Player Matchup

Bakasura
Bakasura
CapitanYe
Bakasura
Level 136
God Stats
5W - 0L
1,885 SR
Queue Stats
36W - 37L
1,457 Elo+
Party 2
Janus
Janus
Dreamypandas
Janus
Level 124
God Stats
2W - 0L
1,705 SR
Queue Stats
59W - 69L
1,424 Elo+
Party 2
Apollo
Apollo
FadeddRoyalty
Apollo
Level 221
God Stats
20W - 22L
1,554 SR
Queue Stats
461W - 433L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
FireNejiFire
Zhong Kui
Level 142
God Stats
1W - 3L
1,453 SR
Queue Stats
269W - 262L
1,503 Elo+
Solo
Ganesha
Ganesha
Gameover6901
Ganesha
Level 105
God Stats
3W - 1L
1,624 SR
Queue Stats
30W - 34L
1,467 Elo+
Solo
Team Averages
Level 146
1,644 SR
1,482 Elo+

VS

Team Averages
Level 99
1,606 SR
1,515 Elo+
Surtr
Surtr
 
Surtr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DHG Beta2337
Chang'e
Level 103
God Stats
1W - 2L
1,904 SR
Queue Stats
233W - 205L
1,541 Elo+
Party 1
Loki
Loki
Echo9501
Loki
Level 28
God Stats
5W - 6L
1,628 SR
Queue Stats
63W - 54L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CapitanYe
Bakasura
15
6 / 1 / 2
8,255
635
8,121
11,233
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,976
537
2,154
4,618
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 4
7,319
563
11,068
9,815
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
FireNejiFire
Zhong Kui
11
0 / 5 / 5
6,158
474
5,535
11,892
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Gameover6901
Ganesha
10
0 / 0 / 9
6,638
511
3,310
11,213
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 0 / 1
7,694
592
6,635
8,635
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
 
Discordia
13
3 / 1 / 5
7,655
589
10,497
5,388
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 2 / 2
7,310
562
5,074
7,869
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
DHG Beta2337
Chang'e
10
1 / 5 / 3
6,004
462
5,277
13,931
5,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
3 / 2 / 2
7,210
555
6,573
10,606
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
10
Kills
9
9
Deaths
10
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
1
1.5
L
Discordia
 
Discordia
3
1
5
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
2
1
W
Bakasura
CapitanYe
Bakasura
6
1
2
7
L
Chang'e
DHG Beta2337
Chang'e
1
5
3
0.5
W
0
1
1
0.5
L
Loki
3
2
2
2
W
4
2
4
3
W
Zhong Kui
FireNejiFire
Zhong Kui
0
5
5
0.5
W
Ganesha
Gameover6901
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
34,056
48,771
Taken
46,429
29,335
Mitigated
18,535
12,150
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,635
2,340
0
2,290
8,635
4,861
0
1,786
6,153
2,424
54,955
L
Discordia
 
Discordia
10,497
783
0
1,260
5,388
1,891
0
1,799
3,519
56,823
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,074
2,810
0
1,349
7,869
2,901
851
775
7,072
0
52,065
W
Bakasura
CapitanYe
Bakasura
8,121
5,754
0
3,406
11,233
5,441
1,183
2,748
8,485
0
64,886
L
Chang'e
DHG Beta2337
Chang'e
5,277
869
741
5,686
13,931
5,077
0
2,805
10,406
39,138
0
W
2,154
220
0
1,000
4,618
1,674
656
1,224
3,394
53,080
0
L
Loki
6,573
1,492
0
4,830
10,606
3,805
0
3,650
6,775
0
44,364
W
11,068
7,807
0
2,865
9,815
4,267
0
2,276
7,539
0
56,196
W
Zhong Kui
FireNejiFire
Zhong Kui
5,535
120
0
1,833
11,892
8,732
195
4,973
6,919
46,746
0
W
Ganesha
Gameover6901
Ganesha
3,310
211
0
3,046
11,213
9,221
30
5,248
5,965
14,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
35,873
439
Minions Killed
401
0
Camps Cleared
0
1,250,114
Distance Traveled
1,308,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,694
592
104
8
0
268,386
0
L
Discordia
7,655
589
91
7
0
247,441
2
L
Ah Muzen Cab
7,310
562
89
7
0
251,034
1
W
Bakasura
8,255
635
130
10
0
308,365
1
L
Chang'e
6,004
462
56
4
0
239,486
2
W
Janus
6,976
537
118
9
0
200,197
2
L
Loki
7,210
555
61
5
0
302,396
0
W
Apollo
7,319
563
100
8
0
236,992
0
W
Zhong Kui
6,158
474
79
6
0
227,454
2
W
Ganesha
6,638
511
12
1
0
277,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role