Player Matchup

Jing Wei
Jing Wei
Adiatata
Jing Wei
Level 71
God Stats
3W - 5L
1,372 SR
Queue Stats
14W - 18L
1,375 Elo+
Solo
Bellona
Bellona
Huaniita
Bellona
Level 144
God Stats
0W - 1L
1,709 SR
Queue Stats
133W - 150L
1,434 Elo+
Party 1
Olorun
Olorun
ceccogumello
Olorun
Level 58
God Stats
1W - 1L
1,643 SR
Queue Stats
169W - 184L
1,540 Elo+
Solo
Susano
Susano
keksik078
Susano
Level 129
God Stats
78W - 82L
1,548 SR
Queue Stats
524W - 587L
1,436 Elo+
Party 1
Hercules
Hercules
nauz0r
Hercules
Level 108
God Stats
5W - 3L
1,584 SR
Queue Stats
22W - 24L
1,503 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,457 Elo+

VS

Team Averages
Level 107
1,522 SR
1,479 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Aquuma
Bacchus
Level 128
God Stats
8W - 2L
1,516 SR
Queue Stats
176W - 176L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Belk0s
Tsukuyomi
Level 61
God Stats
12W - 8L
1,488 SR
Queue Stats
111W - 80L
1,483 Elo+
Solo
Vamana
Vamana
IIMarlon03II
Vamana
Level 92
God Stats
4W - 2L
1,605 SR
Queue Stats
181W - 211L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adiatata
Jing Wei
10
1 / 4 / 0
6,210
478
4,192
10,460
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Huaniita
Bellona
13
1 / 1 / 0
7,519
578
8,841
16,100
17,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
12
0 / 3 / 0
6,435
495
1,093
9,217
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
keksik078
Susano
11
0 / 2 / 1
6,282
483
2,038
9,459
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
nauz0r
Hercules
9
0 / 0 / 1
6,125
471
3,474
8,783
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 0 / 0
8,564
659
9,998
3,911
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
11
1 / 1 / 1
6,296
484
4,305
4,902
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Aquuma
Bacchus
10
0 / 0 / 3
6,330
487
3,755
7,614
6,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Belk0s
Tsukuyomi
14
3 / 0 / 3
7,946
611
7,252
8,495
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
12
0 / 1 / 2
7,343
565
8,233
11,910
14,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
0
6
W
Artemis
 
Artemis
1
1
1
1.5
L
Jing Wei
Adiatata
Jing Wei
1
4
0
0.25
W
Bacchus
Aquuma
Bacchus
0
0
3
1.5
W
Tsukuyomi
Belk0s
Tsukuyomi
3
0
3
4.5
L
Bellona
Huaniita
Bellona
1
1
0
1
W
Vamana
0
1
2
1
L
Olorun
0
3
0
0
L
Susano
keksik078
Susano
0
2
1
0.25
L
Hercules
nauz0r
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
33,543
54,019
Taken
36,832
33,613
Mitigated
27,209
17,479
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,998
318
0
1,346
3,911
1,360
883
689
3,222
82,395
0
W
Artemis
 
Artemis
4,305
1,240
0
2,082
4,902
1,697
450
0
4,902
0
36,033
L
Jing Wei
Adiatata
Jing Wei
4,192
3,551
0
2,584
10,460
3,340
0
2,665
7,795
0
43,054
W
Bacchus
Aquuma
Bacchus
3,755
404
360
2,698
7,614
6,637
0
0
7,614
16,520
0
W
Tsukuyomi
Belk0s
Tsukuyomi
7,252
1,656
0
4,491
8,495
3,413
545
404
8,091
0
61,427
L
Bellona
Huaniita
Bellona
8,841
3,365
0
6,505
16,100
17,161
0
656
15,444
0
62,260
W
Vamana
8,233
4,837
0
2,595
11,910
14,102
0
0
11,910
0
56,286
L
Olorun
1,093
675
60
3,294
9,217
2,763
652
6,645
2,572
55,715
0
L
Susano
keksik078
Susano
2,038
489
0
987
9,459
3,500
0
2,259
7,200
0
54,378
L
Hercules
nauz0r
Hercules
3,474
1,001
0
4,049
8,783
6,849
20
1,528
7,255
0
20,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
36,479
379
Minions Killed
421
0
Camps Cleared
0
1,252,021
Distance Traveled
1,353,195
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,564
659
138
11
0
259,640
0
W
Artemis
6,296
484
57
4
0
254,518
0
L
Jing Wei
6,210
478
67
5
0
251,704
0
W
Bacchus
6,330
487
23
2
0
276,011
5
W
Tsukuyomi
7,946
611
101
8
0
311,989
0
L
Bellona
7,519
578
102
8
0
253,629
0
W
Vamana
7,343
565
102
8
0
251,037
0
L
Olorun
6,435
495
95
7
0
216,288
0
L
Susano
6,282
483
87
7
0
246,333
0
L
Hercules
6,125
471
28
2
0
284,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role