Player Matchup

Surtr
Surtr
AntiLagPR
Surtr
Level 111
God Stats
5W - 6L
1,310 SR
Queue Stats
26W - 24L
1,435 Elo+
Solo
Sol
Sol
Haku-maruwu
Sol
Level 117
God Stats
55W - 38L
1,517 SR
Queue Stats
504W - 456L
1,439 Elo+
Solo
Vulcan
Vulcan
Johndogjr69
Vulcan
Level 104
God Stats
13W - 11L
1,524 SR
Queue Stats
301W - 320L
1,441 Elo+
Solo
Nu Wa
Nu Wa
TarantulaMan293
Nu Wa
Level 103
God Stats
117W - 133L
1,430 SR
Queue Stats
123W - 151L
1,353 Elo+
Solo
Mercury
Mercury
Underdog Truth
Mercury
Level 107
God Stats
18W - 24L
1,423 SR
Queue Stats
349W - 345L
1,458 Elo+
Solo
Team Averages
Level 108
1,441 SR
1,425 Elo+

VS

Team Averages
Level 85
1,531 SR
1,375 Elo+
Eset
Eset
AH3ARD0FJOOZ
Eset
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 178L
1,349 Elo+
Solo
Artemis
Artemis
AlphaShad0W0lf
Artemis
Level 59
God Stats
12W - 7L
1,645 SR
Queue Stats
42W - 38L
1,420 Elo+
Party 1
Mercury
Mercury
CANADIANMOOSE81
Mercury
Level 128
God Stats
1W - 2L
1,512 SR
Queue Stats
48W - 63L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Izzy0974
Morgan Le Fay
Level 35
God Stats
35W - 43L
1,394 SR
Queue Stats
45W - 75L
1,258 Elo+
Solo
Bacchus
Bacchus
Wardvadir
Bacchus
Level 88
God Stats
24W - 18L
1,605 SR
Queue Stats
45W - 40L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AntiLagPR
Surtr
20
4 / 5 / 6
15,021
536
14,543
30,631
14,114
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
4 / 1 / 6
14,881
531
17,166
17,676
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
4 / 10 / 2
14,275
510
15,110
25,094
11,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 12 / 10
12,077
431
17,003
20,302
11,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 5
18,783
671
12,232
15,956
8,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
9,414
336
4,506
11,257
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
22 / 9 / 3
15,940
569
40,278
34,037
14,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 1 / 0
7,937
283
1,235
6,596
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Izzy0974
Morgan Le Fay
19
0 / 2 / 3
11,047
395
9,213
21,199
16,208
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Wardvadir
Bacchus
19
4 / 10 / 15
12,945
462
15,407
33,578
49,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
25
Kills
27
29
Deaths
26
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
22
9
3
2.61
W
Surtr
AntiLagPR
Surtr
4
5
6
1.4
L
1
1
0
1
W
4
1
6
7
L
Morgan Le Fay
Izzy0974
Morgan Le Fay
0
2
3
0.75
W
Vulcan
4
10
2
0.5
W
2
12
10
0.58
W
11
1
5
13.5
L
Bacchus
Wardvadir
Bacchus
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
70,639
109,659
Taken
106,667
54,019
Mitigated
86,737
32,128
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
589
0
1,271
11,257
4,459
0
7,273
3,984
44,806
0
L
40,278
24,014
0
11,078
34,037
14,753
1,584
18,444
15,593
0
131,355
W
Surtr
AntiLagPR
Surtr
14,543
5,054
0
13,198
30,631
14,114
3,860
10,076
20,555
1,663
113,885
L
1,235
903
0
740
6,596
2,119
0
2,541
4,055
0
17,554
W
17,166
4,212
0
8,083
17,676
8,261
6,440
7,116
10,560
110,180
9,786
L
Morgan Le Fay
Izzy0974
Morgan Le Fay
9,213
1,978
0
7,943
21,199
16,208
21
6,072
15,127
88,642
0
W
Vulcan
15,110
7,685
0
6,139
25,094
11,695
386
5,614
19,480
111,162
0
W
17,003
8,464
0
1,312
20,302
11,053
325
4,069
16,233
33,965
0
W
12,232
5,922
0
3,396
15,956
8,896
9,473
2,790
13,166
0
229,583
L
Bacchus
Wardvadir
Bacchus
15,407
1,879
258
4,100
33,578
49,198
0
15,029
18,549
57,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,037
Gold Earned
57,283
751
Minions Killed
439
0
Camps Cleared
0
2,527,014
Distance Traveled
1,861,177
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,414
336
85
3
0
224,547
0
L
Artemis
15,940
569
150
5
0
466,960
0
W
Surtr
15,021
536
159
6
0
461,805
4
L
Mercury
7,937
283
31
1
0
134,030
1
W
Sol
14,881
531
164
6
0
496,306
4
L
Morgan Le Fay
11,047
395
115
4
0
526,726
0
W
Vulcan
14,275
510
152
5
0
446,535
0
W
Nu Wa
12,077
431
25
1
0
445,917
0
W
Mercury
18,783
671
251
9
0
676,451
0
L
Bacchus
12,945
462
58
2
0
508,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role