Player Matchup

Janus
Janus
DankMemesDontDie
Janus
Level 66
God Stats
2W - 6L
1,362 SR
Queue Stats
122W - 131L
1,397 Elo+
Party 2
Sobek
Sobek
Giovanni_Kun
Sobek
Level 66
God Stats
4W - 3L
1,592 SR
Queue Stats
128W - 125L
1,413 Elo+
Party 2
Medusa
Medusa
WiskyTF
Medusa
Level 145
God Stats
3W - 3L
1,584 SR
Queue Stats
88W - 103L
1,474 Elo+
Solo
Kali
Kali
itsRobbyBear
Kali
Level 191
God Stats
3W - 2L
1,542 SR
Queue Stats
630W - 626L
1,448 Elo+
Solo
Bellona
Bellona
mingyuwu
Bellona
Level 86
God Stats
3W - 5L
1,657 SR
Queue Stats
174W - 175L
1,378 Elo+
Party 2
Team Averages
Level 111
1,548 SR
1,422 Elo+

VS

Team Averages
Level 90
1,489 SR
1,439 Elo+
Hercules
Hercules
DearStew6913402
Hercules
Level 106
God Stats
5W - 4L
1,524 SR
Queue Stats
103W - 94L
1,479 Elo+
Party 1
Sol
Sol
PandaUmiSs94
Sol
Level 59
God Stats
30W - 20L
1,539 SR
Queue Stats
180W - 201L
1,394 Elo+
Solo
Loki
Loki
Sprintlikesean
Loki
Level 114
God Stats
4W - 5L
1,639 SR
Queue Stats
87W - 72L
1,489 Elo+
Solo
Freya
Freya
SurestBassoon40
Freya
Level 103
God Stats
1W - 1L
1,303 SR
Queue Stats
105W - 90L
1,457 Elo+
Party 1
Ra
Ra
kaIaka_shacal
Ra
Level 69
God Stats
17W - 15L
1,438 SR
Queue Stats
467W - 460L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,702
470
4,445
5,610
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 3 / 1
5,115
512
2,593
9,693
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
WiskyTF
Medusa
8
0 / 2 / 2
4,755
476
4,662
6,659
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,789
479
1,094
8,134
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
mingyuwu
Bellona
9
0 / 1 / 0
4,736
474
615
7,102
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 1 / 2
4,758
476
2,593
5,543
3,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
6,212
621
4,538
3,707
956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
4 / 0 / 1
6,475
648
5,380
5,999
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 3
5,415
542
3,234
5,315
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 0
5,882
588
4,525
4,535
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Hercules
1
1
2
2
L
2
3
1
0.83
W
1
0
0
1
W
4
0
1
4.5
W
1
2
3
1.25
L
Medusa
WiskyTF
Medusa
0
2
2
0.5
L
0
0
0
0
W
2
0
0
2
L
Bellona
mingyuwu
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
20,270
37,198
Taken
25,099
19,437
Mitigated
10,433
9,520
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
0
0
750
5,610
1,822
0
2,803
2,682
22,403
0
W
Hercules
2,593
943
0
1,995
5,543
3,930
0
1,720
3,739
0
10,653
L
2,593
490
0
3,998
9,693
7,014
0
2,288
7,026
12,273
0
W
4,538
1,301
0
2,824
3,707
956
777
0
3,707
45,150
0
W
5,380
1,684
0
3,450
5,999
2,030
0
903
5,010
0
42,339
W
3,234
996
0
1,431
5,315
2,148
38
1,498
3,785
26,556
0
L
Medusa
WiskyTF
Medusa
4,662
1,753
0
430
6,659
1,994
65
1,805
4,677
0
32,141
L
1,094
853
0
3,003
8,134
2,979
0
387
7,747
0
34,433
W
4,525
55
245
3,370
4,535
1,369
40
2,449
1,820
39,511
0
L
Bellona
mingyuwu
Bellona
615
248
0
1,339
7,102
5,628
0
4,333
2,769
0
21,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
28,742
207
Minions Killed
252
0
Camps Cleared
0
1,011,842
Distance Traveled
988,311
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,702
470
43
4
0
201,980
0
W
Hercules
4,758
476
26
3
0
216,352
6
L
Sobek
5,115
512
8
1
0
171,990
2
W
Sol
6,212
621
59
6
0
164,234
0
W
Loki
6,475
648
62
6
0
224,829
2
W
Freya
5,415
542
42
4
0
175,500
1
L
Medusa
4,755
476
55
6
0
187,319
1
L
Kali
4,789
479
59
6
0
235,868
0
W
Ra
5,882
588
63
6
0
207,396
1
L
Bellona
4,736
474
42
4
0
214,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role