Player Matchup

Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DedGurlJulesy
Erlang Shen
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,489 Elo+
Solo
Discordia
Discordia
Doogster1129
Discordia
Level 102
God Stats
7W - 9L
1,490 SR
Queue Stats
369W - 376L
1,445 Elo+
Solo
Tyr
Tyr
KidZalami
Tyr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 63L
1,489 Elo+
Solo
Hachiman
Hachiman
Rick_sleezy
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,405 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,466 Elo+

VS

Team Averages
Level 150
1,487 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rosebud Raid
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Solo
Thoth
Thoth
SikWolf8296
Thoth
Level 85
God Stats
3W - 2L
1,567 SR
Queue Stats
253W - 244L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Studder
Zhong Kui
Level 154
God Stats
4W - 8L
1,315 SR
Queue Stats
208W - 219L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Zandamaru
Ah Puch
Level 212
God Stats
8W - 3L
1,555 SR
Queue Stats
175W - 191L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 4 / 5
7,280
728
2,573
10,715
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
DedGurlJulesy
Erlang Shen
13
2 / 5 / 2
7,237
724
6,285
12,228
10,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Doogster1129
Discordia
13
4 / 3 / 2
7,627
763
9,277
6,196
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 5 / 1
6,468
647
2,942
9,546
8,106
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Rick_sleezy
Hachiman
12
0 / 6 / 4
6,806
681
6,717
9,266
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 10
8,383
838
4,318
6,322
2,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Rosebud Raid
Nemesis
13
3 / 2 / 9
8,327
833
5,292
10,242
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 12
8,815
882
6,745
3,971
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Studder
Zhong Kui
15
7 / 1 / 9
9,522
952
9,051
7,898
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Zandamaru
Ah Puch
17
8 / 2 / 12
10,439
1,044
16,694
8,325
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
23
23
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
5
0.63
W
Anhur
 
Anhur
4
1
10
9
L
Erlang Shen
DedGurlJulesy
Erlang Shen
2
5
2
0.6
L
Discordia
Doogster1129
Discordia
4
3
2
1.67
L
0
5
1
0.1
L
Hachiman
Rick_sleezy
Hachiman
0
6
4
0.33
W
Nemesis
Rosebud Raid
Nemesis
3
2
9
3.75
W
1
1
12
7
W
Zhong Kui
Studder
Zhong Kui
7
1
9
11.5
W
Ah Puch
Zandamaru
Ah Puch
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
42,100
47,951
Taken
36,758
35,699
Mitigated
20,682
4,235
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,573
103
0
518
10,715
11,335
0
6,758
3,664
5,973
0
W
Anhur
 
Anhur
4,318
2,234
2,560
1,498
6,322
2,415
1,892
3,238
3,084
0
5,166
L
Erlang Shen
DedGurlJulesy
Erlang Shen
6,285
2,368
173
1,293
12,228
10,619
0
8,327
3,625
0
15,632
L
Discordia
Doogster1129
Discordia
9,277
466
332
648
6,196
2,148
0
3,474
2,584
16,568
0
L
2,942
77
50
1,221
9,546
8,106
0
5,653
3,744
0
6,195
L
Hachiman
Rick_sleezy
Hachiman
6,717
4,584
0
0
9,266
3,491
0
7,864
1,268
0
18,155
W
Nemesis
Rosebud Raid
Nemesis
5,292
1,737
921
1,683
10,242
5,915
1,079
3,137
7,105
0
9,984
W
6,745
151
172
529
3,971
1,573
1,588
1,190
2,781
22,792
0
W
Zhong Kui
Studder
Zhong Kui
9,051
703
1,970
4,165
7,898
7,131
1,470
1,370
6,528
16,952
0
W
Ah Puch
Zandamaru
Ah Puch
16,694
25
1,326
1,822
8,325
3,648
1,164
2,915
5,410
29,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
45,486
85
Minions Killed
107
0
Camps Cleared
0
861,027
Distance Traveled
912,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,280
728
7
1
0
172,486
0
W
Anhur
8,383
838
3
0
0
180,257
0
L
Erlang Shen
7,237
724
20
2
0
166,908
0
L
Discordia
7,627
763
19
2
0
174,854
0
L
Tyr
6,468
647
12
1
0
187,587
0
L
Hachiman
6,806
681
27
3
0
159,192
0
W
Nemesis
8,327
833
10
1
0
192,090
0
W
Thoth
8,815
882
38
4
0
190,542
0
W
Zhong Kui
9,522
952
24
2
0
169,118
0
W
Ah Puch
10,439
1,044
32
3
0
180,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role