Player Matchup

Ymir
Ymir
BakedAlaskuh
Ymir
Level 109
God Stats
5W - 6L
1,503 SR
Queue Stats
141W - 123L
1,594 Elo+
Party 2
Hachiman
Hachiman
CbarsSama
Hachiman
Level 13
God Stats
7W - 5L
1,433 SR
Queue Stats
31W - 26L
1,503 Elo+
Party 2
Janus
Janus
DelusiveLuck
Janus
Level 94
God Stats
1W - 1L
1,284 SR
Queue Stats
76W - 61L
1,531 Elo+
Party 2
Nemesis
Nemesis
Plagué
Nemesis
Level 109
God Stats
9W - 2L
1,821 SR
Queue Stats
186W - 160L
1,577 Elo+
Party 2
Susano
Susano
SirWelds
Susano
Level 27
God Stats
2W - 1L
1,298 SR
Queue Stats
64W - 58L
1,551 Elo+
Party 2
Team Averages
Level 70
1,468 SR
1,551 Elo+

VS

Team Averages
Level 51
1,605 SR
1,367 Elo+
Horus
Horus
CSFWolf
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
SuperLarsonFan
Ao Kuang
Level 43
God Stats
3W - 1L
1,824 SR
Queue Stats
106W - 106L
1,483 Elo+
Solo
Ah Puch
Ah Puch
TheCorgo
Ah Puch
Level 26
God Stats
1W - 2L
1,733 SR
Queue Stats
132W - 121L
1,308 Elo+
Party 1
Izanami
Izanami
meoswald
Izanami
Level 89
God Stats
1W - 3L
1,250 SR
Queue Stats
110W - 100L
1,308 Elo+
Party 1
Fenrir
Fenrir
wampus090
Fenrir
Level 75
God Stats
1W - 2L
1,717 SR
Queue Stats
78W - 67L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,724
552
4,335
9,910
8,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
CbarsSama
Hachiman
14
3 / 1 / 1
8,887
635
4,690
7,232
2,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 5
8,787
628
11,089
6,946
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Plagué
Nemesis
15
7 / 1 / 6
8,832
631
11,287
10,945
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
SirWelds
Susano
15
2 / 1 / 3
9,374
670
6,501
6,436
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CSFWolf
Horus
9
0 / 4 / 2
5,934
424
2,724
11,221
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
1 / 3 / 0
7,362
526
3,395
14,641
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
TheCorgo
Ah Puch
11
2 / 5 / 0
6,723
480
4,082
9,633
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
meoswald
Izanami
11
1 / 5 / 0
6,969
498
6,261
10,995
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
wampus090
Fenrir
9
0 / 2 / 2
6,295
450
2,387
10,817
7,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Horus
CSFWolf
Horus
0
4
2
0.25
W
Hachiman
CbarsSama
Hachiman
3
1
1
3.5
W
5
1
5
7.5
W
Nemesis
Plagué
Nemesis
7
1
6
10
W
Susano
SirWelds
Susano
2
1
3
3.5
L
Ao Kuang
1
3
0
0.33
L
Ah Puch
TheCorgo
Ah Puch
2
5
0
0.4
L
Izanami
meoswald
Izanami
1
5
0
0.2
L
Fenrir
wampus090
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
18,849
41,469
Taken
57,307
20,710
Mitigated
23,537
10,504
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,335
1,024
0
1,982
9,910
8,410
0
1,805
7,962
24,639
0
L
Horus
CSFWolf
Horus
2,724
1,336
216
1,809
11,221
4,733
0
4,381
6,604
0
34,549
W
Hachiman
CbarsSama
Hachiman
4,690
2,936
0
4,901
7,232
2,666
1,358
0
7,232
0
67,672
W
11,089
993
0
825
6,946
2,424
673
999
5,825
76,089
0
W
Nemesis
Plagué
Nemesis
11,287
5,725
0
1,540
10,945
4,506
0
1,431
9,409
0
70,773
W
Susano
SirWelds
Susano
6,501
2,267
0
1,256
6,436
2,704
1,106
3,289
3,147
0
63,853
L
Ao Kuang
3,395
1,018
0
8,185
14,641
5,113
0
0
14,641
57,346
0
L
Ah Puch
TheCorgo
Ah Puch
4,082
253
0
1,730
9,633
3,014
0
3,193
6,286
30,812
0
L
Izanami
meoswald
Izanami
6,261
4,608
0
2,729
10,995
3,287
0
2,855
8,062
0
55,008
L
Fenrir
wampus090
Fenrir
2,387
506
0
1,767
10,817
7,390
0
4,397
6,290
0
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
33,283
497
Minions Killed
340
0
Camps Cleared
0
1,534,184
Distance Traveled
1,314,128
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,724
552
21
2
0
279,866
2
L
Horus
5,934
424
58
4
0
292,980
0
W
Hachiman
8,887
635
125
9
0
273,123
0
W
Janus
8,787
628
126
9
0
316,057
2
W
Nemesis
8,832
631
99
7
0
345,304
0
W
Susano
9,374
670
126
9
0
319,834
0
L
Ao Kuang
7,362
526
101
7
0
233,637
0
L
Ah Puch
6,723
480
64
5
0
257,025
3
L
Izanami
6,969
498
105
8
0
243,832
4
L
Fenrir
6,295
450
12
1
0
286,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role