Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BootstrapWolf
Bastet
Level 146
God Stats
2W - 2L
1,200 SR
Queue Stats
190W - 200L
1,402 Elo+
Solo
Ymir
Ymir
OrangeJeewce
Ymir
Level 147
God Stats
4W - 4L
1,451 SR
Queue Stats
626W - 632L
1,503 Elo+
Solo
Izanami
Izanami
Saladin709
Izanami
Level 148
God Stats
26W - 14L
1,505 SR
Queue Stats
332W - 347L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
noluckdave
Sun Wukong
Level 81
God Stats
96W - 82L
1,571 SR
Queue Stats
345W - 369L
1,512 Elo+
Solo
Team Averages
Level 122
1,445 SR
1,479 Elo+

VS

Team Averages
Level 136
1,458 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AntiLagPR
Arachne
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,495 Elo+
Solo
Rama
Rama
SquarishShark70
Rama
Level 153
God Stats
0W - 3L
1,380 SR
Queue Stats
244W - 242L
1,465 Elo+
Solo
Chaac
Chaac
will19035
Chaac
Level 178
God Stats
15W - 18L
1,408 SR
Queue Stats
1,093W - 1,117L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,975
795
0
1,354
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 0
4,039
808
1,096
3,208
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,541
708
1,236
3,627
1,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Saladin709
Izanami
6
0 / 0 / 1
3,324
665
2,319
2,278
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
noluckdave
Sun Wukong
7
1 / 0 / 1
4,098
820
1,946
3,157
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
3,559
712
136
1,395
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,479
696
2,291
3,146
685
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
AntiLagPR
Arachne
1
0 / 0 / 0
2,472
494
0
0
0
5
0 / 0 / 0
3,133
627
1,411
2,384
647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
will19035
Chaac
5
0 / 1 / 0
3,302
660
1,388
4,752
3,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Janus
 
Janus
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Arachne
AntiLagPR
Arachne
0
0
0
0
W
2
0
0
2
W
0
0
1
0.5
W
Izanami
Saladin709
Izanami
0
0
1
0.5
L
0
0
0
0
W
Sun Wukong
noluckdave
Sun Wukong
1
0
1
1.5
L
Chaac
will19035
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,597
Damage
5,226
13,624
Taken
11,677
5,261
Mitigated
4,653
5,334
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
0
0
0
843
1,354
469
0
112
1,242
28,278
0
L
Janus
 
Janus
136
0
0
250
1,395
318
0
0
1,395
21,670
0
L
Nu Wa
 
Nu Wa
2,291
636
0
934
3,146
685
0
0
3,146
18,028
0
L
Arachne
AntiLagPR
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
1,096
261
0
1,063
3,208
937
0
248
2,960
0
19,366
W
1,236
655
0
1,408
3,627
1,875
0
98
3,529
7,225
0
W
Izanami
Saladin709
Izanami
2,319
1,703
0
1,284
2,278
627
0
113
2,165
0
22,314
L
1,411
1,355
0
999
2,384
647
0
144
2,240
0
18,493
W
Sun Wukong
noluckdave
Sun Wukong
1,946
369
0
736
3,157
1,353
0
1,856
1,301
0
24,897
L
Chaac
will19035
Chaac
1,388
180
0
2,086
4,752
3,003
0
1,092
3,660
0
7,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
15,945
183
Minions Killed
104
0
Camps Cleared
0
504,627
Distance Traveled
382,183
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,975
795
52
10
0
93,654
0
L
Janus
3,559
712
39
8
0
91,057
0
L
Nu Wa
3,479
696
29
6
0
94,214
2
L
Arachne
2,472
494
0
0
0
0
0
W
Bastet
4,039
808
38
8
0
109,165
0
W
Ymir
3,541
708
12
2
0
109,081
2
W
Izanami
3,324
665
38
8
0
94,177
0
L
Rama
3,133
627
28
6
0
94,776
0
W
Sun Wukong
4,098
820
43
9
0
98,550
0
L
Chaac
3,302
660
8
2
0
102,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role