Player Matchup

Gilgamesh
Gilgamesh
BlancoCholo420
Gilgamesh
Level 128
God Stats
4W - 2L
1,693 SR
Queue Stats
304W - 315L
1,430 Elo+
Solo
Cliodhna
Cliodhna
DiveIntoTheBush
Cliodhna
Level 46
God Stats
2W - 0L
1,857 SR
Queue Stats
56W - 74L
1,415 Elo+
Party 2
Ishtar
Ishtar
GareBearPc
Ishtar
Level 64
God Stats
2W - 0L
1,609 SR
Queue Stats
56W - 42L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Ishu0124
Cthulhu
Level 56
God Stats
5W - 2L
1,470 SR
Queue Stats
171W - 219L
1,394 Elo+
Solo
Geb
Geb
R6 Ziyde
Geb
Level 83
God Stats
3W - 0L
1,514 SR
Queue Stats
188W - 201L
1,395 Elo+
Party 2
Team Averages
Level 75
1,629 SR
1,429 Elo+

VS

Team Averages
Level 93
1,339 SR
1,407 Elo+
The Morrigan
The Morrigan
Losos Level
The Morrigan
Level 112
God Stats
0W - 1L
1,178 SR
Queue Stats
27W - 37L
1,324 Elo+
Party 1
Sobek
Sobek
Tormidian
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,433 Elo+
Solo
Izanami
Izanami
ansemhughes
Izanami
Level 143
God Stats
0W - 2L
1,307 SR
Queue Stats
102W - 94L
1,448 Elo+
Solo
Merlin
Merlin
hangmanwa7id
Merlin
Level 100
God Stats
1W - 3L
1,401 SR
Queue Stats
150W - 148L
1,440 Elo+
Solo
Scylla
Scylla
iPaperPlaneGang
Scylla
Level 71
God Stats
2W - 6L
1,308 SR
Queue Stats
102W - 111L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlancoCholo420
Gilgamesh
16
6 / 2 / 14
9,852
821
13,497
12,028
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
16
5 / 3 / 16
10,024
835
16,321
14,125
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
GareBearPc
Ishtar
18
13 / 1 / 8
11,810
984
15,190
8,918
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ishu0124
Cthulhu
16
0 / 1 / 17
8,993
749
7,344
13,451
13,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 15
9,875
823
6,175
13,374
13,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Losos Level
The Morrigan
9
0 / 6 / 0
6,514
543
6,064
6,483
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Tormidian
Sobek
15
1 / 6 / 2
8,647
721
7,537
23,274
23,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ansemhughes
Izanami
16
4 / 6 / 2
9,028
752
11,139
11,857
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
3 / 5 / 2
8,986
749
13,856
12,046
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 3
7,287
607
6,836
8,557
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
28
Kills
8
8
Deaths
28
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlancoCholo420
Gilgamesh
6
2
14
6.5
W
Cliodhna
5
3
16
4.33
W
Ishtar
GareBearPc
Ishtar
13
1
8
17
W
Cthulhu
Ishu0124
Cthulhu
0
1
17
8.5
L
The Morrigan
Losos Level
The Morrigan
0
6
0
0
W
4
1
15
11.5
L
Sobek
Tormidian
Sobek
1
6
2
0.33
L
Izanami
ansemhughes
Izanami
4
6
2
0.83
L
Merlin
3
5
2
0.8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,527
Damage
45,432
61,896
Taken
62,217
50,332
Mitigated
39,150
28,178
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlancoCholo420
Gilgamesh
13,497
2,187
3,234
2,459
12,028
10,866
831
5,757
6,271
0
18,127
W
Cliodhna
16,321
2,543
3,219
3,874
14,125
7,428
2,338
7,578
6,547
0
31,290
W
Ishtar
GareBearPc
Ishtar
15,190
10,023
1,800
910
8,918
5,036
3,758
5,494
3,424
0
44,457
W
Cthulhu
Ishu0124
Cthulhu
7,344
56
4,779
2,683
13,451
13,422
554
7,905
5,546
21,678
0
L
The Morrigan
Losos Level
The Morrigan
6,064
620
537
660
6,483
2,486
0
1,550
4,765
7,891
0
W
6,175
237
2,934
2,286
13,374
13,580
56
7,559
5,815
11,294
0
L
Sobek
Tormidian
Sobek
7,537
587
557
7,061
23,274
23,784
0
5,157
17,803
15,687
0
L
Izanami
ansemhughes
Izanami
11,139
5,458
414
1,646
11,857
4,806
0
1,928
9,678
0
24,303
L
Merlin
13,856
1,053
998
2,838
12,046
4,995
0
1,689
10,212
28,317
0
L
6,836
912
0
220
8,557
3,079
0
3,195
5,077
15,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
40,462
144
Minions Killed
95
0
Camps Cleared
0
1,239,185
Distance Traveled
891,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,852
821
5
0
0
249,850
0
W
Cliodhna
10,024
835
36
3
0
259,420
0
W
Ishtar
11,810
984
73
6
0
233,150
0
W
Cthulhu
8,993
749
28
2
0
269,877
0
L
The Morrigan
6,514
543
3
0
0
144,451
0
W
Geb
9,875
823
2
0
0
226,888
0
L
Sobek
8,647
721
9
1
0
206,538
0
L
Izanami
9,028
752
31
3
0
187,685
0
L
Merlin
8,986
749
29
2
0
178,622
0
L
Scylla
7,287
607
23
2
0
174,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role