Player Matchup

Achilles
Achilles
BIGPAPPA7605
Achilles
Level 85
God Stats
27W - 24L
1,529 SR
Queue Stats
443W - 487L
1,470 Elo+
Solo
Set
Set
Dead4203103
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 1
Bacchus
Bacchus
KingxXxShon
Bacchus
Level 144
God Stats
25W - 16L
1,673 SR
Queue Stats
365W - 341L
1,589 Elo+
Solo
Ullr
Ullr
YuhiMad
Ullr
Level 120
God Stats
0W - 1L
1,226 SR
Queue Stats
3W - 10L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
splendorman783
Ao Kuang
Level 60
God Stats
4W - 7L
1,371 SR
Queue Stats
137W - 155L
1,420 Elo+
Solo
Team Averages
Level 83
1,460 SR
1,445 Elo+

VS

Team Averages
Level 91
1,451 SR
1,464 Elo+
Arachne
Arachne
DresdenFighter
Arachne
Level 87
God Stats
18W - 25L
1,438 SR
Queue Stats
125W - 142L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Elrrhond
Cernunnos
Level 60
God Stats
38W - 46L
1,476 SR
Queue Stats
165W - 175L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
MeatHeadRobLowe
Zhong Kui
Level 104
God Stats
3W - 2L
1,346 SR
Queue Stats
90W - 87L
1,540 Elo+
Solo
Ix Chel
Ix Chel
MsNintendo
Ix Chel
Level 137
God Stats
6W - 8L
1,464 SR
Queue Stats
36W - 54L
1,424 Elo+
Solo
Hades
Hades
Upthewahs_55
Hades
Level 68
God Stats
7W - 13L
1,530 SR
Queue Stats
66W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGPAPPA7605
Achilles
14
0 / 11 / 0
9,196
920
7,640
25,970
20,016
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 11 / 0
9,347
935
3,734
17,638
17,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
KingxXxShon
Bacchus
14
0 / 2 / 0
9,194
919
11,016
17,692
21,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
YuhiMad
Ullr
15
0 / 2 / 0
9,889
989
10,712
10,182
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
14
0 / 2 / 0
8,624
862
603
3,224
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

128

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 16
10,999
1,100
15,392
11,677
7,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Elrrhond
Cernunnos
17
2 / 0 / 8
9,869
987
7,827
6,705
3,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MeatHeadRobLowe
Zhong Kui
17
8 / 0 / 15
11,095
1,110
16,772
7,280
7,030
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
MsNintendo
Ix Chel
17
8 / 0 / 11
11,720
1,172
15,013
6,992
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 16
11,008
1,101
15,297
6,536
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
94
0
Kills
28
28
Deaths
0
0
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
BIGPAPPA7605
Achilles
0
11
0
0
L
0
11
0
0
W
5
0
16
13
W
Cernunnos
Elrrhond
Cernunnos
2
0
8
6
L
Bacchus
KingxXxShon
Bacchus
0
2
0
0
W
Zhong Kui
MeatHeadRobLowe
Zhong Kui
8
0
15
15.5
W
Ix Chel
MsNintendo
Ix Chel
8
0
11
13.5
W
5
0
16
13
L
Ullr
YuhiMad
Ullr
0
2
0
0
L
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
70,301
74,706
Taken
39,190
63,936
Mitigated
25,773
1,681
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BIGPAPPA7605
Achilles
7,640
3,408
0
27
25,970
20,016
0
16,671
9,299
0
36,843
L
3,734
769
0
128
17,638
17,282
0
9,588
8,050
2,066
12,005
W
15,392
11,521
31
1,286
11,677
7,369
0
3,401
8,276
0
20,607
W
Cernunnos
Elrrhond
Cernunnos
7,827
4,110
0
3,586
6,705
3,787
0
1,929
4,776
0
20,085
L
Bacchus
KingxXxShon
Bacchus
11,016
653
0
795
17,692
21,080
0
11,747
5,945
24,943
0
W
Zhong Kui
MeatHeadRobLowe
Zhong Kui
16,772
2,278
0
2,917
7,280
7,030
0
2,064
5,216
36,828
0
W
Ix Chel
MsNintendo
Ix Chel
15,013
1,077
2,606
1,684
6,992
3,584
0
3,222
3,770
45,961
0
W
15,297
1,328
863
3,154
6,536
4,003
0
1,987
4,549
31,935
0
L
Ullr
YuhiMad
Ullr
10,712
4,209
0
582
10,182
4,397
0
7,401
2,781
0
61,139
L
Ao Kuang
603
109
0
149
3,224
1,161
0
1,675
1,549
4,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
54,691
244
Minions Killed
206
4
Camps Cleared
9
702,839
Distance Traveled
954,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,196
920
53
5
1
162,293
0
L
Set
9,347
935
20
2
0
140,054
0
W
Arachne
10,999
1,100
15
2
0
233,282
0
W
Cernunnos
9,869
987
20
2
5
114,588
0
L
Bacchus
9,194
919
36
4
0
189,413
0
W
Zhong Kui
11,095
1,110
59
6
3
200,020
0
W
Ix Chel
11,720
1,172
65
7
1
221,126
0
W
Hades
11,008
1,101
47
5
0
185,106
0
L
Ullr
9,889
989
123
12
2
176,497
0
L
Ao Kuang
8,624
862
12
1
1
34,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role