Player Matchup

Apollo
Apollo
BeastFrank9213
Apollo
Level 65
God Stats
2W - 6L
1,361 SR
Queue Stats
174W - 172L
1,494 Elo+
Solo
Pele
Pele
InternetCam
Pele
Level 66
God Stats
4W - 5L
1,421 SR
Queue Stats
145W - 168L
1,377 Elo+
Party 2
Janus
Janus
Mivergalinda2000
Janus
Level 58
God Stats
8W - 23L
1,245 SR
Queue Stats
112W - 152L
1,346 Elo+
Solo
Kali
Kali
SmitE-ARMY
Kali
Level 47
God Stats
25W - 37L
1,313 SR
Queue Stats
94W - 131L
1,286 Elo+
Solo
Bacchus
Bacchus
SnakezDH
Bacchus
Level 37
God Stats
1W - 2L
1,719 SR
Queue Stats
77W - 80L
1,429 Elo+
Party 2
Team Averages
Level 55
1,412 SR
1,387 Elo+

VS

Team Averages
Level 63
1,585 SR
1,434 Elo+
Artio
Artio
 
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RagnarFHN
Agni
Level 89
God Stats
49W - 29L
1,595 SR
Queue Stats
89W - 73L
1,455 Elo+
Party 3
Chaac
Chaac
TFL_foot_kind301
Chaac
Level 69
God Stats
7W - 1L
1,777 SR
Queue Stats
260W - 267L
1,371 Elo+
Party 1
Nemesis
Nemesis
Victorr2199
Nemesis
Level 44
God Stats
4W - 4L
1,450 SR
Queue Stats
57W - 56L
1,441 Elo+
Party 3
Charybdis
Charybdis
dark_octopus5455
Charybdis
Level 67
God Stats
10W - 9L
1,605 SR
Queue Stats
209W - 227L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 4 / 0
5,116
512
6,478
8,745
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,839
484
4,324
8,340
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
4,639
464
1,199
4,214
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,673
467
849
5,966
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SnakezDH
Bacchus
6
0 / 2 / 2
4,621
462
3,904
8,332
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 3
5,080
508
1,545
10,203
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
10
3 / 0 / 3
6,414
641
3,885
3,584
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 0
6,940
694
5,551
7,214
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Victorr2199
Nemesis
10
6 / 0 / 2
6,520
652
4,804
7,711
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
8
1 / 2 / 4
5,310
531
5,439
6,819
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
3
0.75
L
4
4
0
1
L
0
5
0
0
L
0
3
0
0
W
Agni
3
0
3
4.5
L
0
1
0
0
L
Bacchus
SnakezDH
Bacchus
0
2
2
0.5
W
5
0
0
5
W
Nemesis
Victorr2199
Nemesis
6
0
2
7
W
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
21,224
35,597
Taken
35,531
14,962
Mitigated
14,805
7,573
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,545
246
366
3,361
10,203
5,428
179
2,405
7,798
10,270
0
L
6,478
5,374
0
2,081
8,745
2,597
0
796
7,949
0
28,720
L
4,324
1,082
0
1,295
8,340
2,385
0
0
8,340
0
30,693
L
1,199
79
0
260
4,214
1,187
0
2,273
1,941
27,759
0
W
Agni
3,885
44
0
985
3,584
1,152
1,117
949
2,635
38,875
0
L
849
37
0
556
5,966
2,128
0
708
5,258
0
26,159
L
Bacchus
SnakezDH
Bacchus
3,904
571
0
3,381
8,332
6,665
0
1,653
6,679
12,354
0
W
5,551
895
0
3,152
7,214
3,775
0
0
7,127
0
42,859
W
Nemesis
Victorr2199
Nemesis
4,804
2,114
0
1,448
7,711
2,488
253
736
6,975
0
34,976
W
Charybdis
5,439
2,580
0
1,923
6,819
1,962
454
1,013
5,806
0
31,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
30,264
197
Minions Killed
253
0
Camps Cleared
0
911,843
Distance Traveled
966,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,080
508
14
1
0
180,715
0
L
Apollo
5,116
512
42
4
0
159,894
0
L
Pele
4,839
484
52
5
0
175,426
0
L
Janus
4,639
464
49
5
0
160,250
2
W
Agni
6,414
641
65
7
0
182,900
0
L
Kali
4,673
467
45
5
0
206,208
0
L
Bacchus
4,621
462
9
1
0
210,065
0
W
Chaac
6,940
694
66
7
0
190,480
0
W
Nemesis
6,520
652
61
6
0
237,159
2
W
Charybdis
5,310
531
47
5
0
174,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role