Player Matchup

Pele
Pele
CptKotA
Pele
Level 125
God Stats
0W - 1L
1,664 SR
Queue Stats
92W - 103L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
KowalfromPoland
Baron Samedi
Level 109
God Stats
0W - 2L
1,397 SR
Queue Stats
52W - 60L
1,406 Elo+
Party 3
Skadi
Skadi
Parpaza
Skadi
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 10L
1,617 Elo+
Party 1
Ravana
Ravana
ThunderModu
Ravana
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,204 Elo+
Party 1
Discordia
Discordia
realplaya1
Discordia
Level 108
God Stats
6W - 3L
1,711 SR
Queue Stats
64W - 54L
1,588 Elo+
Party 3
Team Averages
Level 90
1,502 SR
1,460 Elo+

VS

Team Averages
Level 136
1,574 SR
1,522 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aomine1
Ne Zha
Level 147
God Stats
2W - 0L
1,806 SR
Queue Stats
64W - 61L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
DimFivgas18
Amaterasu
Level 102
God Stats
1W - 1L
1,534 SR
Queue Stats
44W - 37L
1,522 Elo+
Party 2
Hachiman
Hachiman
Freed0mPirate
Hachiman
Level 157
God Stats
7W - 2L
1,525 SR
Queue Stats
139W - 99L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
killer990
Baron Samedi
Level 145
God Stats
4W - 7L
1,504 SR
Queue Stats
461W - 441L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CptKotA
Pele
17
1 / 6 / 6
9,920
709
8,492
20,388
20,103
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
KowalfromPoland
Baron Samedi
17
7 / 7 / 1
10,370
741
21,736
19,968
12,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Parpaza
Skadi
15
0 / 6 / 8
8,865
633
9,334
17,344
7,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
14
1 / 10 / 6
8,619
616
6,283
17,841
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
realplaya1
Discordia
16
2 / 5 / 4
9,298
664
21,226
10,320
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
11 / 0 / 20
11,771
841
18,617
12,981
7,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ne Zha
Aomine1
Ne Zha
18
5 / 2 / 19
10,914
780
12,381
19,928
21,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DimFivgas18
Amaterasu
16
5 / 4 / 22
10,369
741
13,878
25,794
31,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Freed0mPirate
Hachiman
20
11 / 2 / 18
12,264
876
21,691
13,090
7,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
killer990
Baron Samedi
17
2 / 3 / 20
9,941
710
15,392
14,872
12,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
34
34
Deaths
11
25
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
11
0
20
21
W
Ne Zha
Aomine1
Ne Zha
5
2
19
7.25
L
Pele
CptKotA
Pele
1
6
6
0.67
W
Amaterasu
DimFivgas18
Amaterasu
5
4
22
4
W
Hachiman
Freed0mPirate
Hachiman
11
2
18
10
L
Baron Samedi
KowalfromPoland
Baron Samedi
7
7
1
1.07
L
Skadi
Parpaza
Skadi
0
6
8
0.67
L
Ravana
1
10
6
0.4
W
Baron Samedi
killer990
Baron Samedi
2
3
20
4
L
Discordia
realplaya1
Discordia
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,071
Damage
81,959
85,861
Taken
86,665
52,580
Mitigated
80,076
26,121
Healing
38,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,617
892
1,026
2,509
12,981
7,420
1,088
7,477
5,504
35,568
0
W
Ne Zha
Aomine1
Ne Zha
12,381
1,731
630
6,317
19,928
21,266
2,653
10,194
9,734
0
28,364
L
Pele
CptKotA
Pele
8,492
631
623
4,654
20,388
20,103
0
8,650
11,016
0
25,560
W
Amaterasu
DimFivgas18
Amaterasu
13,878
1,834
2,949
9,056
25,794
31,712
1,367
9,655
16,139
6,103
16,472
W
Hachiman
Freed0mPirate
Hachiman
21,691
13,792
2,623
2,427
13,090
7,263
1,664
7,270
5,820
0
37,625
L
Baron Samedi
KowalfromPoland
Baron Samedi
21,736
1,426
6,015
6,744
19,968
12,806
0
8,436
11,147
31,511
0
L
Skadi
Parpaza
Skadi
9,334
2,003
669
2,766
17,344
7,408
0
9,263
7,398
0
24,588
L
Ravana
6,283
1,360
448
1,473
17,841
7,934
0
7,034
10,368
0
9,756
W
Baron Samedi
killer990
Baron Samedi
15,392
1,075
6,648
4,524
14,872
12,415
1,588
8,366
6,506
33,499
0
L
Discordia
realplaya1
Discordia
21,226
490
1,172
1,557
10,320
4,329
0
4,935
5,180
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
55,259
121
Minions Killed
162
0
Camps Cleared
0
1,210,926
Distance Traveled
1,299,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,771
841
46
3
0
297,552
0
W
Ne Zha
10,914
780
21
2
0
259,458
0
L
Pele
9,920
709
29
2
0
256,091
0
W
Amaterasu
10,369
741
19
1
0
266,270
0
W
Hachiman
12,264
876
47
3
0
239,097
0
L
Baron Samedi
10,370
741
26
2
0
213,137
0
L
Skadi
8,865
633
35
3
0
249,679
0
L
Ravana
8,619
616
8
1
0
231,208
0
W
Baron Samedi
9,941
710
29
2
0
237,224
0
L
Discordia
9,298
664
23
2
0
260,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role