Player Matchup

Sobek
Sobek
BoBaPirat7576
Sobek
Level 53
God Stats
9W - 8L
1,457 SR
Queue Stats
159W - 127L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Hatton9990
Baron Samedi
Level 34
God Stats
6W - 3L
1,634 SR
Queue Stats
234W - 257L
1,414 Elo+
Solo
Charybdis
Charybdis
vSnaggyyy_
Charybdis
Level 63
God Stats
8W - 9L
1,510 SR
Queue Stats
83W - 80L
1,341 Elo+
Solo
Team Averages
Level 50
1,533 SR
1,402 Elo+

VS

Team Averages
Level 43
1,439 SR
1,377 Elo+
Heimdallr
Heimdallr
GUERRERO_1316
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 125L
1,292 Elo+
Solo
Tiamat
Tiamat
Horkskrim
Tiamat
Level 44
God Stats
11W - 10L
1,463 SR
Queue Stats
61W - 74L
1,414 Elo+
Party 1
Arachne
Arachne
Sigorm
Arachne
Level 46
God Stats
2W - 4L
1,354 SR
Queue Stats
64W - 72L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 7
14,305
681
6,401
22,106
28,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Baron Samedi
Hatton9990
Baron Samedi
18
0 / 4 / 6
14,765
703
11,606
14,877
8,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
vSnaggyyy_
Charybdis
19
7 / 4 / 0
16,621
791
8,356
17,892
7,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GUERRERO_1316
Heimdallr
5
0 / 1 / 0
10,793
514
98
1,087
375
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Horkskrim
Tiamat
19
4 / 4 / 7
15,357
731
23,241
15,739
11,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Sigorm
Arachne
20
7 / 2 / 3
15,715
748
18,670
16,283
8,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
7
Kills
11
11
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Heimdallr
GUERRERO_1316
Heimdallr
0
1
0
0
W
Baron Samedi
Hatton9990
Baron Samedi
0
4
6
0.75
L
Tiamat
Horkskrim
Tiamat
4
4
7
1.88
L
Arachne
Sigorm
Arachne
7
2
3
4.25
W
Charybdis
vSnaggyyy_
Charybdis
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
42,009
54,875
Taken
33,109
44,503
Mitigated
20,110
19,561
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
406
190
8,710
22,106
28,744
479
6,969
15,137
34,455
0
L
Heimdallr
GUERRERO_1316
Heimdallr
98
0
0
21
1,087
375
0
395
656
0
1,074
W
Baron Samedi
Hatton9990
Baron Samedi
11,606
610
1,432
3,941
14,877
8,589
290
6,508
8,369
91,643
0
L
Tiamat
Horkskrim
Tiamat
23,241
347
0
3,399
15,739
11,130
692
7,991
7,226
77,951
0
L
Arachne
Sigorm
Arachne
18,670
14,760
0
4,877
16,283
8,605
782
9,158
6,832
0
67,237
W
Charybdis
vSnaggyyy_
Charybdis
8,356
4,255
0
5,288
17,892
7,170
1,962
11,034
6,858
0
98,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
41,865
339
Minions Killed
147
0
Camps Cleared
0
1,031,800
Distance Traveled
833,359
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,305
681
53
3
0
382,730
2
L
Heimdallr
10,793
514
1
0
0
23,828
0
W
Baron Samedi
14,765
703
143
7
0
337,131
2
L
Tiamat
15,357
731
67
3
0
394,339
2
L
Arachne
15,715
748
79
4
0
415,192
9
W
Charybdis
16,621
791
143
7
0
311,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role