Player Matchup

Mulan
Mulan
ARSazon
Mulan
Level 126
God Stats
3W - 5L
1,472 SR
Queue Stats
60W - 65L
1,515 Elo+
Party 2
Lancelot
Lancelot
AmericanTangents
Lancelot
Level 174
God Stats
15W - 13L
1,535 SR
Queue Stats
650W - 534L
1,625 Elo+
Party 2
Charon
Charon
JGrimes19
Charon
Level 156
God Stats
17W - 13L
1,723 SR
Queue Stats
123W - 104L
1,575 Elo+
Party 4
Ra
Ra
MrCrazies
Ra
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 322L
1,570 Elo+
Solo
Apollo
Apollo
jonatordg
Apollo
Level 158
God Stats
5W - 6L
1,291 SR
Queue Stats
143W - 114L
1,590 Elo+
Party 4
Team Averages
Level 152
1,504 SR
1,575 Elo+

VS

Team Averages
Level 137
1,480 SR
1,559 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Elielielim
Chang'e
Level 121
God Stats
14W - 8L
1,639 SR
Queue Stats
73W - 58L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
LTK_xDragneel
Erlang Shen
Level 126
God Stats
17W - 15L
1,592 SR
Queue Stats
421W - 397L
1,606 Elo+
Party 1
Osiris
Osiris
Mr_LaagAlot
Osiris
Level 126
God Stats
4W - 4L
1,154 SR
Queue Stats
378W - 361L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
psyglaive
Cthulhu
Level 152
God Stats
7W - 4L
1,514 SR
Queue Stats
218W - 178L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ARSazon
Mulan
12
0 / 1 / 2
6,705
671
5,665
8,020
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 1 / 0
7,215
722
7,865
8,636
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
JGrimes19
Charon
9
0 / 0 / 3
5,556
556
2,954
8,963
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 5 / 3
5,843
584
4,397
8,175
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jonatordg
Apollo
8
0 / 2 / 1
5,103
510
2,703
6,303
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 0
6,844
684
4,428
4,177
1,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
Elielielim
Chang'e
12
6 / 1 / 0
7,464
746
9,102
7,934
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
LTK_xDragneel
Erlang Shen
10
0 / 3 / 5
5,395
540
3,362
9,645
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
10
1 / 2 / 0
5,857
586
3,907
10,509
9,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
psyglaive
Cthulhu
10
0 / 1 / 3
5,767
577
5,326
7,313
5,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
9
9
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
L
Mulan
ARSazon
Mulan
0
1
2
1
L
7
1
0
7
W
Chang'e
Elielielim
Chang'e
6
1
0
6
L
Charon
JGrimes19
Charon
0
0
3
1.5
W
Erlang Shen
LTK_xDragneel
Erlang Shen
0
3
5
0.83
L
0
5
3
0.3
W
Osiris
1
2
0
0.5
L
Apollo
jonatordg
Apollo
0
2
1
0.25
W
Cthulhu
psyglaive
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
26,125
40,097
Taken
39,578
18,909
Mitigated
23,266
11,396
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,428
3,056
0
2,458
4,177
1,516
0
655
3,522
0
55,151
L
Mulan
ARSazon
Mulan
5,665
750
0
3,835
8,020
4,163
0
0
8,020
0
47,548
L
7,865
2,543
0
1,304
8,636
3,951
0
2,507
6,129
0
62,136
W
Chang'e
Elielielim
Chang'e
9,102
302
1,139
3,518
7,934
2,618
0
2,563
5,371
56,933
0
L
Charon
JGrimes19
Charon
2,954
330
87
2,337
8,963
5,483
0
4,654
4,309
17,100
0
W
Erlang Shen
LTK_xDragneel
Erlang Shen
3,362
1,445
0
955
9,645
4,043
0
1,350
8,295
0
36,352
L
4,397
551
264
1,716
8,175
3,345
0
5,834
2,341
43,971
0
W
Osiris
3,907
1,499
0
3,607
10,509
9,528
0
0
10,509
0
32,611
L
Apollo
jonatordg
Apollo
2,703
2,136
0
1,853
6,303
1,967
0
1,433
4,870
0
35,101
W
Cthulhu
psyglaive
Cthulhu
5,326
72
127
2,542
7,313
5,561
0
2,703
4,530
30,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
31,327
362
Minions Killed
362
0
Camps Cleared
0
1,037,284
Distance Traveled
1,093,794
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,844
684
115
12
0
191,333
2
L
Mulan
6,705
671
95
10
0
196,657
0
L
Lancelot
7,215
722
85
9
0
263,619
0
W
Chang'e
7,464
746
98
10
0
222,802
2
L
Charon
5,556
556
14
1
0
206,278
0
W
Erlang Shen
5,395
540
54
5
0
248,789
1
L
Ra
5,843
584
90
9
0
205,352
2
W
Osiris
5,857
586
61
6
0
203,158
0
L
Apollo
5,103
510
78
8
0
165,378
2
W
Cthulhu
5,767
577
34
3
0
227,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role