Player Matchup

Fenrir
Fenrir
AverageGod16
Fenrir
Level 107
God Stats
16W - 13L
1,710 SR
Queue Stats
812W - 793L
1,563 Elo+
Solo
Ishtar
Ishtar
ImmortalMeta
Ishtar
Level 162
God Stats
2W - 7L
1,282 SR
Queue Stats
140W - 148L
1,465 Elo+
Solo
Achilles
Achilles
Markorian
Achilles
Level 118
God Stats
11W - 5L
1,667 SR
Queue Stats
77W - 76L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 101
God Stats
318W - 289L
1,512 SR
Queue Stats
349W - 338L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
superxcc
Kuzenbo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 141L
1,578 Elo+
Solo
Team Averages
Level 127
1,534 SR
1,498 Elo+

VS

Team Averages
Level 115
1,509 SR
1,477 Elo+
Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Lord_Riptide_18
Ix Chel
Level 68
God Stats
4W - 4L
1,501 SR
Queue Stats
84W - 79L
1,482 Elo+
Solo
Xbalanque
Xbalanque
PureMidheaven
Xbalanque
Level 107
God Stats
2W - 2L
1,612 SR
Queue Stats
112W - 114L
1,439 Elo+
Party 1
Sol
Sol
tylerr412
Sol
Level 106
God Stats
1W - 2L
1,432 SR
Queue Stats
91W - 85L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 3
8,661
619
8,605
12,966
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
13
4 / 1 / 2
7,726
552
6,020
7,118
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Markorian
Achilles
13
5 / 5 / 2
8,556
611
10,430
15,216
11,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
linkon_rgda1
Baron Samedi
13
2 / 2 / 4
7,354
525
7,868
9,485
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
superxcc
Kuzenbo
10
0 / 0 / 6
6,642
474
5,252
13,145
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 6 / 2
7,915
565
10,532
17,614
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
 
Ratatoskr
14
1 / 1 / 0
7,537
538
5,821
12,462
5,399
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
7,140
510
7,580
7,859
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PureMidheaven
Xbalanque
11
1 / 5 / 0
6,707
479
4,756
12,259
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 0
7,470
534
9,728
10,330
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
8
8
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
6
2
0.67
L
Ratatoskr
 
Ratatoskr
1
1
0
1
W
Fenrir
7
0
3
8.5
W
Ishtar
4
1
2
5
L
0
3
2
0.33
W
Achilles
Markorian
Achilles
5
5
2
1.2
L
Xbalanque
PureMidheaven
Xbalanque
1
5
0
0.2
W
Baron Samedi
linkon_rgda1
Baron Samedi
2
2
4
2
W
Kuzenbo
superxcc
Kuzenbo
0
0
6
3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
38,417
57,930
Taken
60,524
39,854
Mitigated
28,763
16,860
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,532
4,040
0
4,236
17,614
13,420
10
1,206
16,408
787
57,416
L
Ratatoskr
 
Ratatoskr
5,821
1,207
0
3,562
12,462
5,399
16
3,996
8,466
0
72,525
W
Fenrir
8,605
1,730
0
2,872
12,966
6,092
0
2,426
10,496
0
77,437
W
Ishtar
6,020
3,358
0
3,239
7,118
2,898
851
3,535
3,583
0
53,381
L
7,580
1,002
551
1,483
7,859
2,726
0
2,672
5,187
51,382
0
W
Achilles
Markorian
Achilles
10,430
3,087
0
4,460
15,216
11,467
0
1,061
13,395
0
52,258
L
Xbalanque
PureMidheaven
Xbalanque
4,756
1,785
0
3,005
12,259
4,019
10
2,205
10,054
0
43,494
W
Baron Samedi
linkon_rgda1
Baron Samedi
7,868
204
671
2,255
9,485
6,080
0
5,531
3,954
54,158
0
W
Kuzenbo
superxcc
Kuzenbo
5,252
1,599
0
3,363
13,145
13,317
94
4,967
8,008
16,125
0
L
9,728
4,112
0
3,642
10,330
3,199
1,239
3,041
7,289
57,880
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
36,769
388
Minions Killed
448
0
Camps Cleared
0
1,472,440
Distance Traveled
1,365,805
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,915
565
83
6
0
228,354
0
L
Ratatoskr
7,537
538
106
8
0
346,017
2
W
Fenrir
8,661
619
110
8
0
327,060
0
W
Ishtar
7,726
552
81
6
0
263,939
2
L
Ix Chel
7,140
510
100
7
0
270,164
0
W
Achilles
8,556
611
95
7
0
276,668
3
L
Xbalanque
6,707
479
71
5
0
273,934
0
W
Baron Samedi
7,354
525
89
6
0
277,305
2
W
Kuzenbo
6,642
474
13
1
0
327,468
4
L
Sol
7,470
534
88
6
0
247,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role