
9,445
630
2,523
14,741
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
8,326
555
11,424
14,368
11,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 3
9,371
625
11,389
18,772
21,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MonstrKedr
Khepri
17
1 / 1 / 11
9,522
635
7,359
13,931
11,517
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 1 / 11
10,242
683
13,640
10,425
5,065
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Schoklin
Discordia
17
1 / 0 / 12
9,819
655
10,044
6,779
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
4 / 1 / 10
10,238
683
13,539
8,609
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
wetofka
Neith
19
8 / 2 / 7
11,525
768
17,221
13,381
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
5
Kills
16
16
Deaths
5
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
2
1
2.25
L
Charybdis
Chrisslacross
Charybdis
1
3
3
0.83
L
0
2
2
0.5
W
Khepri
MonstrKedr
Khepri
1
1
11
6.5
L
0
4
3
0.38
W
2
1
11
7.5
W
Discordia
Schoklin
Discordia
1
0
12
7
L
0
5
3
0.3
W
Nu Wa
4
1
10
9
W
Neith
wetofka
Neith
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
61,803
67,690
Taken
53,125
64,832
Mitigated
31,160
23,077
Healing
30,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,720
155
1,247
810
8,794
4,471
0
6,688
2,106
50,821
0
L
Charybdis
Chrisslacross
Charybdis
8,153
2,929
1,250
468
11,015
5,431
0
8,639
2,376
0
27,276
L
2,523
76
3,220
4,463
14,741
22,262
0
10,382
4,359
5,845
0
W
Khepri
MonstrKedr
Khepri
7,359
106
1,170
1,135
13,931
11,517
45
6,246
7,361
10,859
0
L
11,424
431
1,687
3,011
14,368
11,534
0
8,060
6,308
0
17,845
W
13,640
295
4,699
3,215
10,425
5,065
260
4,536
5,637
35,674
0
W
Discordia
Schoklin
Discordia
10,044
848
6,453
2,398
6,779
3,581
80
3,641
2,954
22,550
0
L
11,389
81
2,897
4,024
18,772
21,134
0
10,813
7,959
30,967
0
W
Nu Wa
13,539
1,652
3,189
1,339
8,609
4,055
194
6,401
1,898
31,643
0
W
Neith
wetofka
Neith
17,221
9,724
422
6,093
13,381
6,942
1,648
7,304
5,643
0
35,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
51,346
180
Minions Killed
176
0
Camps Cleared
0
1,391,336
Distance Traveled
1,524,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,916
728
83
6
0
290,842
0
L
Charybdis
9,196
613
52
3
0
263,332
0
L
Ymir
9,445
630
5
0
0
275,429
0
W
Khepri
9,522
635
8
1
0
343,174
0
L
Tyr
8,326
555
9
1
0
306,518
0
W
Thoth
10,242
683
61
4
0
304,286
0
W
Discordia
9,819
655
31
2
0
307,022
0
L
Geb
9,371
625
31
2
0
255,215
0
W
Nu Wa
10,238
683
22
1
0
306,445
0
W
Neith
11,525
768
54
4
0
263,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role