Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
InjuredString10
Arachne
Level 87
God Stats
3W - 1L
1,860 SR
Queue Stats
34W - 36L
1,484 Elo+
Solo
Hades
Hades
SativaDream
Hades
Level 112
God Stats
3W - 1L
1,694 SR
Queue Stats
234W - 223L
1,557 Elo+
Solo
Janus
Janus
Stingraysam3
Janus
Level 87
God Stats
9W - 7L
1,422 SR
Queue Stats
284W - 311L
1,435 Elo+
Solo
Team Averages
Level 83
1,595 SR
1,495 Elo+

VS

Team Averages
Level 94
1,450 SR
1,275 Elo+
Atlas
Atlas
DropinLikeCosby
Atlas
Level 25
God Stats
1W - 3L
1,346 SR
Queue Stats
4W - 19L
1,129 Elo+
Party 1
Rama
Rama
SirTeemo42
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,426 Elo+
Solo
Nox
Nox
TatersinGravy12
Nox
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
UniqueSkills896
Sun Wukong
Level 66
God Stats
4W - 5L
1,404 SR
Queue Stats
7W - 17L
1,249 Elo+
Party 1
Guan Yu
Guan Yu
Zer0Po1ntz
Guan Yu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 42L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 2
8,149
582
6,506
10,660
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
 
Cthulhu
11
1 / 1 / 2
6,341
453
2,922
4,839
2,297
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 3
6,342
453
2,148
7,250
2,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,583
542
4,821
10,091
6,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 1
8,668
619
6,266
5,026
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,935
424
1,952
6,093
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 2
7,006
500
1,720
9,191
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 1
6,562
469
6,571
4,741
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
UniqueSkills896
Sun Wukong
10
1 / 2 / 3
6,047
432
3,720
11,127
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Zer0Po1ntz
Guan Yu
11
2 / 3 / 0
6,043
432
2,640
11,250
7,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
2
1
W
Cthulhu
 
Cthulhu
1
1
2
2
L
1
0
0
1
W
0
3
3
0.5
W
2
0
0
2
L
0
2
2
0.5
W
4
1
1
4.5
L
3
1
1
3.5
L
Sun Wukong
UniqueSkills896
Sun Wukong
1
2
3
1.25
L
Guan Yu
Zer0Po1ntz
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
16,603
37,866
Taken
42,402
21,464
Mitigated
22,455
7,906
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,506
1,833
0
449
10,660
8,678
197
798
9,862
0
50,057
W
Cthulhu
 
Cthulhu
2,922
48
0
475
4,839
2,297
0
1,647
3,192
27,549
0
L
1,952
811
69
1,019
6,093
3,234
150
3,428
2,613
10,597
0
W
2,148
1,609
72
1,370
7,250
2,478
122
3,204
4,046
0
12,989
W
4,821
590
68
4,901
10,091
6,183
743
2,051
8,040
59,321
0
L
1,720
1,597
0
3,923
9,191
3,319
577
3,834
5,275
0
61,016
W
6,266
372
0
571
5,026
1,828
473
823
4,203
73,940
492
L
6,571
177
0
85
4,741
1,730
0
1,577
3,092
44,910
0
L
Sun Wukong
UniqueSkills896
Sun Wukong
3,720
1,001
0
2,101
11,127
6,408
0
2,921
8,050
0
41,152
L
Guan Yu
Zer0Po1ntz
Guan Yu
2,640
439
54
3,282
11,250
7,764
0
1,838
9,392
0
27,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
31,593
363
Minions Killed
291
0
Camps Cleared
0
1,286,056
Distance Traveled
1,275,923
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,149
582
72
5
0
253,053
0
W
Cthulhu
6,341
453
34
2
0
294,272
5
L
Atlas
5,935
424
12
1
0
244,389
0
W
Arachne
6,342
453
43
3
0
258,699
0
W
Hades
7,583
542
92
7
0
215,190
0
L
Rama
7,006
500
112
8
0
234,120
0
W
Janus
8,668
619
122
9
0
264,842
2
L
Nox
6,562
469
77
6
0
260,716
5
L
Sun Wukong
6,047
432
54
4
0
287,775
0
L
Guan Yu
6,043
432
36
3
0
248,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role