Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
E5kay23
Sol
Level 102
God Stats
4W - 6L
1,303 SR
Queue Stats
181W - 176L
1,349 Elo+
Solo
Apollo
Apollo
Hafricann
Apollo
Level 127
God Stats
5W - 7L
1,493 SR
Queue Stats
212W - 229L
1,487 Elo+
Solo
Osiris
Osiris
LYJONEL
Osiris
Level 74
God Stats
0W - 3L
1,181 SR
Queue Stats
112W - 157L
1,436 Elo+
Solo
Cupid
Cupid
the BIGNUT1212
Cupid
Level 61
God Stats
5W - 3L
1,701 SR
Queue Stats
250W - 278L
1,397 Elo+
Solo
Team Averages
Level 86
1,436 SR
1,434 Elo+

VS

Team Averages
Level 134
1,487 SR
1,440 Elo+
Persephone
Persephone
Kalas 27
Persephone
Level 147
God Stats
12W - 7L
1,634 SR
Queue Stats
712W - 721L
1,422 Elo+
Party 1
Eset
Eset
Mareg 666
Eset
Level 137
God Stats
4W - 5L
1,380 SR
Queue Stats
598W - 618L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
Level 135
God Stats
19W - 22L
1,503 SR
Queue Stats
681W - 717L
1,512 Elo+
Solo
Ares
Ares
gustavogp11
Ares
Level 122
God Stats
4W - 1L
1,459 SR
Queue Stats
151W - 164L
1,404 Elo+
Solo
Jormungandr
Jormungandr
ldarkeyesl
Jormungandr
Level 129
God Stats
5W - 1L
1,458 SR
Queue Stats
76W - 87L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 6 / 9
9,530
866
8,488
16,952
23,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
2 / 6 / 3
8,254
750
8,555
10,772
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Hafricann
Apollo
15
4 / 6 / 6
8,820
802
10,540
13,283
5,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
LYJONEL
Osiris
14
2 / 6 / 8
7,960
724
4,014
16,180
16,212
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 4
8,583
780
8,560
12,167
5,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kalas 27
Persephone
18
4 / 2 / 14
10,221
929
15,003
7,605
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
17
4 / 4 / 16
9,933
903
13,463
9,848
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
18
13 / 4 / 8
11,158
1,014
20,492
17,106
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 11
9,365
851
5,844
14,606
10,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ldarkeyesl
Jormungandr
14
4 / 3 / 13
9,057
823
7,105
11,639
10,149
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
14
Kills
29
29
Deaths
17
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
9
1.08
L
Sol
2
6
3
0.58
L
Apollo
Hafricann
Apollo
4
6
6
1.17
W
Persephone
Kalas 27
Persephone
4
2
14
5.5
L
Osiris
LYJONEL
Osiris
2
6
8
1
W
Eset
4
4
16
3
W
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
13
4
8
4.25
W
4
4
11
2.38
W
Jormungandr
ldarkeyesl
Jormungandr
4
3
13
3.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,157
Damage
61,907
69,354
Taken
60,804
55,012
Mitigated
37,572
13,027
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,488
376
0
590
16,952
23,795
0
9,223
7,521
17,900
431
L
Sol
8,555
957
325
941
10,772
4,094
0
6,588
4,046
19,076
0
L
Apollo
Hafricann
Apollo
10,540
5,894
997
2,572
13,283
5,769
120
8,606
4,588
0
16,682
W
Persephone
Kalas 27
Persephone
15,003
865
648
1,885
7,605
3,216
1,439
1,987
5,612
32,516
0
L
Osiris
LYJONEL
Osiris
4,014
1,231
104
1,470
16,180
16,212
0
9,287
6,791
0
7,089
W
Eset
13,463
215
1,584
1,352
9,848
4,724
946
2,031
7,817
22,716
0
W
Ah Muzen Cab
descabeludo5ever
Ah Muzen Cab
20,492
7,137
983
2,705
17,106
9,087
3,771
4,951
12,155
0
35,924
W
5,844
351
1,115
2,594
14,606
10,396
483
5,516
9,090
8,451
0
W
Jormungandr
ldarkeyesl
Jormungandr
7,105
977
569
1,731
11,639
10,149
708
2,127
9,512
13,059
357
L
8,560
5,013
3,078
2,950
12,167
5,142
0
6,817
5,350
0
23,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
49,734
126
Minions Killed
116
0
Camps Cleared
0
971,030
Distance Traveled
1,034,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,530
866
22
2
0
204,690
0
L
Sol
8,254
750
33
3
0
200,074
0
L
Apollo
8,820
802
17
2
0
192,702
0
W
Persephone
10,221
929
37
3
0
231,395
0
L
Osiris
7,960
724
9
1
0
176,613
0
W
Eset
9,933
903
25
2
0
226,419
0
W
Ah Muzen Cab
11,158
1,014
30
3
0
197,788
0
W
Ares
9,365
851
8
1
0
217,703
0
W
Jormungandr
9,057
823
16
1
0
161,399
0
L
Cupid
8,583
780
45
4
0
196,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role