Player Matchup

Freya
Freya
Flatbattery-kid
Freya
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 20L
1,223 Elo+
Party 1
Sylvanus
Sylvanus
Just_Parry
Sylvanus
Level 136
God Stats
2W - 5L
1,401 SR
Queue Stats
195W - 247L
1,433 Elo+
Party 1
Camazotz
Camazotz
LaggyPanda__
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 215L
1,417 Elo+
Party 1
Sol
Sol
Nat23Twiz
Sol
Level 90
God Stats
6W - 5L
1,497 SR
Queue Stats
125W - 183L
1,365 Elo+
Party 1
Odin
Odin
Venomous_Pyro_
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 223L
1,384 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,364 Elo+

VS

Team Averages
Level 122
1,462 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
IbrahimAckerman
Horus
Level 149
God Stats
18W - 10L
1,279 SR
Queue Stats
250W - 256L
1,420 Elo+
Party 3
Atlas
Atlas
PlsMulo
Atlas
Level 148
God Stats
3W - 0L
1,741 SR
Queue Stats
5W - 1L
1,593 Elo+
Solo
Poseidon
Poseidon
muf24
Poseidon
Level 114
God Stats
4W - 4L
1,152 SR
Queue Stats
195W - 189L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
soccer255985
Kukulkan
Level 88
God Stats
6W - 2L
1,640 SR
Queue Stats
9W - 10L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,163
430
5,081
15,833
8,103
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Just_Parry
Sylvanus
14
3 / 2 / 3
8,401
442
6,436
18,058
17,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
LaggyPanda__
Camazotz
15
3 / 2 / 3
9,007
474
10,266
20,465
9,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 1
8,789
463
6,312
15,326
7,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 1 / 1
8,017
422
1,140
11,030
9,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
0 / 3 / 6
9,803
516
8,799
15,363
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 7
10,244
539
5,891
12,850
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
PlsMulo
Atlas
16
7 / 0 / 1
10,932
575
14,282
8,337
7,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
muf24
Poseidon
17
4 / 1 / 1
11,005
579
8,457
9,028
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
soccer255985
Kukulkan
16
2 / 3 / 6
9,776
515
14,343
8,512
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
3
6
1
L
1
6
3
0.42
W
2
0
7
5.5
L
Sylvanus
Just_Parry
Sylvanus
3
2
3
2.25
L
Camazotz
LaggyPanda__
Camazotz
3
2
3
2.25
L
0
4
1
0.13
W
Atlas
PlsMulo
Atlas
7
0
1
7.5
L
0
1
1
0.5
W
Poseidon
muf24
Poseidon
4
1
1
4.5
W
Kukulkan
soccer255985
Kukulkan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
51,772
80,712
Taken
54,090
51,020
Mitigated
35,372
27,783
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,799
2,960
0
1,014
15,363
6,428
65
2,664
12,631
0
87,729
L
5,081
1,111
0
2,975
15,833
8,103
250
9,381
6,340
41,477
0
W
5,891
3,045
4,325
7,926
12,850
14,375
169
6,766
5,790
0
17,510
L
Sylvanus
Just_Parry
Sylvanus
6,436
2,484
3,202
6,278
18,058
17,537
0
8,013
9,699
34,165
14,268
L
Camazotz
LaggyPanda__
Camazotz
10,266
3,415
0
8,619
20,465
9,155
0
4,854
15,311
0
83,235
L
6,312
1,192
0
4,322
15,326
7,130
252
7,432
7,347
64,288
7,383
W
Atlas
PlsMulo
Atlas
14,282
3,173
0
1,036
8,337
7,697
323
1,431
6,814
56,434
377
L
1,140
129
0
2,387
11,030
9,095
0
5,080
5,310
0
34,372
W
Poseidon
muf24
Poseidon
8,457
1,491
0
4,511
9,028
3,699
4,120
4,196
4,832
88,854
0
W
Kukulkan
soccer255985
Kukulkan
14,343
777
0
1,144
8,512
3,173
310
2,048
6,334
81,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
51,760
427
Minions Killed
489
0
Camps Cleared
0
1,845,140
Distance Traveled
2,020,611
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,803
516
113
6
0
476,459
4
L
Freya
8,163
430
75
4
0
337,565
1
W
Horus
10,244
539
27
1
0
388,548
5
L
Sylvanus
8,401
442
76
4
0
357,533
2
L
Camazotz
9,007
474
104
5
0
429,034
0
L
Sol
8,789
463
111
6
0
365,962
4
W
Atlas
10,932
575
82
4
0
395,548
0
L
Odin
8,017
422
61
3
0
355,046
5
W
Poseidon
11,005
579
138
7
0
399,297
5
W
Kukulkan
9,776
515
129
7
0
360,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role