Player Matchup

Charybdis
Charybdis
Satans Moon
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
UglierMocha9002
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
broseph1190
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,476 Elo+
Party 1
Bakasura
Bakasura
fluffy4269
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
thagoat69
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,429 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,498 Elo+

VS

Team Averages
Level 101
1,483 SR
1,406 Elo+
Neith
Neith
BOOMBOOMBADABING
Neith
Level 106
God Stats
2W - 1L
1,519 SR
Queue Stats
84W - 94L
1,385 Elo+
Solo
Charon
Charon
Cerebral_Palsy_Z
Charon
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
464W - 487L
1,469 Elo+
Solo
Set
Set
Fearyl
Set
Level 126
God Stats
12W - 9L
1,396 SR
Queue Stats
427W - 404L
1,455 Elo+
Solo
Poseidon
Poseidon
Frank1101011
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,458 Elo+
Solo
Amaterasu
Amaterasu
RainingPoncho
Amaterasu
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 110L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Satans Moon
Charybdis
17
2 / 8 / 5
9,512
595
10,552
17,490
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 8
10,596
662
13,335
17,127
9,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
broseph1190
Cthulhu
19
3 / 6 / 7
10,389
649
17,954
20,333
23,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
fluffy4269
Bakasura
18
5 / 8 / 5
10,440
653
6,697
17,261
10,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
thagoat69
Erlang Shen
13
2 / 4 / 3
8,298
519
7,981
12,104
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 17
12,748
797
10,523
15,923
8,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 3 / 23
11,877
742
13,063
17,454
22,033
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
Fearyl
Set
20
13 / 1 / 12
13,098
819
18,015
13,699
10,258
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Frank1101011
Poseidon
19
8 / 6 / 14
12,233
765
17,864
17,445
8,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RainingPoncho
Amaterasu
20
4 / 3 / 19
11,977
749
20,454
23,802
29,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
14
Kills
33
33
Deaths
15
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
W
1
3
23
4.17
W
Set
Fearyl
Set
13
1
12
19
W
Poseidon
Frank1101011
Poseidon
8
6
14
2.5
W
Amaterasu
RainingPoncho
Amaterasu
4
3
19
4.5
L
Charybdis
Satans Moon
Charybdis
2
8
5
0.56
L
2
7
8
0.86
L
Cthulhu
broseph1190
Cthulhu
3
6
7
1.08
L
Bakasura
fluffy4269
Bakasura
5
8
5
0.94
L
Erlang Shen
thagoat69
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,519
Damage
79,919
84,315
Taken
88,323
58,891
Mitigated
78,856
15,346
Healing
38,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,523
2,163
461
6,356
15,923
8,576
2,154
1,990
13,490
0
32,144
W
13,063
570
2,710
3,577
17,454
22,033
1,019
3,964
13,353
27,190
0
W
Set
Fearyl
Set
18,015
6,722
5,742
6,903
13,699
10,258
1,892
2,347
10,852
0
33,795
W
Poseidon
Frank1101011
Poseidon
17,864
3,224
961
3,684
17,445
8,062
746
4,018
13,022
35,751
0
W
Amaterasu
RainingPoncho
Amaterasu
20,454
10,599
562
7,496
23,802
29,927
2,384
3,885
19,497
0
37,798
L
Charybdis
Satans Moon
Charybdis
10,552
5,207
1,250
2,446
17,490
7,934
0
6,836
10,224
0
24,933
L
13,335
3,829
633
1,280
17,127
9,178
0
5,963
11,050
0
34,017
L
Cthulhu
broseph1190
Cthulhu
17,954
256
490
706
20,333
23,604
0
9,889
10,177
34,474
1,750
L
Bakasura
fluffy4269
Bakasura
6,697
4,734
1,058
2,811
17,261
10,606
0
4,148
12,759
0
6,941
L
Erlang Shen
thagoat69
Erlang Shen
7,981
3,447
1,141
3,531
12,104
7,569
0
4,091
7,770
0
11,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
61,933
132
Minions Killed
178
0
Camps Cleared
0
1,109,598
Distance Traveled
1,459,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,748
797
41
3
0
268,803
0
W
Charon
11,877
742
28
2
0
287,558
0
W
Set
13,098
819
40
3
0
328,318
0
W
Poseidon
12,233
765
29
2
0
277,954
0
W
Amaterasu
11,977
749
40
3
0
296,451
0
L
Charybdis
9,512
595
33
2
0
217,808
0
L
Hou Yi
10,596
662
47
3
0
235,407
0
L
Cthulhu
10,389
649
30
2
0
257,881
0
L
Bakasura
10,440
653
14
1
0
252,978
0
L
Erlang Shen
8,298
519
8
1
0
145,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role