Player Matchup

Poseidon
Poseidon
BaseGodLalo
Poseidon
Level 96
God Stats
5W - 2L
1,525 SR
Queue Stats
78W - 78L
1,488 Elo+
Solo
Cupid
Cupid
DaBestNinja5465
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
659W - 605L
1,568 Elo+
Party 1
Fenrir
Fenrir
Therealfakegod
Fenrir
Level 161
God Stats
1W - 0L
1,715 SR
Queue Stats
52W - 50L
1,513 Elo+
Solo
Charon
Charon
dontdelay13
Charon
Level 184
God Stats
14W - 14L
1,533 SR
Queue Stats
857W - 805L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 197
God Stats
189W - 196L
1,566 SR
Queue Stats
279W - 310L
1,481 Elo+
Solo
Team Averages
Level 149
1,568 SR
1,519 Elo+

VS

Team Averages
Level 144
1,603 SR
1,525 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dhurthu
Ra
Level 152
God Stats
6W - 5L
1,542 SR
Queue Stats
86W - 69L
1,554 Elo+
Solo
Nu Wa
Nu Wa
R0achCl1p
Nu Wa
Level 154
God Stats
3W - 7L
1,628 SR
Queue Stats
291W - 294L
1,535 Elo+
Solo
Achilles
Achilles
The-Black-Khan
Achilles
Level 105
God Stats
18W - 14L
1,597 SR
Queue Stats
485W - 456L
1,519 Elo+
Solo
Arachne
Arachne
ZaddySkyguy
Arachne
Level 153
God Stats
0W - 1L
1,748 SR
Queue Stats
91W - 92L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaseGodLalo
Poseidon
13
4 / 1 / 3
7,332
1,047
4,371
3,745
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 4
6,418
917
2,223
4,279
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 5
6,235
891
4,541
9,339
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
13
2 / 0 / 6
6,767
967
8,271
6,676
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
sergyngs
Nu Wa
13
2 / 0 / 2
6,618
945
6,372
2,998
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 1 / 1
6,967
995
4,056
8,893
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 0
3,760
537
0
389
152
Nu Wa
R0achCl1p
Nu Wa
13
1 / 2 / 3
6,945
992
7,004
4,325
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 2 / 1
6,081
869
4,676
9,289
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ZaddySkyguy
Arachne
11
1 / 4 / 2
6,165
881
4,804
8,320
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
9
Kills
6
6
Deaths
9
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
1
1
3.5
W
Poseidon
BaseGodLalo
Poseidon
4
1
3
5.5
W
0
0
4
2
L
0
0
0
0
L
Nu Wa
R0achCl1p
Nu Wa
1
2
3
1.25
L
Achilles
1
2
1
0.75
W
1
5
5
0.7
L
Arachne
ZaddySkyguy
Arachne
1
4
2
0.5
W
Charon
2
0
6
5
W
Nu Wa
sergyngs
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
20,540
27,037
Taken
31,216
13,961
Mitigated
16,153
5,894
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,056
1,808
0
2,323
8,893
3,289
769
4,609
4,010
0
25,480
W
Poseidon
BaseGodLalo
Poseidon
4,371
499
0
1,115
3,745
1,240
224
519
3,075
21,663
0
W
2,223
1,149
800
1,365
4,279
1,816
696
1,125
3,027
0
20,214
L
0
0
0
0
389
152
0
389
0
0
0
L
Nu Wa
R0achCl1p
Nu Wa
7,004
1,488
0
500
4,325
1,638
54
2,065
2,090
26,917
0
L
Achilles
4,676
471
0
1,202
9,289
7,374
0
4,644
4,265
0
8,161
W
4,541
1,729
104
744
9,339
4,347
0
2,693
6,530
0
10,445
L
Arachne
ZaddySkyguy
Arachne
4,804
3,474
0
1,398
8,320
3,700
470
5,213
2,595
0
12,439
W
Charon
8,271
1,522
0
956
6,676
5,530
120
2,226
4,415
18,537
758
W
Nu Wa
sergyngs
Nu Wa
6,372
3,660
0
810
2,998
1,028
695
441
2,427
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
29,918
177
Minions Killed
134
0
Camps Cleared
0
784,867
Distance Traveled
632,892
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,967
995
50
7
0
146,208
2
W
Poseidon
7,332
1,047
43
6
0
164,439
0
W
Cupid
6,418
917
50
7
0
162,607
0
L
Ra
3,760
537
0
0
0
0
0
L
Nu Wa
6,945
992
53
8
0
144,639
0
L
Achilles
6,081
869
12
2
0
170,504
0
W
Fenrir
6,235
891
22
3
0
141,144
0
L
Arachne
6,165
881
19
3
0
171,541
0
W
Charon
6,767
967
26
4
0
163,410
0
W
Nu Wa
6,618
945
36
5
0
153,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role