Player Matchup

Gilgamesh
Gilgamesh
BonebreakerSUN
Gilgamesh
Level 81
God Stats
3W - 3L
1,469 SR
Queue Stats
26W - 27L
1,413 Elo+
Party 2
Bacchus
Bacchus
Dizeazedx
Bacchus
Level 2
God Stats
1W - 1L
1,844 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 2
Discordia
Discordia
EnemyKommander
Discordia
Level 99
God Stats
10W - 11L
1,497 SR
Queue Stats
89W - 82L
1,491 Elo+
Party 2
Team Averages
Level 61
1,603 SR
1,483 Elo+

VS

Team Averages
Level 127
1,496 SR
1,456 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Drac100
Fafnir
Level 97
God Stats
4W - 2L
1,489 SR
Queue Stats
195W - 195L
1,451 Elo+
Party 1
Zeus
Zeus
MajesticAbaddon
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonebreakerSUN
Gilgamesh
11
0 / 4 / 2
9,482
632
3,102
14,896
6,812
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Dizeazedx
Bacchus
12
1 / 2 / 2
10,145
676
3,297
11,714
16,860
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Discordia
EnemyKommander
Discordia
14
2 / 3 / 1
11,031
735
12,597
9,532
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 0 / 5
11,389
759
8,718
10,753
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Drac100
Fafnir
13
3 / 2 / 4
11,485
766
8,055
15,747
20,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 3
11,162
744
14,353
7,195
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
5
5.5
L
Gilgamesh
BonebreakerSUN
Gilgamesh
0
4
2
0.25
L
Bacchus
Dizeazedx
Bacchus
1
2
2
1
W
Fafnir
Drac100
Fafnir
3
2
4
2.5
L
Discordia
EnemyKommander
Discordia
2
3
1
0.83
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
31,126
36,142
Taken
33,695
27,304
Mitigated
28,783
1,746
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,718
306
0
3,577
10,753
5,652
2,087
5,483
5,270
0
52,986
L
Gilgamesh
BonebreakerSUN
Gilgamesh
3,102
1,397
0
410
14,896
6,812
0
9,069
5,566
0
14,176
L
Bacchus
Dizeazedx
Bacchus
3,297
285
0
815
11,714
16,860
0
7,648
3,603
16,662
0
W
Fafnir
Drac100
Fafnir
8,055
2,490
0
4,516
15,747
20,029
526
5,020
10,727
15,755
402
L
Discordia
EnemyKommander
Discordia
12,597
565
0
521
9,532
3,632
0
4,568
4,642
64,864
0
W
14,353
520
0
833
7,195
3,102
362
6,140
1,055
65,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
34,036
126
Minions Killed
179
0
Camps Cleared
0
843,016
Distance Traveled
821,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,389
759
68
5
0
285,488
0
L
Gilgamesh
9,482
632
24
2
0
283,344
0
L
Bacchus
10,145
676
18
1
0
287,033
0
W
Fafnir
11,485
766
18
1
0
278,952
0
L
Discordia
11,031
735
84
6
0
272,639
0
W
Zeus
11,162
744
93
6
0
256,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role