Player Matchup

King Arthur
King Arthur
BokSoup
King Arthur
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 42L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Devoiden
Morgan Le Fay
Level 107
God Stats
1W - 4L
1,623 SR
Queue Stats
140W - 100L
1,601 Elo+
Solo
Nemesis
Nemesis
KaijuNo1
Nemesis
Level 102
God Stats
1W - 1L
1,684 SR
Queue Stats
76W - 65L
1,487 Elo+
Party 1
Artemis
Artemis
RGL Descent
Artemis
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 2
Ares
Ares
XxCaptainGuyxX
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 2
Team Averages
Level 100
1,520 SR
1,532 Elo+

VS

Team Averages
Level 108
1,597 SR
1,483 Elo+
Martichoras
Martichoras
Diego RPD117
Martichoras
Level 131
God Stats
11W - 3L
1,694 SR
Queue Stats
454W - 424L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
KillSenpai-
Ao Kuang
Level 101
God Stats
7W - 2L
1,834 SR
Queue Stats
149W - 142L
1,453 Elo+
Solo
Hercules
Hercules
MrKnight47
Hercules
Level 88
God Stats
24W - 27L
1,558 SR
Queue Stats
317W - 294L
1,508 Elo+
Solo
Chaac
Chaac
OFFICIAL BDOC
Chaac
Level 113
God Stats
26W - 26L
1,466 SR
Queue Stats
210W - 220L
1,482 Elo+
Solo
Sol
Sol
PoppingBottless
Sol
Level 106
God Stats
44W - 50L
1,431 SR
Queue Stats
253W - 239L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BokSoup
King Arthur
11
0 / 3 / 0
6,494
433
4,482
15,505
14,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Devoiden
Morgan Le Fay
14
2 / 2 / 1
8,226
548
13,221
7,799
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
KaijuNo1
Nemesis
12
1 / 3 / 2
6,778
452
7,124
13,824
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
RGL Descent
Artemis
13
1 / 3 / 0
7,006
467
2,381
10,173
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

4
0 / 2 / 0
4,592
306
273
3,094
1,623
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Diego RPD117
Martichoras
15
1 / 0 / 1
8,882
592
3,894
9,552
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
KillSenpai-
Ao Kuang
15
6 / 3 / 0
8,816
588
9,232
16,864
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MrKnight47
Hercules
12
4 / 1 / 4
7,686
512
7,081
11,152
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 1
9,850
657
7,400
9,194
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 5
8,833
589
5,925
5,303
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BokSoup
King Arthur
0
3
0
0
L
Morgan Le Fay
Devoiden
Morgan Le Fay
2
2
1
1.25
W
Martichoras
Diego RPD117
Martichoras
1
0
1
1.5
L
Nemesis
KaijuNo1
Nemesis
1
3
2
0.67
W
Ao Kuang
KillSenpai-
Ao Kuang
6
3
0
2
W
Hercules
MrKnight47
Hercules
4
1
4
6
W
0
0
1
0.5
W
2
0
5
4.5
L
Artemis
RGL Descent
Artemis
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
33,532
50,395
Taken
52,065
28,993
Mitigated
32,022
9,211
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BokSoup
King Arthur
4,482
763
0
2,851
15,505
14,295
0
2,540
12,926
1,257
40,818
L
Morgan Le Fay
Devoiden
Morgan Le Fay
13,221
547
0
1,608
7,799
3,322
0
3,234
4,523
78,962
0
W
Martichoras
Diego RPD117
Martichoras
3,894
851
0
2,836
9,552
4,076
690
5,559
3,993
0
81,233
L
Nemesis
KaijuNo1
Nemesis
7,124
3,119
0
1,798
13,824
5,486
0
4,929
8,585
0
53,804
W
Ao Kuang
KillSenpai-
Ao Kuang
9,232
2,510
0
3,363
16,864
6,153
0
6,003
10,861
64,699
1,554
W
Hercules
MrKnight47
Hercules
7,081
3,062
0
2,578
11,152
9,864
0
1,204
9,948
0
33,026
W
7,400
1,136
0
4,536
9,194
10,163
564
238
8,956
375
82,711
W
5,925
2,271
0
4,003
5,303
1,766
3,459
1,050
4,253
60,661
3,013
L
Artemis
RGL Descent
Artemis
2,381
319
0
2,779
10,173
4,267
0
2,729
7,290
0
47,974
L
273
0
54
121
3,094
1,623
0
1,495
1,564
4,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
44,067
347
Minions Killed
529
0
Camps Cleared
0
1,307,336
Distance Traveled
1,540,488
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,494
433
61
4
0
273,150
0
L
Morgan Le Fay
8,226
548
134
9
0
311,871
0
W
Martichoras
8,882
592
148
10
0
300,373
0
L
Nemesis
6,778
452
70
5
0
332,693
5
W
Ao Kuang
8,816
588
85
6
0
327,571
0
W
Hercules
7,686
512
45
3
0
320,652
2
W
Chaac
9,850
657
142
9
0
285,026
0
W
Sol
8,833
589
109
7
0
306,866
0
L
Artemis
7,006
467
77
5
0
300,342
0
L
Ares
4,592
306
5
0
0
89,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role