Player Matchup

Hou Yi
Hou Yi
DozenEagleClaw
Hou Yi
Level 164
God Stats
3W - 5L
1,231 SR
Queue Stats
932W - 914L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
PuunaniiTsunami
Baron Samedi
Level 179
God Stats
3W - 0L
1,804 SR
Queue Stats
377W - 380L
1,526 Elo+
Solo
Hercules
Hercules
ScaryBunny79708
Hercules
Level 184
God Stats
17W - 15L
1,551 SR
Queue Stats
987W - 979L
1,484 Elo+
Party 1
Sobek
Sobek
TheDoomoDumbDip
Sobek
Level 159
God Stats
9W - 11L
1,430 SR
Queue Stats
959W - 908L
1,519 Elo+
Party 1
Fenrir
Fenrir
WILDGLOOM
Fenrir
Level 116
God Stats
5W - 4L
1,441 SR
Queue Stats
996W - 964L
1,483 Elo+
Party 1
Team Averages
Level 160
1,491 SR
1,504 Elo+

VS

Team Averages
Level 121
1,495 SR
1,528 Elo+
Sobek
Sobek
Armadexx
Sobek
Level 126
God Stats
0W - 2L
1,250 SR
Queue Stats
23W - 20L
1,603 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Boo1085tl
Morgan Le Fay
Level 101
God Stats
2W - 6L
1,432 SR
Queue Stats
373W - 397L
1,497 Elo+
Solo
Mercury
Mercury
Treehuggr_
Mercury
Level 151
God Stats
4W - 6L
1,484 SR
Queue Stats
572W - 571L
1,501 Elo+
Solo
Ravana
Ravana
deathlyj
Ravana
Level 123
God Stats
2W - 1L
1,808 SR
Queue Stats
188W - 177L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
lousirr
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
9,057
906
9,235
6,593
3,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
PuunaniiTsunami
Baron Samedi
15
4 / 3 / 12
8,410
841
11,488
9,733
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
4 / 2 / 10
8,170
817
7,052
12,928
13,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 1 / 11
8,949
895
5,629
9,754
10,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
WILDGLOOM
Fenrir
14
2 / 2 / 9
7,971
797
4,616
8,508
8,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Armadexx
Sobek
13
1 / 3 / 6
7,458
746
7,016
10,358
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Boo1085tl
Morgan Le Fay
13
2 / 5 / 3
7,549
755
7,147
8,863
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Treehuggr_
Mercury
14
1 / 3 / 6
7,393
739
5,124
8,061
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
deathlyj
Ravana
12
1 / 6 / 7
6,917
692
5,932
10,179
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lousirr
Baron Samedi
15
3 / 2 / 3
8,339
834
6,814
6,899
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
19
Kills
8
9
Deaths
19
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
Armadexx
Sobek
1
3
6
1.33
L
Morgan Le Fay
Boo1085tl
Morgan Le Fay
2
5
3
0.7
W
5
1
13
11.5
W
Baron Samedi
PuunaniiTsunami
Baron Samedi
4
3
12
3.33
W
Hercules
4
2
10
4.5
W
4
1
11
9.5
L
Mercury
Treehuggr_
Mercury
1
3
6
1.33
W
Fenrir
WILDGLOOM
Fenrir
2
2
9
3.25
L
Ravana
deathlyj
Ravana
1
6
7
0.75
L
Baron Samedi
lousirr
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
32,033
47,516
Taken
44,360
41,808
Mitigated
33,444
22,834
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Armadexx
Sobek
7,016
275
943
2,741
10,358
11,410
243
5,092
5,266
13,268
0
L
Morgan Le Fay
Boo1085tl
Morgan Le Fay
7,147
534
390
480
8,863
4,245
322
3,565
5,298
13,973
0
W
9,235
4,915
302
564
6,593
3,632
1,700
3,548
3,045
0
24,957
W
Baron Samedi
PuunaniiTsunami
Baron Samedi
11,488
1,084
3,209
3,410
9,733
5,784
861
4,821
4,912
22,850
0
W
Hercules
7,052
1,568
1,414
4,270
12,928
13,188
555
4,863
8,065
0
9,943
W
5,629
338
1,728
4,882
9,754
10,466
287
4,754
5,000
11,131
0
L
Mercury
Treehuggr_
Mercury
5,124
1,346
186
958
8,061
4,182
0
3,047
5,014
0
10,910
W
Fenrir
WILDGLOOM
Fenrir
4,616
349
998
2,057
8,508
8,738
0
2,991
5,517
0
13,994
L
Ravana
deathlyj
Ravana
5,932
693
247
540
10,179
6,774
0
3,731
6,448
0
11,092
L
Baron Samedi
lousirr
Baron Samedi
6,814
458
1,459
1,612
6,899
6,833
450
1,682
5,217
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,557
Gold Earned
37,656
110
Minions Killed
76
0
Camps Cleared
0
886,493
Distance Traveled
842,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,458
746
7
1
0
156,601
0
L
Morgan Le Fay
7,549
755
19
2
0
149,127
0
W
Hou Yi
9,057
906
39
4
0
163,880
0
W
Baron Samedi
8,410
841
30
3
0
160,344
0
W
Hercules
8,170
817
7
1
0
179,665
0
W
Sobek
8,949
895
10
1
0
179,454
0
L
Mercury
7,393
739
16
2
0
197,252
0
W
Fenrir
7,971
797
24
2
0
203,150
0
L
Ravana
6,917
692
9
1
0
178,069
0
L
Baron Samedi
8,339
834
25
3
0
161,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role